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|
- [/Script/EngineSettings.GameMapsSettings]
- GameInstanceClass=/Script/Engine.GameInstance
- EditorStartupMap=/Engine/Maps/Templates/OpenWorld
- GameDefaultMap=/Engine/Maps/Templates/OpenWorld
- ServerDefaultMap=/Engine/Maps/Entry
- GlobalDefaultGameMode=/Script/Engine.GameModeBase
- LocalMapOptions=
- [InstallBundleManager]
- ModuleName=NullInstallBundleManager
- EditorModuleName=NullInstallBundleManager
- [URL]
- Protocol=unreal
- Name=Player
- SaveExt=usa
- Port=7777
- [HTTP]
- HttpTimeout=180
- HttpConnectionTimeout=60
- HttpReceiveTimeout=30
- HttpSendTimeout=30
- FlushSoftTimeLimitDefault=2.0
- FlushHardTimeLimitDefault=4.0
- FlushSoftTimeLimitBackground=2.0
- FlushHardTimeLimitBackground=4.0
- FlushSoftTimeLimitShutdown=2.0
- FlushHardTimeLimitShutdown=4.0
- FlushSoftTimeLimitFullFlush=-1.0
- FlushHardTimeLimitFullFlush=-1.0
- [HTTP.HttpThread]
- RunningThreadedRequestLimit=11
- [HTTP.Curl]
- bAllowSeekFunction=false
- [BackgroundHttp]
- MaxActiveDownloads=4
- TempFileTimeOutSeconds=259200
- DeleteTempFilesWithoutURLMappingEntries=true
- RemoveURLMappingEntriesWithoutPhysicalTempFiles=true
- [WebSockets]
- WebSocketsProtocols=ws
- WebSocketsProtocols=wss
- WebSocketsProtocols=v10.stomp
- WebSocketsProtocols=v11.stomp
- WebSocketsProtocols=v12.stomp
- WebSocketsProtocols=xmpp
- [WebSockets.LibWebSockets]
- ThreadStackSize=131072
- ThreadTargetFrameTimeInSeconds=0.0333
- ThreadMinimumSleepTimeInSeconds=0.0
- MaxHttpHeaderData=32768
- [Ping]
- StackSize=1048576
- MinPingSendWaitTimeMs=10.0
- [Voice]
- bEnabled=false
- bDuckingOptOut=true
- [SlateStyle]
- DefaultFontName=/Engine/EngineFonts/Roboto
- [PlatformMemoryBuckets]
- LargestMemoryBucket_MinGB=32
- LargerMemoryBucket_MinGB=12
- DefaultMemoryBucket_MinGB=8
- SmallerMemoryBucket_MinGB=6
- SmallestMemoryBucket_MinGB=0
- [CoreUObject.UninitializedScriptStructMembersCheck]
- EngineModuleReflectedUninitializedPropertyVerbosity=Error
- ProjectModuleReflectedUninitializedPropertyVerbosity=Error
- ObjectReferenceReflectedUninitializedPropertyVerbosity=Error
- [CoreUObject.ShortTypeNameInMetaDataCheck]
- MetaDataKeys=AllowedClasses
- MetaDataKeys=DisallowedClasses
- MetaDataKeys=BaseStruct
- MetaDataKeys=BaseClass
- MetaDataKeys=HasNativeMake
- MetaDataKeys=HasnativeBreak
- MetaDataKeys=RowType
- MetaDataKeys=BitmaskEnum
- MetaDataKeys=ActorClassToPoll
- MetaDataKeys=ComponentClass
- MetaDataKeys=MustImplement
- MetaDataKeys=MetaClass
- MetaDataKeys=MetaStruct
- MetaDataKeys=RequiredAssetDataTags
- [/Script/Engine.Engine]
- ConsoleClassName=/Script/Engine.Console
- GameViewportClientClassName=/Script/Engine.GameViewportClient
- LocalPlayerClassName=/Script/Engine.LocalPlayer
- WorldSettingsClassName=/Script/Engine.WorldSettings
- NavigationSystemClassName=/Script/NavigationSystem.NavigationSystemV1
- NavigationSystemConfigClassName=/Script/NavigationSystem.NavigationSystemModuleConfig
- AvoidanceManagerClassName=/Script/Engine.AvoidanceManager
- PhysicsCollisionHandlerClassName=/Script/Engine.PhysicsCollisionHandler
- LevelScriptActorClassName=/Script/Engine.LevelScriptActor
- DefaultBlueprintBaseClassName=/Script/Engine.Actor
- GameUserSettingsClassName=/Script/Engine.GameUserSettings
- AIControllerClassName=/Script/AIModule.AIController
- AssetManagerClassName=/Script/Engine.AssetManager
- bAllowMatureLanguage=false
- GameEngine=/Script/Engine.GameEngine
- EditorEngine=/Script/UnrealEd.EditorEngine
- UnrealEdEngine=/Script/UnrealEd.UnrealEdEngine
- WireframeMaterialName=/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial
- DefaultMaterialName=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial
- DefaultLightFunctionMaterialName=/Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial
- DefaultTextureName=/Engine/EngineResources/DefaultTexture.DefaultTexture
- DefaultDiffuseTextureName=/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse
- DefaultBSPVertexTextureName=/Engine/EditorResources/BSPVertex.BSPVertex
- HighFrequencyNoiseTextureName=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq
- DefaultBokehTextureName=/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh
- DefaultBloomKernelTextureName=/Engine/EngineMaterials/DefaultBloomKernel.DefaultBloomKernel
- DefaultFilmGrainTextureName=/Engine/EngineResources/FilmGrains/Marcie_Grain_v3_128_M2_000.Marcie_Grain_v3_128_M2_000
- GeomMaterialName=/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial
- DebugMeshMaterialName=/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial
- EmissiveMeshMaterialName=/Engine/EngineMaterials/EmissiveMeshMaterial.EmissiveMeshMaterial
- PreIntegratedSkinBRDFTextureName=/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF
- BlueNoiseScalarTextureName=/Engine/EngineMaterials/STBlueNoise_scalar_128x128x64.STBlueNoise_scalar_128x128x64
- BlueNoiseVec2TextureName=/Engine/EngineMaterials/STBlueNoise_vec2_128x128x64.STBlueNoise_vec2_128x128x64
- MiniFontTextureName=/Engine/EngineMaterials/MiniFont.MiniFont
- WeightMapPlaceholderTextureName=/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture
- LightMapDensityTextureName=/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid
- LevelColorationLitMaterialName=/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial
- LevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial
- LightingTexelDensityName=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV
- ShadedLevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri
- ShadedLevelColorationLitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial
- RemoveSurfaceMaterialName=/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial
- VertexColorMaterialName=/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial
- VertexColorViewModeMaterialName_ColorOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly
- VertexColorViewModeMaterialName_AlphaAsColor=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor
- VertexColorViewModeMaterialName_RedOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly
- VertexColorViewModeMaterialName_GreenOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly
- VertexColorViewModeMaterialName_BlueOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly
- PhysicalMaterialMaskMaterialName=/Engine/EngineDebugMaterials/PhysicalMaterialMaskMaterial.PhysicalMaterialMaskMaterial
- BoneWeightMaterialName=/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial
- ClothPaintMaterialName=/Engine/EngineDebugMaterials/ClothMaterial.ClothMaterial
- ClothPaintMaterialWireframeName=/Engine/EngineDebugMaterials/ClothMaterial_WF.ClothMaterial_WF
- DebugEditorMaterialName=/Engine/EngineDebugMaterials/DebugEditorMaterial.DebugEditorMaterial
- InvalidLightmapSettingsMaterialName=/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings
- PreviewShadowsIndicatorMaterialName=/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial
- EditorBrushMaterialName=/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial
- DefaultPhysMaterialName=/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial
- DefaultDeferredDecalMaterialName=/Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial
- DefaultPostProcessMaterialName=/Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial
- DefaultFlattenMaterialName=/Engine/EngineMaterials/FlattenMaterial.FlattenMaterial
- DefaultHLODFlattenMaterialName=/Engine/EngineMaterials/FlattenMaterial_VT.FlattenMaterial_VT
- DefaultLandscapeFlattenMaterialName=/Engine/EngineMaterials/FlattenMaterial_WS_Normal_VT.FlattenMaterial_WS_Normal_VT
- TimecodeProviderClassName=None
- ArrowMaterialName=/Engine/EngineMaterials/GizmoMaterial.GizmoMaterial
- ParticleEventManagerClassPath=/Script/Engine.ParticleEventManager
- LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0)
- ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
- ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
- ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)
- ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)
- ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)
- ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
- ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)
- ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
- ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
- QuadComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0)
- QuadComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0)
- QuadComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0)
- QuadComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0)
- QuadComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
- QuadComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0)
- QuadComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0)
- QuadComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
- QuadComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0)
- QuadComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0)
- QuadComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
- LightComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0)
- LightComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0)
- LightComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0)
- LightComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0)
- LightComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
- LightComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0)
- LightComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0)
- LightComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
- LightComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0)
- LightComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0)
- LightComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
- StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.127,A=1.0)
- StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.0,A=1.0)
- StationaryLightOverlapColors=(R=0.046,G=0.52,B=0.0,A=1.0)
- StationaryLightOverlapColors=(R=0.215,G=0.215,B=0.0,A=1.0)
- StationaryLightOverlapColors=(R=0.52,G=0.046,B=0.0,A=1.0)
- StationaryLightOverlapColors=(R=0.7,G=0.0,B=0.0,A=1.0)
- StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.0,A=1.0)
- StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.5,A=1.0)
- StationaryLightOverlapColors=(R=1.0,G=0.9,B=0.9,A=1.0)
- LODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (LOD 0)
- LODColorationColors=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (LOD 1)
- LODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (etc...)
- LODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue
- LODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow
- LODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0) ; fuchsia (bright purple)
- LODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan
- LODColorationColors=(R=0.5,G=0.0,B=0.5,A=1.0) ; purple
- StreamingAccuracyColors=(R=1.0,G=0.0,B=0.0,A=1.0)
- StreamingAccuracyColors=(R=0.8,G=0.5,B=0.0,A=1.0)
- StreamingAccuracyColors=(R=0.7,G=0.7,B=0.7,A=1.0)
- StreamingAccuracyColors=(R=0.0,G=0.8,B=0.5,A=1.0)
- StreamingAccuracyColors=(R=0.0,G=1.0,B=0.0,A=1.0)
- HLODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (not part of HLOD)
- HLODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (part of HLOD but being drawn outside of it)
- HLODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (HLOD level 0)
- HLODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow (HLOD level 1, etc...)
- HLODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0) ; purple
- HLODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan
- HLODColorationColors=(R=0.5,G=0.5,B=0.5,A=1.0) ; grey
- GPUSkinCacheVisualizationExcludedColor=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (not use skin cache on sk mesh)
- GPUSkinCacheVisualizationIncludedColor=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (use skin cache on sk mesh)
- GPUSkinCacheVisualizationRecomputeTangentsColor=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (use recompute tangents on sk mesh)
- GPUSkinCacheVisualizationLowMemoryThresholdInMB=2.0
- GPUSkinCacheVisualizationHighMemoryThresholdInMB=10.0
- GPUSkinCacheVisualizationLowMemoryColor=(R=0.0,G=1.0,B=0.0,A=1.0) ; green
- GPUSkinCacheVisualizationMidMemoryColor=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow
- GPUSkinCacheVisualizationHighMemoryColor=(R=1.0,G=0.0,B=0.0,A=1.0) ; red
- GPUSkinCacheVisualizationRayTracingLODOffsetColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow (RT_LOD == Raster_LOD)
- GPUSkinCacheVisualizationRayTracingLODOffsetColors=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (RT_LOD == Raster_LOD + 1)
- GPUSkinCacheVisualizationRayTracingLODOffsetColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (RT_LOD == Raster_LOD + 2)
- GPUSkinCacheVisualizationRayTracingLODOffsetColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (RT_LOD >= Raster_LOD + 3)
- MaxPixelShaderAdditiveComplexityCount=2000
- MaxES3PixelShaderAdditiveComplexityCount=800
- bSubtitlesEnabled=True
- bSubtitlesForcedOff=false
- MaximumLoopIterationCount=1000000
- bCanBlueprintsTickByDefault=true
- bOptimizeAnimBlueprintMemberVariableAccess=true
- CameraRotationThreshold=45.0
- CameraTranslationThreshold=10000
- PrimitiveProbablyVisibleTime=8.0
- MaxOcclusionPixelsFraction=0.1
- MinLightMapDensity=0.0
- IdealLightMapDensity=0.2
- MaxLightMapDensity=0.8
- RenderLightMapDensityGrayscaleScale=1.0
- RenderLightMapDensityColorScale=1.0
- bRenderLightMapDensityGrayscale=false
- LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
- LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
- bPauseOnLossOfFocus=false
- MaxParticleResize=0
- MaxParticleResizeWarn=0
- NetClientTicksPerSecond=200
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- StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))
- StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
- DisplayGamma=2.2
- MinDesiredFrameRate=35.000000
- NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver")
- NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver")
- NetErrorLogInterval=1.0
- SerializationOutOfBoundsErrorMessage=NSLOCTEXT("","SerializationOutOfBoundsErrorMessage","Corrupt data found, please verify your installation.")
- SerializationOutOfBoundsErrorMessageCaption=NSLOCTEXT("","SerializationOutOfBoundsErrorMessageCaption","Serialization Error : Action Needed")
- bSmoothFrameRate=false
- SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=22),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=62))
- bCheckForMultiplePawnsSpawnedInAFrame=false
- NumPawnsAllowedToBeSpawnedInAFrame=2
- DefaultSelectedMaterialColor=(R=0.84,G=0.92,B=0.02,A=1.0)
- bEnableOnScreenDebugMessages=true
- DurationOfErrorsAndWarningsOnHUD=0
- NearClipPlane=10.0
- DefaultWorldPartitionHLODLayer=/Engine/Maps/Templates/HLODs/HLODLayer_Instanced.HLODLayer_Instanced
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- ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/Cooperate")
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- ClassRedirects=(OldName="MovieSceneMaterialParameterSection",NewName="/Script/MovieSceneTracks.MovieSceneParameterSection")
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- [Internationalization]
- LocalizationPaths=../../../Engine/Content/Localization/Engine
- CultureDisplayNameSubstitutes=Taiwan;Chinese Taipei
- CultureDisplayNameSubstitutes=ja;台湾;チャイニーズタイペイ
- CultureDisplayNameSubstitutes=台湾;中华台北
- CultureDisplayNameSubstitutes=台灣;中華台北
- CultureDisplayNameSubstitutes=대만;중화 타이베이
- [Audio]
- UnfocusedVolumeMultiplier=0.0
- UseAudioThread=true
- EnableAudioMixer=false
- DeferStartupPrecache=false
- AllWaveFormats=BINKA
- AllWaveFormats=ADPCM
- AllWaveFormats=PCM
- AllWaveFormats=OPUS
- AllWaveFormats=OGG
- FormatModuleHints=AudioFormatOPUS
- FormatModuleHints=AudioFormatOGG
- FormatModuleHints=AudioFormatADPCM
- FormatModuleHints=AudioFormatBINKA
- AudioInfoModules=BinkAudioDecoder
- FallbackFormat=BINKA
- PlatformFormat=OGG
- PlatformStreamingFormat=OGG
- AudioCaptureModuleName=AudioCaptureRtAudio
- AudioDeviceModuleName=XAudio2
- AudioMixerModuleName=AudioMixerXAudio2
- PlatformHeadroomDB=-3
- UseAudioMixer=true
- [AudioChannelAzimuthMap]
- FrontLeft=330
- FrontRight=30
- FrontCenter=0
- BackLeft=210
- BackRight=150
- FrontLeftOfCenter=15
- FrontRightOfCenter=345
- BackCenter=180
- SideLeft=250
- SideRight=110
- [AudioDefaultChannelOrder]
- FrontLeft=0
- FrontRight=1
- FrontCenter=2
- LowFrequency=3
- SideLeft=4
- SideRight=5
- BackLeft=6
- BackRight=7
- [/Script/Engine.AudioSettings]
- DefaultSoundClassName=/Engine/EngineSounds/Master.Master
- DefaultMediaSoundClassName=/Engine/EngineSounds/Master.Master
- DefaultSoundSubmixName=/Engine/EngineSounds/MasterSubmix.MasterSubmix
- MasterSubmix=/Engine/EngineSounds/Submixes/MasterSubmixDefault.MasterSubmixDefault
- ReverbSubmix=/Engine/EngineSounds/Submixes/MasterReverbSubmixDefault.MasterReverbSubmixDefault
- EQSubmix=/Engine/EngineSounds/Submixes/MasterEQSubmixDefault.MasterEQSubmixDefault
- AmbisonicSubmix=/Engine/EngineSounds/Submixes/MasterAmbisonicSubmixDefault.MasterAmbisonicSubmixDefault
- LowPassFilterResonance=0.9
- MaximumConcurrentStreams=2
- DialogueFilenameFormat="{DialogueGuid}_{ContextId}"
- [/Script/Engine.SoundGroups]
- SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Default, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
- SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Effects, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
- SoundGroupProfiles=(SoundGroup=SOUNDGROUP_UI, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
- SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Music, bAlwaysDecompressOnLoad=false, DecompressedDuration=0)
- SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Voice, bAlwaysDecompressOnLoad=false, DecompressedDuration=0)
- [/Script/Engine.Player]
- ConfiguredInternetSpeed=100000
- ConfiguredLanSpeed=100000
- [/Script/Engine.NetDriver]
- ChannelDefinitions=(ChannelName=Control, ClassName=/Script/Engine.ControlChannel, StaticChannelIndex=0, bTickOnCreate=true, bServerOpen=false, bClientOpen=true, bInitialServer=false, bInitialClient=true)
- ChannelDefinitions=(ChannelName=Voice, ClassName=/Script/Engine.VoiceChannel, StaticChannelIndex=1, bTickOnCreate=true, bServerOpen=true, bClientOpen=true, bInitialServer=true, bInitialClient=true)
- ChannelDefinitions=(ChannelName=Actor, ClassName=/Script/Engine.ActorChannel, StaticChannelIndex=-1, bTickOnCreate=false, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false)
- [/Script/Engine.RendererSettings]
- VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor
- VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale
- r.GPUCrashDebugging=false
- MaxSkinBones=(Default=65536,PerPlatform=(("Mobile", 256)))
- r.GenerateMeshDistanceFields=True
- r.DynamicGlobalIlluminationMethod=1
- r.ReflectionMethod=1
- r.Shadow.Virtual.Enable=1
- r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
- [/Script/OnlineSubsystemUtils.IpNetDriver]
- AllowPeerConnections=False
- AllowPeerVoice=False
- ConnectionTimeout=60.0
- InitialConnectTimeout=60.0
- RecentlyDisconnectedTrackingTime=120
- TimeoutMultiplierForUnoptimizedBuilds=1
- KeepAliveTime=0.2
- MaxClientRate=100000
- MaxInternetClientRate=100000
- RelevantTimeout=5.0
- SpawnPrioritySeconds=1.0
- ServerTravelPause=4.0
- NetServerMaxTickRate=30
- MaxNetTickRate=120
- NetConnectionClassName=/Script/OnlineSubsystemUtils.IpConnection
- MaxPortCountToTry=512
- ResolutionConnectionTimeout=20.0
- [DDoSDetection]
- bDDoSDetection=false
- bDDoSAnalytics=false
- DDoSLogSpamLimit=64
- HitchTimeQuotaMS=500
- HitchFrameTolerance=3
- DetectionSeverity=Burst
- DetectionSeverity=PersistentBurst
- DetectionSeverity=DDoS
- DetectionSeverity=ExpensiveDDoS
- DetectionSeverity=DebilitatingDDoS
- [DDoSDetection.Burst]
- bSendEscalateAnalytics=false
- EscalateQuotaPacketsPerSec=800
- EscalateQuotaDisconnPacketsPerSec=3200
- EscalateQuotaBadPacketsPerSec=400
- [DDoSDetection.PersistentBurst]
- bSendEscalateAnalytics=false
- EscalateQuotaPacketsPerSec=1600
- EscalateQuotaDisconnPacketsPerSec=3200
- EscalateQuotaBadPacketsPerSec=800
- EscalateTimeQuotaMSPerFrame=10
- CooloffTime=10
- [DDoSDetection.DDoS]
- bSendEscalateAnalytics=false
- EscalateTimeQuotaMSPerFrame=50
- PacketLimitPerFrame=1000
- PacketTimeLimitMSPerFrame=16
- CooloffTime=10
- [DDoSDetection.ExpensiveDDoS]
- bSendEscalateAnalytics=true
- EscalateTimeQuotaMSPerFrame=66
- PacketLimitPerFrame=100
- PacketTimeLimitMSPerFrame=2
- CooloffTime=10
- [DDoSDetection.DebilitatingDDoS]
- bSendEscalateAnalytics=true
- PacketLimitPerFrame=0
- NetConnPacketTimeLimitMSPerFrame=100
- CooloffTime=10
- [GameNetDriver RPCDoSDetection]
- bRPCDoSDetection=false
- bRPCDoSAnalytics=false
- HitchTimeQuotaMS=1000
- HitchSuspendDetectionTimeMS=1000
- InitialConnectToleranceMS=2000
- RPCBlockWhitelist=ServerMovePacked
- DetectionSeverity=Normal
- DetectionSeverity=Hitch
- DetectionSeverity=Burst
- DetectionSeverity=PersistentBurst
- DetectionSeverity=DoS
- DetectionSeverity=ExpensiveDoS
- DetectionSeverity=Kick
- [BeaconNetDriver RPCDoSDetection]
