123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179 |
- [/Script/EngineSettings.GameMapsSettings]
- EditorStartupMap=/Game/UMG/Map/AllMap.AllMap
- LocalMapOptions=
- TransitionMap=None
- bUseSplitscreen=False
- TwoPlayerSplitscreenLayout=Horizontal
- ThreePlayerSplitscreenLayout=FavorTop
- FourPlayerSplitscreenLayout=Grid
- bOffsetPlayerGamepadIds=False
- GameInstanceClass=/Game/LBSData/GameInstance/LBSDataInit.LBSDataInit_C
- GameDefaultMap=/Game/UMG/Map/AllMap.AllMap
- ServerDefaultMap=/Engine/Maps/Entry.Entry
- GlobalDefaultGameMode=/Game/AdvancedLocomotionV4/Blueprints/GameModes/ALS_GameMode_SP.ALS_GameMode_SP_C
- GlobalDefaultServerGameMode=None
- [/Script/HardwareTargeting.HardwareTargetingSettings]
- TargetedHardwareClass=Mobile
- AppliedTargetedHardwareClass=Mobile
- DefaultGraphicsPerformance=Scalable
- AppliedDefaultGraphicsPerformance=Scalable
- [/Script/WindowsTargetPlatform.WindowsTargetSettings]
- DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
- [/Script/Engine.RendererSettings]
- r.Mobile.DisableVertexFog=True
- r.Shadow.CSM.MaxMobileCascades=2
- r.MobileMSAA=1
- r.Mobile.AllowDitheredLODTransition=False
- r.Mobile.AllowSoftwareOcclusion=False
- r.Mobile.VirtualTextures=False
- r.DiscardUnusedQuality=False
- r.AllowOcclusionQueries=True
- r.MinScreenRadiusForLights=0.030000
- r.MinScreenRadiusForDepthPrepass=0.030000
- r.MinScreenRadiusForCSMDepth=0.010000
- r.PrecomputedVisibilityWarning=False
- r.TextureStreaming=True
- Compat.UseDXT5NormalMaps=False
- r.VirtualTextures=False
- r.VT.EnableAutoImport=True
- r.VirtualTexturedLightmaps=False
- r.VT.TileSize=128
- r.VT.TileBorderSize=4
- r.vt.FeedbackFactor=16
- r.VT.EnableCompressZlib=True
- r.VT.EnableCompressCrunch=False
- r.ClearCoatNormal=False
- r.ReflectionCaptureResolution=128
- r.Mobile.ReflectionCaptureCompression=False
- r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
- r.ForwardShading=False
- r.VertexFoggingForOpaque=True
- r.AllowStaticLighting=True
- r.NormalMapsForStaticLighting=False
- r.GenerateMeshDistanceFields=False
- r.DistanceFieldBuild.EightBit=False
- r.GenerateLandscapeGIData=False
- r.DistanceFieldBuild.Compress=False
- r.TessellationAdaptivePixelsPerTriangle=48.000000
- r.SeparateTranslucency=False
- r.TranslucentSortPolicy=0
- TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000)
- vr.VRS.HMDFixedFoveationLevel=0
- r.CustomDepth=1
- r.CustomDepthTemporalAAJitter=True
- r.PostProcessing.PropagateAlpha=0
- r.DefaultFeature.Bloom=False
- r.DefaultFeature.AmbientOcclusion=False
- r.DefaultFeature.AmbientOcclusionStaticFraction=True
- r.DefaultFeature.AutoExposure=False
- r.DefaultFeature.AutoExposure.Method=0
- r.DefaultFeature.AutoExposure.Bias=1.000000
- r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=False
- r.UsePreExposure=True
- r.EyeAdaptation.EditorOnly=False
- r.DefaultFeature.MotionBlur=False
- r.DefaultFeature.LensFlare=False
- r.TemporalAA.Upsampling=False
- r.SSGI.Enable=False
- r.DefaultFeature.AntiAliasing=0
- r.DefaultFeature.LightUnits=1
- r.DefaultBackBufferPixelFormat=4
- r.Shadow.UnbuiltPreviewInGame=True
- r.StencilForLODDither=False
- r.EarlyZPass=3
- r.EarlyZPassOnlyMaterialMasking=False
- r.DBuffer=True
- r.ClearSceneMethod=1
- r.BasePassOutputsVelocity=False
- r.VertexDeformationOutputsVelocity=False
- r.SelectiveBasePassOutputs=False
