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- // Copyright Epic Games, Inc. All Rights Reserved.
- #pragma once
- #include "CoreMinimal.h"
- #include "GameFramework/GameModeBase.h"
- #include "AHNDGameModeBase.generated.h"
- /**
- *
- */
- UCLASS()
- class AHND_API AAHNDGameModeBase : public AGameModeBase
- {
- GENERATED_BODY()
-
- };
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