- bRPCDoSDetection=false
- bRPCDoSAnalytics=false
- HitchTimeQuotaMS=1000
- HitchSuspendDetectionTimeMS=1000
- InitialConnectToleranceMS=2000
- DetectionSeverity=Normal
- DetectionSeverity=Hitch
- DetectionSeverity=Burst
- DetectionSeverity=PersistentBurst
- DetectionSeverity=DoS
- DetectionSeverity=ExpensiveDoS
- DetectionSeverity=Kick
- [RPCDoSDetection.Normal]
- EscalateQuotaRPCsPerFrame=256
- EscalateTimeQuotaMSPerFrame=10
- [RPCDoSDetection.Hitch]
- EscalateQuotaRPCsPerPeriod=512
- EscalateTimeQuotaMSPerPeriod=50
- EscalateQuotaTimePeriod=2
- CooloffTime=5
- AutoEscalateTime=10
- [RPCDoSDetection.Burst]
- EscalateQuotaRPCsPerPeriod=1024
- EscalateTimeQuotaMSPerPeriod=512
- EscalateQuotaTimePeriod=8
- CooloffTime=5
- AutoEscalateTime=8
- [RPCDoSDetection.PersistentBurst]
- bLogEscalate=true
- bSendEscalateAnalytics=true
- bTrackRecentRPCs=true
- EscalateQuotaRPCsPerPeriod=2048
- EscalateTimeQuotaMSPerPeriod=1024
- EscalateQuotaTimePeriod=8
- EscalationCountTolerance=15
- EscalationTimeToleranceMS=8000
- CooloffTime=5
- AutoEscalateTime=8
- [RPCDoSDetection.DoS]
- bLogEscalate=true
- bSendEscalateAnalytics=true
- bTrackRecentRPCs=true
- EscalateQuotaRPCsPerPeriod=4096
- EscalateTimeQuotaMSPerPeriod=2048
- EscalateQuotaTimePeriod=8
- EscalationCountTolerance=10
- EscalationTimeToleranceMS=8000
- RPCRepeatLimitPerPeriod=512
- RPCRepeatLimitMSPerPeriod=1024
- RPCRepeatLimitTimePeriod=4
- CooloffTime=10
- AutoEscalateTime=11
- [RPCDoSDetection.ExpensiveDoS]
- bLogEscalate=true
- bSendEscalateAnalytics=true
- bTrackRecentRPCs=true
- EscalateQuotaRPCsPerPeriod=32768
- EscalateTimeQuotaMSPerPeriod=8192
- EscalateQuotaTimePeriod=16
- EscalationCountTolerance=5
- EscalationTimeToleranceMS=8000
- RPCRepeatLimitPerPeriod=512
- RPCRepeatLimitMSPerPeriod=1024
- RPCRepeatLimitTimePeriod=4
- CooloffTime=10
- [RPCDoSDetection.Kick]
- bLogEscalate=true
- bSendEscalateAnalytics=true
- bKickPlayer=true
- [/Script/Engine.DemoNetDriver]
- NetConnectionClassName=/Script/Engine.DemoNetConnection
- DemoSpectatorClass=Engine.PlayerController
- SpawnPrioritySeconds=60.0
- ChannelDefinitions=(ChannelName=Control, ClassName=/Script/Engine.ControlChannel, StaticChannelIndex=0, bTickOnCreate=true, bServerOpen=false, bClientOpen=true, bInitialServer=false, bInitialClient=true)
- ChannelDefinitions=(ChannelName=Actor, ClassName=/Script/Engine.ActorChannel, StaticChannelIndex=-1, bTickOnCreate=false, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false)
- [TextureStreaming]
- NeverStreamOutRenderAssets=False
- MinTextureResidentMipCount=7
- PoolSize=160
- MemoryMargin=5
- MinFudgeFactor=1
- LoadMapTimeLimit=20.0
- LightmapStreamingFactor=0.2
- ShadowmapStreamingFactor=0.2
- MaxLightmapRadius=10000.0
- AllowStreamingLightmaps=True
- UseDynamicStreaming=True
- BoostPlayerTextures=3.0
- PoolSizeVRAMPercentage=70
- [/Script/UnrealEd.EditorEngine]
- LocalPlayerClassName=/Script/Engine.LocalPlayer
- GameCommandLine=-log
- FOVAngle=90.000000
- GodMode=True
- UseAxisIndicator=True
- HeightMapExportClassName=TerrainHeightMapExporterTextT3D
- bCustomCameraAlignEmitter=true
- CustomCameraAlignEmitterDistance=100.0
- bDrawSocketsInGMode=false
- bSmoothFrameRate=false
- SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=5),UpperBound=(Type="ERangeBoundTypes::Inclusive",Value=120))
- UseOldStyleMICEditorGroups=true
- InEditorGameURLOptions=
- [/Script/UnrealEd.UnrealEdEngine]
- AutoSaveIndex=0
- TemplateMapInfos=(Thumbnail="/Engine/Maps/Templates/Thumbnails/OpenWorld.OpenWorld",Map="/Engine/Maps/Templates/OpenWorld",DisplayName="Open World",Category="OpenWorld")
- TemplateMapInfos=(Thumbnail="/Engine/Maps/Templates/Thumbnails/Basic.Basic",Map="/Engine/Maps/Templates/Template_Default",DisplayName="Basic")
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross_Mat
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_BoneSelectedMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_ElemSelectedMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhAT_JointLimitMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_NoCollisionMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_UnselectedMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TargetIcon
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick_Mat
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial_Ma
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Current
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_X
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Y
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Z
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetVertexColorMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/LevelGridMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAAGrid
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineBoxFiltered
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineIntegral
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/FloorPlaneMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/SkySphereMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCube
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCylinder
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorPlane
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSkySphere
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSphere
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bad
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bkgnd
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BkgndHi
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BSPVertex
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/MatInstActSprite
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SceneManager
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SmallFont
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Actor
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_TextRenderActorIcon
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Emitter
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ExpoHeightFog
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KBSJoint
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KHinge
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KPrismatic
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_LevelSequence
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_NavP
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Note
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Player
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_RadForce
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ReflActorIcon
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Thruster
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Trigger
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_VectorFieldVol
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/AI/S_NavLink
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectional
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectionalMove
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightError
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPoint
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPointMove
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpot
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpotMove
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/BlinkingCaret
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBokeh
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBloomKernel
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDeferredDecalMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDiffuse
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultLightFunctionMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WorldGridMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultNormal
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultPhysicalMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultWhiteGrid
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/EditorBrushMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid_N
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshot
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotMask
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotCaptureRegion
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/MiniFont
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperDiffuse
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperNormal
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhysMat_Rubber
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PreintegratedSkinBRDF
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/RemoveSurfaceMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WeightMapPlaceholderTexture
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/SmallFont
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/TinyFont
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/Roboto
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/RobotoTiny
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/Black
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTexture
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTextureCube
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/M_StreamingPause
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/WhiteSquareTexture
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/GradientTexture0
- [DevOptions.Shaders]
- bAllowCompilingThroughWorkers=True
- bAllowAsynchronousShaderCompiling=True
- NumUnusedShaderCompilingThreads=3
- NumUnusedShaderCompilingThreadsDuringGame=4
- ShaderCompilerCoreCountThreshold=12
- PercentageUnusedShaderCompilingThreads=50
- MaxShaderJobBatchSize=10
- bPromptToRetryFailedShaderCompiles=False