- bDefaultParticleCutouts=False
- fx.GPUSimulationTextureSizeX=1024
- fx.GPUSimulationTextureSizeY=1024
- r.AllowGlobalClipPlane=False
- r.GBufferFormat=1
- r.MorphTarget.Mode=True
- r.GPUCrashDebugging=False
- vr.InstancedStereo=False
- r.MobileHDR=True
- vr.MobileMultiView=False
- r.Mobile.UseHWsRGBEncoding=False
- vr.RoundRobinOcclusion=False
- vr.ODSCapture=False
- r.MeshStreaming=False
- r.WireframeCullThreshold=5.000000
- r.RayTracing=True
- r.RayTracing.UseTextureLod=False
- r.SupportStationarySkylight=True
- r.SupportLowQualityLightmaps=True
- r.SupportPointLightWholeSceneShadows=True
- r.SupportAtmosphericFog=True
- r.SupportSkyAtmosphere=True
- r.SupportSkyAtmosphereAffectsHeightFog=False
- r.SkinCache.CompileShaders=True
- r.SkinCache.DefaultBehavior=1
- r.SkinCache.SceneMemoryLimitInMB=128.000000
- r.Mobile.EnableStaticAndCSMShadowReceivers=True
- r.Mobile.EnableMovableLightCSMShaderCulling=True
- r.Mobile.AllowDistanceFieldShadows=True
- r.Mobile.AllowMovableDirectionalLights=True
- r.MobileNumDynamicPointLights=4
- r.MobileDynamicPointLightsUseStaticBranch=True
- r.Mobile.EnableMovableSpotlights=False
- r.Mobile.EnableMovableSpotlightsShadow=False
- r.GPUSkin.Support16BitBoneIndex=False
- r.GPUSkin.Limit2BoneInfluences=False
- r.SupportDepthOnlyIndexBuffers=True
- r.SupportReversedIndexBuffers=True
- r.LightPropagationVolume=False
- r.Mobile.AmbientOcclusion=False
- r.GPUSkin.UnlimitedBoneInfluences=False
- r.GPUSkin.UnlimitedBoneInfluencesThreshold=8
- MaxSkinBones=(Default=65536,PerPlatform=(("Mobile", 256)))
- r.Mobile.PlanarReflectionMode=0
- r.Mobile.SupportsGen4TAA=False
- bStreamSkeletalMeshLODs=(Default=False,PerPlatform=())
- bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=())
- VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor
- VisualizeCalibrationCustomMaterialPath=None
- VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale
- [/Script/Engine.Engine]
- +ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/AHND")
- +ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/AHND")
- +ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="AHNDGameModeBase")
- [/Script/Slate.SlateSettings]
- bExplicitCanvasChildZOrder=True
- [/Script/Engine.PhysicsSettings]
- PhysicErrorCorrection=(PingExtrapolation=0.100000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000)
- DefaultDegreesOfFreedom=Full3D
- bSuppressFaceRemapTable=False
- bSupportUVFromHitResults=False
- bDisableActiveActors=False
- bDisableKinematicStaticPairs=False
- bDisableKinematicKinematicPairs=False
- bDisableCCD=False
- bEnableEnhancedDeterminism=False
- AnimPhysicsMinDeltaTime=0.000000
- bSimulateAnimPhysicsAfterReset=False
- MaxPhysicsDeltaTime=0.033333
- bSubstepping=False
- bSubsteppingAsync=False
- MaxSubstepDeltaTime=0.016667
- MaxSubsteps=6
- SyncSceneSmoothingFactor=0.000000
- InitialAverageFrameRate=0.016667
- PhysXTreeRebuildRate=10
- +PhysicalSurfaces=(Type=SurfaceType1,Name="Water")
- DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,bUseMBPOuterBounds=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPOuterBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)
- MinDeltaVelocityForHitEvents=0.000000
- ChaosSettings=(DefaultThreadingModel=TaskGraph,DedicatedThreadTickMode=VariableCappedWithTarget,DedicatedThreadBufferMode=Double)
|