// Copyright (c) 2023 King Wai Mark using UnrealBuildTool; public class HTTPRequestForBlueprints : ModuleRules { public HTTPRequestForBlueprints(ReadOnlyTargetRules Target) : base(Target) { PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; PublicDependencyModuleNames.AddRange( new string[] { "Core", "Json", "JsonUtilities", "XmlParser" } ); PrivateDependencyModuleNames.AddRange( new string[] { "CoreUObject", "Engine", "Slate", "SlateCore", "HTTP" } ); } }