- bLogJobCompletionTimes=False
- ProcessGameThreadTargetTime=.01
- WorkerTimeToLive=20
- BuildWorkerTimeToLive=1200
- WorkerProcessPriority=-1
- bUseVirtualCores=False
- bForceUseSCWMemoryPressureLimits=False
- bDoNotChunkPSOCache=True
- [ShaderCompiler]
- r.Shaders.Symbols=0
- r.Shaders.GenerateSymbols=0
- r.Shaders.WriteSymbols=0
- r.Shaders.WriteSymbols.Zip=0
- r.Shaders.SymbolPathOverride=
- r.Shaders.AllowUniqueSymbols=0
- [ShaderCompiler_BuildMachine]
- r.Shaders.Symbols=0
- r.Shaders.GenerateSymbols=0
- r.Shaders.WriteSymbols=0
- r.Shaders.WriteSymbols.Zip=0
- r.Shaders.SymbolPathOverride=
- r.Shaders.AllowUniqueSymbols=0
- [Rendering.AutoScreenPercentage]
- MinDisplayResolution=720
- MinRenderingResolution=720
- MidDisplayResolution=2160
- MidRenderingResolution=1080
- MaxDisplayResolution=4320
- MaxRenderingResolution=1440
- [LogFiles]
- PurgeLogsDays=5
- MaxLogFilesOnDisk=10
- LogTimes=True
- [Kismet]
- AllowDerivedBlueprints=true
- CompileDisplaysBinaryBackend=false
- CompileDisplaysAnimBlueprintBackend=false
- bTurnOffEditorConstructionScript=false
- bLogPrintStringSource=true
- PrintStringDuration=2.0
- bUseLocalGraphVariables=false
- bPersistentUberGraphFrame=true
- bReinstanceOnlyWhenNecessary=true
- bChangeDefaultValueWithoutReinstancing=true
- bDisplaysLayout=false
- bOptimizeExecutionFlowStack=true
- bOptimizeAdjacentStates=true
- bEnableInheritableComponents=true
- bDeferDependencyLoads=true
- bForceDisableCookedDependencyDeferring=false
- bExecutionAfterReturn=false
- bCanSuppressAccessViolation=false
- bIgnoreCompileOnLoadErrorsOnBuildMachine=false
- bAllowNativeComponentClassOverrides=true
- bUseLegacyAnimBlueprintThreadSafetyChecks=true
- bThreadSafetyStrictPrivateMemberChecks=false
- [/Script/Engine.Blueprint]
- bRecompileOnLoad=true
- [/Script/Engine.LevelScriptBlueprint]
- bRecompileOnLoad=true
- [/Script/Engine.AnimBlueprint]
- bRecompileOnLoad=true
- [CustomStats]
- LD=Streaming fudge factor
- LD=FrameTime
- LD=Terrain Smooth Time
- LD=Terrain Render Time
- LD=Terrain Triangles
- LD=Static Mesh Tris
- LD=Skel Mesh Tris
- LD=Skel Verts CPU Skin
- LD=Skel Verts GPU Skin
- LD=30+ FPS
- LD=Total CPU rendering time
- LD=Total GPU rendering time
- LD=Occluded primitives
- LD=Projected shadows
- LD=Visible static mesh elements
- LD=Visible dynamic primitives
- LD=Texture Pool Size
- LD=Physical Memory Used
- LD=Virtual Memory Used
- LD=Audio Memory Used
- LD=Texture Memory Used
- LD=360 Texture Memory Used
- LD=Animation Memory
- LD=Navigation Memory
- LD=Vertex Lighting Memory
- LD=StaticMesh Vertex Memory
- LD=StaticMesh Index Memory
- LD=SkeletalMesh Vertex Memory
- LD=SkeletalMesh Index Memory
- MEMLEAN=Virtual Memory Used
- MEMLEAN=Audio Memory Used
- MEMLEAN=Animation Memory
- MEMLEAN=Vertex Lighting Memory
- MEMLEAN=StaticMesh Vertex Memory
- MEMLEAN=StaticMesh Index Memory
- MEMLEAN=SkeletalMesh Vertex Memory
- MEMLEAN=SkeletalMesh Index Memory
- MEMLEAN=VertexShader Memory
- MEMLEAN=PixelShader Memory
- MEMLEAN=Navigation Memory
- GameThread=Async Loading Time
- GameThread=Audio Update Time
- GameThread=FrameTime
- GameThread=HUD Time
- GameThread=Input Time
- GameThread=Kismet Time
- GameThread=Move Actor Time
- GameThread=RHI Game Tick
- GameThread=RedrawViewports
- GameThread=Script time
- GameThread=Tick Time
- GameThread=Update Components Time
- GameThread=World Tick Time
- GameThread=Async Work Wait
- GameThread=PerFrameCapture
- GameThread=DynamicLightEnvComp Tick
- Mobile=ES2 Draw Calls
- Mobile=ES2 Draw Calls (UP)
- Mobile=ES2 Triangles Drawn
- Mobile=ES2 Triangles Drawn (UP)
- Mobile=ES2 Program Count
- Mobile=ES2 Program Count (PP)
- Mobile=ES2 Program Changes
- Mobile=ES2 Uniform Updates (Bytes)
- Mobile=ES2 Base Texture Binds
- Mobile=ES2 Detail Texture Binds
- Mobile=ES2 Lightmap Texture Binds
- Mobile=ES2 Environment Texture Binds
- Mobile=ES2 Bump Offset Texture Binds
- Mobile=Frustum Culled primitives
- Mobile=Statically occluded primitives
- SplitScreen=Processed primitives
- SplitScreen=Mesh draw calls
- SplitScreen=Mesh Particles
- SplitScreen=Particle Draw Calls
- [MemReportCommands]
- Cmd=Mem FromReport
- Cmd=LogCountedInstances
- Cmd=obj list -resourcesizesort
- Cmd=rhi.DumpMemory
- Cmd=rhi.DumpResourceMemory
- Cmd=rhi.dumpresourcememory summary name=Lumen
- Cmd=rhi.dumpresourcememory summary name=Nanite
- Cmd=rhi.dumpresourcememory summary name=Shadow
- Cmd=rhi.dumpresourcememory summary name=DistanceFields
- Cmd=rhi.dumpresourcememory summary name=GPUScene
- Cmd=rhi.dumpresourcememory summary name=SkinCache
- Cmd=rhi.dumpresourcememory summary name=TangentsRHIBuffer
- Cmd=rhi.dumpresourcememory summary name=IndexBuffer
- Cmd=rhi.dumpresourcememory summary name=VertexBuffer
- Cmd=rhi.dumpresourcememory summary name=TexCoordRHIBuffer
- Cmd=rhi.dumpresourcememory summary name=None
- Cmd=rhi.dumpresourcememory summary Type=TextureCube
- Cmd=rhi.dumpresourcememory summary name=CaptureCube
- Cmd=rhi.dumpresourcememory summary name=MorphDeltasVB
- Cmd=rhi.dumpresourcememory summary name=VertexIndicesVB
- Cmd=rhi.dumpresourcememory summary name=VirtualTexture
- Cmd=rhi.dumpresourcememory summary name=VirtualPhysicalTexture
- Cmd=rhi.dumpresourcememory summary name=VolumetricFog
- Cmd=rhi.dumpresourcememory summary name=Hair
- Cmd=rhi.dumpresourcememory summary name=Subsurface
- Cmd=obj list class=SkeletalMesh -resourcesizesort
- Cmd=obj list class=StaticMesh -resourcesizesort
- Cmd=listtextures nonvt
- Cmd=listtextures uncompressed
- Cmd=LogOutStatLevels
- Cmd=ListSpawnedActors
- Cmd=wp.DumpDataLayers
- Cmd=wp.DumpStreamingSources
- [MemReportFullCommands]
- Cmd=DumpParticleMem
- Cmd=ConfigMem
- Cmd=r.DumpRenderTargetPoolMemory
- Cmd=ListTextures
- Cmd=ListParticleSystems -alphasort
- Cmd=obj list class=SoundWave -alphasort
- Cmd=obj list class=SkeletalMesh -alphasort
- Cmd=obj list class=StaticMesh -alphasort
- Cmd=obj list class=Level -alphasort
- Cmd=obj list class=StaticMeshComponent -alphasort
- [MemoryPools]
- FLightPrimitiveInteractionInitialBlockSize=512
- [ProcessLimits]
- VirtualMemoryLimitInKB=0
- [SystemSettings]
- con.DebugEarlyDefault=True
- con.DebugEarlyCheat=True
- con.DebugLateDefault=True
- con.DebugLateCheat=True
- LogNamedEventFilters=Frame *
- r.setres=1280x720
- framepro.ScopeMinTimeMicroseconds=10
- fx.NiagaraAllowRuntimeScalabilityChanges=1
- QualityLevelMapping=high
- r.Occlusion.SingleRHIThreadStall=1
- r.Shadow.DetectVertexShaderLayerAtRuntime=1
- [SystemSettingsEditor]
- r.VSync=0
- r.RHICmdBypass=0
- [SystemSettingsSplitScreen2]
- [OnlineSubsystem]
- bHasVoiceEnabled=true
- VoiceNotificationDelta=0.33
- MaxLocalTalkers=1
- MaxRemoteTalkers=16
- PollingIntervalInMs=20
- bUseBuildIdOverride=false
- BuildIdOverride=0
- AdditionalModulesToLoad=HTTP
- AdditionalModulesToLoad=XMPP
- LocalPlatformName=WIN
- [OnlineSubsystemSteam]
- bEnabled=false
- SteamDevAppId=0
- GameServerQueryPort=27015
- bInitServerOnClient=false
- bRelaunchInSteam=false
- GameVersion=1.0.0.0
- bVACEnabled=1
- bAllowP2PPacketRelay=true
- P2PConnectionTimeout=90
- [/Script/OnlineSubsystemSteam.SteamNetDriver]
- NetConnectionClassName=/Script/OnlineSubsystemSteam.SteamNetConnection
- [/Script/SteamSockets.SteamSocketsNetDriver]
- NetConnectionClassName=/Script/SteamSockets.SteamSocketsNetConnection
- ConnectionTimeout=80.0
- InitialConnectTimeout=120.0
- NetServerMaxTickRate=30
- MaxNetTickRate=120
- KeepAliveTime=0.2
- MaxClientRate=100000
- MaxInternetClientRate=100000
- RelevantTimeout=5.0
- SpawnPrioritySeconds=1.0
- ServerTravelPause=4.0
- [OnlineSubsystemAmazon]
- bEnabled=false
- [OnlineSubsystemGoogle]
- bEnabled=false
- [OnlineSubsystemGoogle.OnlineIdentityGoogle]
- LoginRedirectUrl="http://127.0.0.1"
- LoginDomains=.google.com
- RedirectPort=9001
- [OnlineSubsystemFacebook]
- bEnabled=false
- APIVer=v2.12
- [OnlineSubsystemFacebook.OnlineIdentityFacebook]
- LoginUrl="https://www.facebook.com/`ver/dialog/oauth"
- LoginRedirectUrl="https://www.facebook.com/connect/login_success.html"
- MeURL="https://graph.facebook.com/`ver/me?access_token=`token"
- LoginDomains=.facebook.com
- bUsePopup=false
- ProfileFields=locale
- ProfileFields=link
- ProfileFields=gender
- [OnlineSubsystemFacebook.OnlineSharingFacebook]
- PermissionsURL="https://graph.facebook.com/`ver/me/permissions?access_token=`token"
- [OnlineSubsystemFacebook.OnlineFriendsFacebook]
- FriendsUrl="https://graph.facebook.com/`ver/me/friends?fields=`fields&access_token=`token"
- FriendsFields=locale
- FriendsFields=link
- FriendsFields=gender
- [OnlineSubsystemSamsung]
- bEnabled=true
- [OnlineSubsystemSamsung.OnlinePurchaseSamsung]
- QueryReceiptsResumeFailDelaySeconds=2.0
- CheckoutResumeFailDelaySeconds=2.0
- bIncludeSamsungLocText=true
- [OnlineSubsystemApple]
- bEnabled=false
- [OnlineSubsystemNull]
- bEnabled=true
- bAutoLoginAtStartup=true
- bRequireLoginCredentials=false
- bAddUserNumToNullId=false
- bForceStableNullId=false
- bForceOfflineMode=false
- Achievement_0_Id=null-ach-0
- Achievement_0_bIsHidden=false
- Achievement_0_Title=Achievement 0
- Achievement_0_LockedDesc=Achieve achievement 0
- Achievement_0_UnlockedDesc=Achievement 0 achieved
- Achievement_1_Id=null-ach-1
- Achievement_1_bIsHidden=false
- Achievement_1_Title=Achievement 1
- Achievement_1_LockedDesc=Achieve achievement 1
- Achievement_1_UnlockedDesc=Achievement 1 achieved
- Achievement_2_Id=null-ach-2
- Achievement_2_bIsHidden=false
- Achievement_2_Title=Achievement 2
- Achievement_2_LockedDesc=Achieve achievement 2
- Achievement_2_UnlockedDesc=Achievement 2 achieved
- Achievement_3_Id=null-ach-3
- Achievement_3_bIsHidden=false
- Achievement_3_Title=Achievement 3
- Achievement_3_LockedDesc=Achieve achievement 3
- Achievement_3_UnlockedDesc=Achievement 3 achieved
- Achievement_4_Id=null-ach-4
- Achievement_4_bIsHidden=false
- Achievement_4_Title=Achievement 4
- Achievement_4_LockedDesc=Achieve achievement 4
- Achievement_4_UnlockedDesc=Achievement 4 achieved
- Achievement_5_Id=null-ach-5
- Achievement_5_bIsHidden=false
- Achievement_5_Title=Achievement 5
- Achievement_5_LockedDesc=Achieve achievement 5
- Achievement_5_UnlockedDesc=Achievement 5 achieved
- Achievement_6_Id=null-ach-6
- Achievement_6_bIsHidden=false
- Achievement_6_Title=Achievement 6
- Achievement_6_LockedDesc=Achieve achievement 6
- Achievement_6_UnlockedDesc=Achievement 6 achieved
- Achievement_7_Id=null-ach-7
- Achievement_7_bIsHidden=false
- Achievement_7_Title=Achievement 7
- Achievement_7_LockedDesc=Achieve achievement 7
- Achievement_7_UnlockedDesc=Achievement 7 achieved
- Achievement_8_Id=null-ach-8
- Achievement_8_bIsHidden=false
- Achievement_8_Title=Achievement 8
- Achievement_8_LockedDesc=Achieve achievement 8
- Achievement_8_UnlockedDesc=Achievement 8 achieved
- Achievement_9_Id=null-ach-9
- Achievement_9_bIsHidden=false
- Achievement_9_Title=Achievement 9
- Achievement_9_LockedDesc=Achieve achievement 9
- Achievement_9_UnlockedDesc=Achievement 9 achieved
- [/Script/OnlineSubsystemUtils.OnlineBeacon]
- BeaconConnectionInitialTimeout=5.0
- BeaconConnectionTimeout=45.0
- [/Script/OnlineSubsystemUtils.OnlineBeaconHost]
- ListenPort=15000
- [/Script/OnlineSubsystemUtils.PartyBeaconHost]
- bLogoutOnSessionTimeout=true
- SessionTimeoutSecs=10
- TravelSessionTimeoutSecs=45
- [/Script/OnlineSubsystemUtils.SpectatorBeaconHost]
- bLogoutOnSessionTimeout=true
- SessionTimeoutSecs=10
- TravelSessionTimeoutSecs=45
- [/Script/Lobby.LobbyBeaconClient]
- BeaconConnectionInitialTimeout=90.0
- BeaconConnectionTimeout=45.0
- [OnlineServices.Lobbies]
- SchemaDescriptors=(Id="LobbyBase", CategoryIds=("Lobby", "LobbyMember"))
- SchemaCategoryDescriptors=(Id="Lobby", ServiceDescriptorId="Lobby")
- SchemaCategoryDescriptors=(Id="LobbyMember", ServiceDescriptorId="LobbyMember")
- SchemaCategoryAttributeDescriptors=(SchemaId="LobbyBase", CategoryId="Lobby", AttributeIds=("SchemaCompatibilityId"))
- SchemaCategoryAttributeDescriptors=(SchemaId="LobbyBase", CategoryId="LobbyMember")
- SchemaAttributeDescriptors=(Id="SchemaCompatibilityId", Type="Int64", Flags=("Public", "SchemaCompatibilityId"))
- [StaticMeshLODSettings]
- LevelArchitecture=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture"))
- SmallProp=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop"))
- LargeProp=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop"))
- Deco=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco"))
- Vista=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("VistaLOD","Vista"))
- Foliage=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("FoliageLOD","Foliage"))
- HighDetail=(NumLODs=6,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail"))
- [TextureTracking]
- [RuntimeAssetCache]
- BucketConfigs=(Name="DefaultBucket", Size=10000000)
- PathToRAC=RuntimeAssetCache
- [Zen]
- AutoLaunch=true
- [Zen.AutoLaunch]
- DataPath=%APPSETTINGSDIR%Zen/Data
- LocalDataCachePathEnvOverride=UE-LocalDataCachePath
- LocalDataCachePathEditorOverrideSetting=LocalDerivedDataCache
- ExtraArgs=--http asio --gc-cache-duration-seconds 2937600 --gc-interval-seconds 21600
- [Zen.ConnectExisting]
- HostName=localhost
- Port=1337
- [DerivedDataBackendGraph]
- Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
- AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
- Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Shared)
- Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, PromptIfMissing=true, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache, CommandLineOverride=LocalDataCachePath)
- Shared=(Type=FileSystem, UnusedFileAge=10, FoldersToClean=10, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
- Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
- EnginePak=(Type=ReadPak, Filename="%ENGINEDIR%DerivedDataCache/DDC.ddp")
- [InstalledDerivedDataBackendGraph]
- Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
- AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
- Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=CompressedPak, Inner=EnginePak, Inner=EnterprisePak, Inner=Local, Inner=Shared)
- Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path="%ENGINEVERSIONAGNOSTICUSERDIR%DerivedDataCache", EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
- Shared=(Type=FileSystem, UnusedFileAge=10, FoldersToClean=10, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
- Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
- CompressedPak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
- EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true)
- EnterprisePak=(Type=ReadPak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true)
- [ZenOnlyDDC]
- Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
- AsyncPut=(Type=AsyncPut, Inner=Zen)
- Zen=(Type=Zen, Namespace="ue4.ddc", StructuredNamespace="ue.ddc")
- [ZenDDC]
- Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
- AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
- Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=EnginePak, Inner=Zen, Inner=Shared)
- Zen=(Type=Zen, Namespace="ue4.ddc", StructuredNamespace="ue.ddc")
- Shared=(Type=FileSystem, UnusedFileAge=10, FoldersToClean=10, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
- Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
- EnginePak=(Type=ReadPak, Filename="%ENGINEDIR%DerivedDataCache/DDC.ddp")
- [DerivedDataBackendGraph_Fill_Seattle]
- Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
- AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
- Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Seattle)
- Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
- Seattle=(Type=FileSystem, UnusedFileAge=23, FoldersToClean=10, Path=?EpicSeaDDC, EnvPathOverride=UE-SharedDataCachePath_Seattle)
- Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
- EnginePak=(Type=ReadPak, Filename="%ENGINEDIR%DerivedDataCache/DDC.ddp")
- [NoShared]
- Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
- AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
- Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=Local)
- Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
- Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
- [Cold]
- Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
- AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
- Hierarchy=(Type=Hierarchical, Inner=Local)
- Local=(Type=FileSystem, Flush=true, PurgeTransient=true, UnusedFileAge=1, Path="%GAMEDIR%ColdDerivedDataCache")
- [Warm]
- Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
- AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
- Hierarchy=(Type=Hierarchical, Inner=Local)
- Local=(Type=FileSystem, Clean=true, PurgeTransient=true, UnusedFileAge=1, Path="%GAMEDIR%ColdDerivedDataCache")
- [CreatePak]
- Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
- AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
- Hierarchy=(Type=Hierarchical, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared)
- Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
- Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
- PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
- PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
- [CreateInstalledProjectPak]
- Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
- AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
- Hierarchy=(Type=Hierarchical, Inner=EnginePak, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared)
- Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
- Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
- EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true)
- PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
- PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
- [CreateInstalledEnginePak]
- Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
- AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
- Hierarchy=(Type=Hierarchical, Inner=PakWrite, Inner=Local, Inner=Shared)
- Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
- Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
- PakWrite=(Type=WritePak, Filename="%ENGINEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
- [CreateInstalledEnterprisePak]
- Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
- AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
- Hierarchy=(Type=Hierarchical, Inner=PakWrite, Inner=Local, Inner=Shared)
- Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
- Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
- PakWrite=(Type=WritePak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true)
- [CreateProjectCache]
- Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
- AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
- Hierarchy=(Type=Hierarchical, Inner=Local, Inner=Project, Inner=Shared)
- Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
- Project=(Type=FileSystem, Flush=true, PurgeTransient=true, UnusedFileAge=34, Path=%GAMEDIR%ProjectDerivedData)
- Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
- [VirtualTextureChunkDDCCache]
- UnusedFileAge=34
- MaxFileChecksPerSec=-1 ;no limit
- Path=%GAMEDIR%DerivedDataCache/VT
- [DDCCleanup]
- TimeToWaitAfterInit=120
- MaxFileChecksPerSec=1000
- [/Script/Engine.LocalPlayer]
- AspectRatioAxisConstraint=AspectRatio_MaintainXFOV
- [ContentComparisonReferenceTypes]
- Class=AnimSet
- Class=SkeletalMesh
- Class=SoundCue
- Class=StaticMesh
- Class=ParticleSystem
- Class=Texture2D
- [AssetRegistry]
- CookedTagsBlacklist=(Class=/Script/Engine.Blueprint,Tag=FiB)
- CookedTagsBlacklist=(Class=/Script/Engine.Blueprint,Tag=FiBData)
- CookedTagsBlacklist=(Class=*,Tag=AssetImportData)
- bUseAssetRegistryTagsWhitelistInsteadOfBlacklist=false
- CookedTagsWhitelist=(Class=/Script/Engine.Blueprint,Tag=ParentClass)
- CookedTagsWhitelist=(Class=/Script/Engine.Blueprint,Tag=GeneratedClass)
- CookedTagsWhitelist=(Class=/Script/Engine.Blueprint,Tag=GameplayCueName)
- CookedTagsWhitelist=(Class=*,Tag=AssetBundleData)
- CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetType)
- CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetName)
- CookedTagsWhitelist=(Class=/Script/Engine.World,Tag=Tests)
- CookedTagsWhitelist=(Class=/Script/Engine.World,Tag=TestNames)
- CookedTagsAsFName=PrimaryAssetType
- CookedTagsAsFName=PrimaryAssetName
- CookedTagsAsPathName=GeneratedClass
- CookedTagsAsPathName=ParentClass
- bSerializeAssetRegistry=true
- bSerializeDependencies=false
- bSerializeSearchableNameDependencies=false
- bSerializeManageDependencies=false
- bSerializePackageData=false
- bFilterAssetDataWithNoTags=false
- bFilterDependenciesWithNoTags=false
- bFilterSearchableNames=true
- [AutomationTesting]
- ImportTestPath=Content/EditorAutomation/
- ImportTestPackagePath=/Engine/Content/EditorAutomation
- bForceSmokeTests=false
- [AutomationTesting.FbxImport]
- FbxImportTestPath=Content/FbxEditorAutomation/
- FbxImportEditorTestPath=../../../Engine/Content/FbxEditorAutomation/
- FbxImportTestPackagePath=/Engine/FbxEditorAutomationOut
- [AutomationTesting.Blueprint]
- TestAllBlueprints=false
- InstanceTestMaps=../../../Engine/Content/Maps/Automation/BlueprintInstanceTest.umap
- ReparentTest.ChildrenPackagePaths=/Game/ReparentingTestAssets/Children
- ReparentTest.ParentsPackagePaths=/Game/ReparentingTestAssets/Parents
- [/Script/Engine.AutomationTestSettings]
- EditorTestModules=StaticMeshEditor
- EditorTestModules=LandscapeEditor
- EditorTestModules=GameProjectGeneration
- EditorTestModules=Cascade
- TestLevelFolders=TestMaps
- MaterialEditorPromotionTest=(DefaultMaterialAsset=(FilePath="../../Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset"),DefaultDiffuseTexture=(FilePath="../../Content/EngineMaterials/DefaultDiffuse.uasset"),DefaultNormalTexture=(FilePath="../../Content/EngineMaterials/DefaultNormal.uasset"))
- [AutomationTesting.StaticMeshEditorTest]
- EditorViewButtons=Wireframe
- EditorViewButtons=Verts
- EditorViewButtons=Grid
- EditorViewButtons=Bounds
- EditorViewButtons=Collision
- EditorViewButtons=Show Pivot
- EditorViewButtons=Normals
- EditorViewButtons=Tangents
- EditorViewButtons=Binormals
- EditorViewButtons=UV
- EditorViewButtonsObject=EditorCylinder
- DefaultInteractiveFramerate=5
- DefaultInteractiveFramerateWaitTime=600
- DefaultInteractiveFramerateDuration=5
- [/Script/NavigationSystem.NavigationSystemV1]
- bAutoCreateNavigationData=true
- bAddPlayersToGenerationSeeds=true
- [/Script/NavigationSystem.NavigationData]
- RuntimeGeneration=Static
- [/Script/NavigationSystem.RecastNavMesh]
- TileSetUpdateInterval=1.0
- MaxTileGridWidth=256
- MaxTileGridHeight=256
- DefaultDrawDistance=5000.0
- TileSizeUU=1000.f
- CellSize=19.f
- CellHeight=10.f
- AgentRadius=34.f
- AgentHeight=144.f
- AgentMaxHeight=160.f
- AgentMaxStepHeight=35.f
- AgentMaxSlope=44.f
- MinRegionArea=0.f
- MergeRegionSize=400.f
- bUseBetterOffsetsFromCorners=true
- [/Script/NavigationSystem.NavArea_Null]
- DrawColor=(R=38,G=38,B=38,A=64)
- [/Script/NavigationSystem.NavArea_Default]
- DrawColor=(R=140,G=255,B=0,A=164)
- [Trace.ChannelPresets]
- Rendering=gpu,cpu,frame,log,bookmark
- [RemoteConfiguration]
- Enabled=false
- ConfigPathPrefix=\\epicgames.net\root\Home
- ConfigPathSuffix=UECloud
- Timeout=1.0f
- IniToLoad=EditorPerProjectUserSettings
- IniToLoad=EditorKeyBindings
- [Engine.ErrorHandling]
- bPromptForRemoteDebugging=false
- bPromptForRemoteDebugOnEnsure=false
- [Niagara]
- EnableNiagara=false
- [/Script/Engine.Actor]
- DefaultUpdateOverlapsMethodDuringLevelStreaming=OnlyUpdateMovable
- [/Script/Engine.TriggerVolume]
- DefaultUpdateOverlapsMethodDuringLevelStreaming=AlwaysUpdate
- [/Script/Engine.CollisionProfile]
- Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
- Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
- Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
- Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
- Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
- Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
- Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
- Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
- Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
- Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
- Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
- Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
- Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
- Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
- Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
- Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
- Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
- Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
- OldProfiles=(Name="BlockingVolume",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Visibility, Response=ECR_Ignore)))
- OldProfiles=(Name="InterpActor",CollisionEnabled=QueryOnly,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Pawn, Response=ECR_Ignore)))
- OldProfiles=(Name="StaticMeshComponent",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic)
- OldProfiles=(Name="SkeletalMeshActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName=PhysicsBody,CustomResponses=((Channel=Visibility, Response=ECR_Block)))
- OldProfiles=(Name="InvisibleActor", CollisionEnabled=QueryAndPhysics, ObjectTypeName=WorldDynamic, CustomResponses=((Channel=Visibility, Response=ECR_Ignore)))
- ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
- ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
- ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
- ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
- ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
- CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
- CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
- CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
- CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
- [Engine.BufferVisualizationMaterials]
- BaseColor=(Material="/Engine/BufferVisualization/BaseColor.BaseColor", Name=LOCTEXT("BaseColorMat", "Base Color"))
- CustomDepth=(Material="/Engine/BufferVisualization/CustomDepth.CustomDepth", Name=LOCTEXT("BaseCustomDepthMat", "Custom Depth"))
- CustomStencil=(Material="/Engine/BufferVisualization/CustomStencil.CustomStencil", Name=LOCTEXT("BaseCustomStencilMat", "Custom Stencil"))
- FinalImage=(Material="/Engine/BufferVisualization/FinalImage.FinalImage", Name=LOCTEXT("BaseFinalImageMat", "Final Image"))
- ShadingModel=(Material="/Engine/BufferVisualization/LightingModel.LightingModel", Name=LOCTEXT("BaseShadingModelMat", "Shading Model"))
- MaterialAO=(Material="/Engine/BufferVisualization/MaterialAO.MaterialAO", Name=LOCTEXT("BaseMaterialAOMat", "Material Ambient Occlusion"))
- Metallic=(Material="/Engine/BufferVisualization/Metallic.Metallic", Name=LOCTEXT("BaseMetallicMat", "Metallic"))
- Opacity=(Material="/Engine/BufferVisualization/Opacity.Opacity", Name=LOCTEXT("BaseOpacityMat", "Opacity"))
- Roughness=(Material="/Engine/BufferVisualization/Roughness.Roughness", Name=LOCTEXT("BaseRoughnessMat", "Roughness"))
- Anisotropy=(Material="/Engine/BufferVisualization/Anisotropy.Anisotropy", Name=LOCTEXT("BaseAnisotropyMat", "Anisotropy"))
- SceneColor=(Material="/Engine/BufferVisualization/SceneColor.SceneColor", Name=LOCTEXT("BaseSceneColorMat", "Scene Color"))
- SceneDepth=(Material="/Engine/BufferVisualization/SceneDepth.SceneDepth", Name=LOCTEXT("BaseSceneDepthMat", "Scene Depth"))
- SeparateTranslucencyRGB=(Material="/Engine/BufferVisualization/SeparateTranslucencyRGB.SeparateTranslucencyRGB", Name=LOCTEXT("BaseSeparateTranslucencyRGBMat", "Separate Translucency RGB"))
- SeparateTranslucencyA=(Material="/Engine/BufferVisualization/SeparateTranslucencyA.SeparateTranslucencyA", Name=LOCTEXT("BaseSeparateTranslucencyAMat", "Separate Translucency Alpha"))
- Specular=(Material="/Engine/BufferVisualization/Specular.Specular", Name=LOCTEXT("BaseSpecularMat", "Specular"))
- SubsurfaceColor=(Material="/Engine/BufferVisualization/SubsurfaceColor.SubsurfaceColor", Name=LOCTEXT("BaseSubsurfaceColorMat", "Subsurface Color"))
- WorldNormal=(Material="/Engine/BufferVisualization/WorldNormal.WorldNormal", Name=LOCTEXT("BaseWorldNormalMat", "World Normal"))
- WorldTangent=(Material="/Engine/BufferVisualization/WorldTangent.WorldTangent", Name=LOCTEXT("BaseWorldTangentMat", "World Tangent"))
- AmbientOcclusion=(Material="/Engine/BufferVisualization/AmbientOcclusion.AmbientOcclusion", Name=LOCTEXT("BaseAmbientOcclusionMat", "Ambient Occlusion"))
- CustomDepthWorldUnits=(Material="/Engine/BufferVisualization/CustomDepthWorldUnits.CustomDepthWorldUnits", Name=LOCTEXT("BaseCustomDepthWorldUnitsMat", "Custom Depth World Units"))
- SceneDepthWorldUnits=(Material="/Engine/BufferVisualization/SceneDepthWorldUnits.SceneDepthWorldUnits", Name=LOCTEXT("BaseSceneDepthWorldUnitsMat", "Scene Depth World Units"))
- Velocity=(Material="/Engine/BufferVisualization/Velocity.Velocity", Name=LOCTEXT("Velocity", "Velocity"))
- PreTonemapHDRColor=(Material="/Engine/BufferVisualization/PreTonemapHDRColor.PreTonemapHDRColor", Name=LOCTEXT("PreTonemapHDRColor", "Pre Tonemap HDR Color"))
- PostTonemapHDRColor=(Material="/Engine/BufferVisualization/PostTonemapHDRColor.PostTonemapHDRColor", Name=LOCTEXT("PostTonemapHDRColor", "Post Tonemap HDR Color"))
- [DeviceProfileManager]
- DeviceProfileSelectionModule=WindowsDeviceProfileSelector
- [SlateRenderer]
- TextureAtlasSize=1024
- GrayscaleFontAtlasSize=1024
- ColorFontAtlasSize=512
- NumPreallocatedVertices=50000
- [MobileSlateUI]
- bTouchFallbackToMouse=true
- [Pak]
- bDoUseOodleDespiteNoPluginCompression=true
- ExtensionsToNotUsePluginCompression=uplugin
- ExtensionsToNotUsePluginCompression=upluginmanifest
- ExtensionsToNotUsePluginCompression=uproject
- ExtensionsToNotUsePluginCompression=ini
- ExtensionsToNotUsePluginCompression=icu
- ExtensionsToNotUsePluginCompression=res
- FileNamesToNotUsePluginCompression=AssetRegistry.bin
- DirectoryIndexKeepFiles=*/Config/Tags/*
- DirectoryIndexKeepFiles=*/Content/Localization/*
- DirectoryIndexKeepFiles=*/Content/Internationalization/*
- DirectoryIndexKeepFiles=*/Content/Movies/*
- DirectoryIndexKeepFiles=*/Plugins/*.uplugin*
- DirectoryIndexKeepFiles=*/*.ini*
- DirectoryIndexKeepFiles=*/*.upipelinecache*
- DirectoryIndexKeepEmptyDirectories=*/Plugins/*
- DirectoryIndexKeepEmptyDirectories=*/PipelineCaches/*
- IndexValidationIgnore=*/Saved/Logs/*
- [/Script/GameplayDebugger.GameplayDebuggingReplicator]
- MaxEQSQueries=5
- DebugComponentClassName=/Script/GameplayDebugger.GameplayDebuggingComponent
- DebugComponentHUDClassName=/Script/GameplayDebugger.GameplayDebuggingHUDComponent
- DebugComponentControllerClassName=/Script/GameplayDebugger.GameplayDebuggingControllerComponent
- [/Script/GameplayDebugger.GameplayDebuggingHUDComponent]
- MenuStartX=10.0
- MenuStartY=10.0
- DebugInfoStartX=20.0
- DebugInfoStartY=60.0
- [/Script/IOSRuntimeSettings.IOSRuntimeSettings]
- bEnableGameCenterSupport=False
- bSupportsPortraitOrientation=False
- bSupportsITunesFileSharing=False
- bSupportsUpsideDownOrientation=False
- bSupportsLandscapeLeftOrientation=True
- bSupportsLandscapeRightOrientation=True
- PreferredLandscapeOrientation=LandscapeLeft
- bSupportsMetal=True
- bSupportsMetalMRT=False
- bShipForBitcode=True
- bGameSupportsMultipleActiveControllers=False
- bAllowRemoteRotation=True
- bUseAbsoluteDpadValues=False
- bAllowControllers=True
- bBuildAsFramework=False
- bGenerateFrameworkWrapperProject=True
- bGeneratedSYMFile=False
- bDisableHTTPS=false
- bUseRSync=True
- BundleDisplayName=[PROJECT_NAME]
- BundleName=[PROJECT_NAME]
- BundleIdentifier=com.YourCompany.[PROJECT_NAME]
- DevCodeSigningIdentity=iPhone Developer:;Apple Development:
- DistroCodeSigningIdentity=iPhone Distribution:;Apple Distribution:
- VersionInfo=1.0
- FrameRateLock=PUFRL_30
- bEnableDynamicMaxFPS=False
- MinimumiOSVersion=IOS_15
- bSupportsIPad=True
- bSupportsIPhone=True
- AdditionalPlistData=
- RemoteServerName=
- RemoteServerOverrideBuildPath=
- RSyncUsername=
- SSHPrivateKeyOverridePath=
- bEnableRemoteNotificationsSupport=False
- bEnableCloudKitSupport=False
- bRunAsCurrentUser=False
- IOSCloudKitSyncStrategy=None
- bGenerateCrashReportSymbols=false
- bAutomaticSigning=false
- UseFastIntrinsics=False
- ForceFloats=True
- EnableMathOptimisations=True
- MetalLanguageVersion=0
- bDisableMotionData=False
- bEnableAdvertisingIdentifier=True
- [XcodeConfiguration]
- bUseModernXcode=false
- bUseModernCodeSigning=true
- ModernSigningTeam=
- ModernBundleIdentifier=com.YourCompany.[PROJECT_NAME]
- [/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
- SDKAPILevelOverride=
- NDKAPILevelOverride=
- BuildToolsOverride=
- bEnableGooglePlaySupport=false
- bSupportAdMob=true
- bBuildForArm64=true
- bBuildForX8664=false
- bBuildForES31=true
- bSupportsVulkan=true
- bSupportsVulkanSM5=false
- bDetectVulkanByDefault=true
- bSplitIntoSeparateApks=false
- bPackageDataInsideApk=false
- bUseExternalFilesDir=false
- bPublicLogFiles=true
- bCreateAllPlatformsInstall=false
- Orientation=SensorLandscape
- InstallLocation=InternalOnly
- DepthBufferPreference=Default
- PackageName=com.YourCompany.[PROJECT]
- StoreVersion=1
- StoreVersionOffsetArmV7=0
- StoreVersionOffsetArm64=0
- StoreVersionOffsetX86=0
- StoreVersionOffsetX8664=0
- VersionDisplayName=1.0
- MinSDKVersion=26
- TargetSDKVersion=28
- bEnableLint=false
- bShowLaunchImage=true
- bValidateTextureFormats=true
- bMultiTargetFormat_ETC2=true
- bMultiTargetFormat_DXT=true
- bMultiTargetFormat_ASTC=true
- TextureFormatPriority_ETC2=0.2
- TextureFormatPriority_DXT=0.6
- TextureFormatPriority_ASTC=0.9
- bEnableNewKeyboard=True
- bAndroidVoiceEnabled=false
- bBuildWithHiddenSymbolVisibility=True
- bSaveSymbols=false
- bAllowControllers=True
- bAllowIMU=False
- bUseDisplayCutout=False
- bEnableSnapshots=False
- bRestoreNotificationsOnReboot=False
- bEnableBundle=False
- bEnableUniversalAPK=True
- bBundleABISplit=True
- bBundleLanguageSplit=True
- bBundleDensitySplit=True
- bFullScreen=True
- bStripShaderReflection=True
- bForceSmallOBBFiles=False
- bAllowLargeOBBFiles=False
- bAllowPatchOBBFile=False
- bAllowOverflowOBBFiles=False
- bExtractNativeLibs=true
- bEnableDomStorage=False
- bSkipLibCpp=False
- bDisableLibCppSharedDependencyValidation=False
- bDisableFunctionDataSections=False
- bEnableAdvancedBinaryCompression=False
- bDisableStackProtector=False
- [/Script/AndroidPlatformEditor.AndroidSDKSettings]
- SDKAPILevel=latest
- NDKAPILevel=android-26
- [/Script/UnrealEd.CookerSettings]
- DefaultPVRTCQuality=1
- DefaultASTCQualityBySpeed=1
- DefaultASTCQualityBySize=3
- ClassesExcludedOnDedicatedServer=WidgetBlueprint
- ClassesExcludedOnDedicatedServer=GroupActor
- ClassesExcludedOnDedicatedServer=MetaData
- ClassesExcludedOnDedicatedServer=ObjectRedirector
- ClassesExcludedOnDedicatedServer=NavMeshRenderingComponent
- ClassesExcludedOnDedicatedServer=ReflectionCaptureComponent
- ClassesExcludedOnDedicatedServer=TextRenderComponent
- ClassesExcludedOnDedicatedServer=Font
- ClassesExcludedOnDedicatedServer=InterpCurveEdSetup
- ClassesExcludedOnDedicatedServer=MaterialExpression
- ClassesExcludedOnDedicatedServer=NiagaraEmitter
- ClassesExcludedOnDedicatedServer=NiagaraScript
- ClassesExcludedOnDedicatedServer=ParticleEmitter
- ClassesExcludedOnDedicatedServer=ParticleLODLevel
- ClassesExcludedOnDedicatedServer=ParticleModule
- ClassesExcludedOnDedicatedServer=SubUVAnimation
- ClassesExcludedOnDedicatedServer=SoundNode
- ClassesExcludedOnDedicatedServer=GameplayEffectUIData
- ClassesExcludedOnDedicatedClient=WidgetBlueprint
- ClassesExcludedOnDedicatedClient=GroupActor
- ClassesExcludedOnDedicatedClient=MetaData
- ClassesExcludedOnDedicatedClient=ObjectRedirector
- ClassesExcludedOnDedicatedClient=InterpCurveEdSetup
- VersionedIntRValues=r.AllowStaticLighting
- VersionedIntRValues=r.GBuffer
- VersionedIntRValues=r.VelocityOutputPass
- VersionedIntRValues=r.SelectiveBasePassOutputs
- VersionedIntRValues=r.DBuffer
- VersionedIntRValues=r.Shaders.Symbols
- VersionedIntRValues=r.Shaders.GenerateSymbols
- VersionedIntRValues=r.Shaders.WriteSymbols
- VersionedIntRValues=r.Shaders.AllowUniqueSymbols
- VersionedIntRValues=r.Shaders.ExtraData
- VersionedIntRValues=r.Shaders.Optimize
- VersionedIntRValues=r.CompileShadersForDevelopment
- VersionedIntRValues=r.MobileHDR
- VersionedIntRValues=r.UsePreExposure
- [/Script/UnrealEd.ChunkDependencyInfo]
- [/Script/Engine.PhysicsSettings]
- DefaultGravityZ=-980.0
- bEnable2DPhysics=false
- [/Script/WindowsTargetPlatform.WindowsTargetSettings]
- bEnableDistanceFields=true
- bEnableRayTracing=true
- bTarget32Bit=false
- DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
- D3D12TargetedShaderFormats=PCD3D_SM6
- D3D11TargetedShaderFormats=PCD3D_SM5
- Compiler=Default
- AudioSampleRate=48000
- AudioCallbackBufferFrameSize=1024
- AudioNumBuffersToEnqueue=1
- AudioMaxChannels=0
- AudioNumSourceWorkers=4
- SpatializationPlugin=
- SourceDataOverridePlugin=
- ReverbPlugin=
- OcclusionPlugin=
- CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
- CacheSizeKB=65536
- MaxChunkSizeOverrideKB=0
- bResampleForDevice=False
- MaxSampleRate=48000.000000
- HighSampleRate=32000.000000
- MedSampleRate=24000.000000
- LowSampleRate=12000.000000
- MinSampleRate=8000.000000
- CompressionQualityModifier=1.000000
- AutoStreamingThreshold=0.000000
- SoundCueCookQualityIndex=-1
- [/Script/LinuxTargetPlatform.LinuxTargetSettings]
- TargetedRHIs=SF_VULKAN_SM5
- bEnableRayTracing=true
- [/Script/MacTargetPlatform.MacTargetSettings]
- MetalLanguageVersion=0
- TargetedRHIs=SF_METAL_SM5
- UseFastIntrinsics=False
- EnableMathOptimisations=True
- TargetArchitecture=MacTargetArchitectureUniversal
- EditorTargetArchitecture=MacTargetArchitectureUniversal
- [HMDPluginPriority]
- OculusHMD=40
- SteamVR=30
- OpenXRHMD=20
- [/Script/OculusHMD.OculusHMDRuntimeSettings]
- XrApi=NativeOpenXR
- [/Script/Engine.AISystemBase]
- AISystemModuleName=AIModule
- AISystemClassName=/Script/AIModule.AISystem
- [/Script/AIModule.AISystem]
- PerceptionSystemClassName=/Script/AIModule.AIPerceptionSystem
- [AutomationController.History]
- bTrackHistory=false
- NumberOfHistoryItemsTracked=5
- [VisualLogger]
- FrameCacheLenght=1.0f ;in seconds, to batch log data between file serializations
- UseCompression=false ;works only with binary files
- [GameplayDebuggerSettings]
- OverHead=True
- Basic=True
- BehaviorTree=False
- EQS=False
- EnableEQSOnHUD=true
- Perception=False
- GameView1=False
- GameView2=False
- GameView3=False
- GameView4=False
- GameView5=False
- NameForGameView1=GameView1
- NameForGameView2=GameView2
- NameForGameView3=GameView3
- NameForGameView4=GameView4
- NameForGameView5=GameView5
- [Browser]
- bForceMessageLoop=true
- [PacketSimulationProfile.Off]
- PktLoss=0
- PktIncomingLoss=0
- PktLagMin=0
- PktLagMax=0
- PktIncomingLagMin=0
- PktIncomingLagMax=0
- [PacketSimulationProfile.Average]
- PktLoss=1
- PktIncomingLoss=1
- PktLagMin=30
- PktLagMax=60
- PktIncomingLagMin=30
- PktIncomingLagMax=60
- [PacketSimulationProfile.Bad]
- PktLoss=5
- PktIncomingLoss=5
- PktLagMin=100
- PktLagMax=200
- PktIncomingLagMin=100
- PktIncomingLagMax=200
- [/Script/Engine.NetworkSettings]
- NetworkEmulationProfiles=(ProfileName="Average",ToolTip="Simulates average internet conditions")
- NetworkEmulationProfiles=(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")
- [PacketHandlerComponents]
- [/Script/GameplayDebugger.GameplayDebuggingControllerComponent]
- CategoryZeroBind=(Key=NumPadZero,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- CategoryOneBind=(Key=NumPadOne,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- CategoryTwoBind=(Key=NumPadTwo,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- CategoryThreeBind=(Key=NumPadThree,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- CategoryFourBind=(Key=NumPadFour,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- CategoryFiveBind=(Key=NumPadFive,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- CategorySixBind=(Key=NumPadSix,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- CategorySevenBind=(Key=NumPadSeven,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- CategoryEightBind=(Key=NumPadEight,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- CategoryNineBind=(Key=NumPadNine,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- CycleDetailsViewBind=(Key=Add,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- DebugCameraBind=(Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- OnScreenDebugMessagesBind=(Key=Tab,bShift=False,bCtrl=True,bAlt=False,bCmd=False)
- GameHUDBind=(Key=Tilde,bShift=False,bCtrl=True,bAlt=False,bCmd=False)
- [/Script/Engine.SkeletalMeshLODSettings]
- LODGroups=(ScreenSize=(Default=1.0,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.5))
- LODGroups=(ScreenSize=(Default=.3,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.25))
- LODGroups=(ScreenSize=(Default=.15,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.125))
- LODGroups=(ScreenSize=(Default=.1,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.06))
- [/Script/Engine.PlayerCameraManager]
- ServerUpdateCameraTimeout=2.0
- [/Script/CinematicCamera.CineCameraSettings]
- FilmbackPresets=(Name="16:9 Film",FilmbackSettings=(SensorWidth=24.00,SensorHeight=13.5))
- FilmbackPresets=(Name="16:9 Digital Film",FilmbackSettings=(SensorWidth=23.76,SensorHeight=13.365))
- FilmbackPresets=(Name="16:9 DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=20.25))
- FilmbackPresets=(Name="Super 8mm",FilmbackSettings=(SensorWidth=5.79,SensorHeight=4.01))
- FilmbackPresets=(Name="Super 16mm",FilmbackSettings=(SensorWidth=12.52,SensorHeight=7.58))
- FilmbackPresets=(Name="Super 35mm",FilmbackSettings=(SensorWidth=24.89,SensorHeight=18.66))
- FilmbackPresets=(Name="35mm Academy",FilmbackSettings=(SensorWidth=21.946,SensorHeight=16.002))
- FilmbackPresets=(Name="35mm Full Aperture",FilmbackSettings=(SensorWidth=24.892,SensorHeight=18.9121))
- FilmbackPresets=(Name="35mm VistaVision",FilmbackSettings=(SensorWidth=37.719,SensorHeight=25.146))
- FilmbackPresets=(Name="IMAX 70mm",FilmbackSettings=(SensorWidth=70.41,SensorHeight=56.63))
- FilmbackPresets=(Name="APS-C (Canon)",FilmbackSettings=(SensorWidth=22.2,SensorHeight=14.8))
- FilmbackPresets=(Name="Full Frame DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=24))
- FilmbackPresets=(Name="Micro Four Thirds",FilmbackSettings=(SensorWidth=17.3,SensorHeight=13))
- DefaultFilmbackPreset=16:9 Digital Film
- LensPresets=(Name="12mm Prime f/2.8",LensSettings=(MinFocalLength=12,MaxFocalLength=12,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7))
- LensPresets=(Name="30mm Prime f/1.4",LensSettings=(MinFocalLength=30,MaxFocalLength=30,MinFStop=1.4,MaxFStop=22,DiaphragmBladeCount=7))
- LensPresets=(Name="50mm Prime f/1.8",LensSettings=(MinFocalLength=50,MaxFocalLength=50,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7))
- LensPresets=(Name="85mm Prime f/1.8",LensSettings=(MinFocalLength=85,MaxFocalLength=85,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7))
- LensPresets=(Name="105mm Prime f/2",LensSettings=(MinFocalLength=105,MaxFocalLength=105,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7))
- LensPresets=(Name="200mm Prime f/2",LensSettings=(MinFocalLength=200,MaxFocalLength=200,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7))
- LensPresets=(Name="24-70mm Zoom f/2.8",LensSettings=(MinFocalLength=24,MaxFocalLength=70,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7))
- LensPresets=(Name="70-200mm Zoom f/2.8",LensSettings=(MinFocalLength=70,MaxFocalLength=200,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7))
- LensPresets=(Name="Universal Zoom",LensSettings=(MinFocalLength=4,MaxFocalLength=1000,MinFStop=1.2,MaxFStop=22,DiaphragmBladeCount=7))
- DefaultLensPresetName=Universal Zoom
- CropPresets=(Name="No Crop",CropSettings=(AspectRatio=0))
- CropPresets=(Name="1.33 (4:3)",CropSettings=(AspectRatio=1.333333))
- CropPresets=(Name="1.77 (16:9)",CropSettings=(AspectRatio=1.777778))
- CropPresets=(Name="2.39",CropSettings=(AspectRatio=2.39))
- DefaultCropPresetName=No Crop
- DefaultLensFocalLength=35
- DefaultLensFStop=2.8
- [/Script/TcpMessaging.TcpMessagingSettings]
- EnableTransport=True
- ListenEndpoint=
- ConnectionRetryDelay=2
- [CrashReportClient]
- bHideLogFilesOption=false
- bIsAllowedToCloseWithoutSending=true
- CrashConfigPurgeDays=2
- [SteamVR.Settings]
- HMDWornMovementThreshold=50.0
- [/Script/Engine.AnimationSettings]
- bStripAnimationDataOnDedicatedServer=False
- BoneTimecodeCustomAttributeNameSettings=(HourAttributeName="TCHour",MinuteAttributeName="TCMinute",SecondAttributeName="TCSecond",FrameAttributeName="TCFrame",SubframeAttributeName="TCSubframe",RateAttributeName="TCRate",TakenameAttributeName="Takename")
- [Animation.DefaultObjectSettings]
- BoneCompressionSettings=/Engine/Animation/DefaultAnimBoneCompressionSettings
- AnimationRecorderBoneCompressionSettings=/Engine/Animation/DefaultRecorderBoneCompression
- CurveCompressionSettings=/Engine/Animation/DefaultAnimCurveCompressionSettings
- [/Script/Engine.MeshSimplificationSettings]
- r.MeshReductionModule=QuadricMeshReduction
- [/Script/ClassViewer.ClassViewerProjectSettings]
- InternalOnlyPaths=(Path="/Engine/VREditor")
- InternalOnlyPaths=(Path="/Engine/Sequencer")
- InternalOnlyPaths=(Path="/Engine/NotForLicensees")
- InternalOnlyClasses=/Script/VREditor.VREditorBaseUserWidget
- InternalOnlyClasses=/Script/LevelSequence.LevelSequenceBurnIn
- [/Script/ClassViewer.StructViewerProjectSettings]
- InternalOnlyPaths=(Path="/Engine/VREditor")
- InternalOnlyPaths=(Path="/Engine/Sequencer")
- InternalOnlyPaths=(Path="/Engine/NotForLicensees")
- [/Script/LevelSequence.LevelSequence]
- DefaultCompletionMode=RestoreState
- [/Script/TemplateSequence.TemplateSequence]
- DefaultCompletionMode=RestoreState
- [PlatformCrypto]
- PlatformRequiresDataCrypto=True
- PakSigningRequired=True
- PakEncryptionRequired=True
- [/Script/AppleARKit.AppleARKitSettings]
- bEnableLiveLinkForFaceTracking=true
- LiveLinkPublishingPort=11111
- bRequireDeviceSupportsARKit=true
- [Messaging]
- bAllowDelayedMessaging=false
- [/Script/ChaosSolverEngine.ChaosSolverSettings]
- DefaultChaosSolverActorClass=/Script/ChaosSolverEngine.ChaosSolverActor
- [/Script/Engine.VirtualTexturePoolConfig]
- Pools=(SizeInMegabyte=64, bAllowSizeScale=False, bEnableResidencyMipMapBias=True)
- [PlatformPaths]
- UnrealBuildTool=Engine/Build/BatchFiles/Build.bat
- [AlternateTextureCompression]
- TextureCompressionFormat=TextureFormatOodle
- [TextureFormatOodleSettings]
- bForceAllBC23ToBC7=False
- bDebugColor=False
- DebugDumpFilter=
- LogVerbosity=0
- GlobalLambdaMultiplier=1.000000
- [/Script/Engine.TextureEncodingProjectSettings]
- bFinalUsesRDO=false
- FinalRDOLambda=30
- FinalEffortLevel=Normal
- FinalUniversalTiling=Disabled
- bFastUsesRDO=false
- FastRDOLambda=30
- FastEffortLevel=Normal
- FastUniversalTiling=Disabled
- CookUsesSpeed=Final
- EditorUsesSpeed=FinalIfAvailable
- [OodleDataCompressionFormat]
- PreallocatedBufferCount=2
- [Plugins]
- ConfigFilesPluginsCannotOverride=EditorPerProjectUserSettings
- [ClothSettings]
- EnvironmentCollisionPadding=2.f
- EnvironmentCollisionThickness=2.f
- EnvironmentCollisionMaxShapes=32
- [/Script/InterchangeEngine.InterchangeProjectSettings]
- FilePickerClass=/Script/InterchangeEditorUtilities.InterchangeFilePickerGeneric
- bStaticMeshUseSmoothEdgesIfSmoothingInformationIsMissing=True
- ContentImportSettings=(DefaultPipelineStackOverride=((Materials, "Materials"),(Textures, "Textures")),ShowPipelineStacksConfigurationDialogOverride=((Textures, False)),PipelineStacks=(("Assets", (Pipelines=("/Interchange/Pipelines/DefaultAssetsPipeline.DefaultAssetsPipeline"))),("Materials", (Pipelines=("/Interchange/Pipelines/DefaultMaterialPipeline.DefaultMaterialPipeline"))),("Textures", (Pipelines=("/Interchange/Pipelines/DefaultTexturePipeline.DefaultTexturePipeline")))),DefaultPipelineStack="Assets",PipelineConfigurationDialogClass="/Script/InterchangeEditorPipelines.InterchangePipelineConfigurationGeneric",bShowPipelineStacksConfigurationDialog=True)
- SceneImportSettings=(PipelineStacks=(("Scene", (Pipelines=("/Interchange/Pipelines/DefaultSceneAssetsPipeline.DefaultSceneAssetsPipeline","/Interchange/Pipelines/DefaultSceneLevelPipeline.DefaultSceneLevelPipeline")))),DefaultPipelineStack="Scene",PipelineConfigurationDialogClass="/Script/InterchangeEditorPipelines.InterchangePipelineConfigurationGeneric",bShowPipelineStacksConfigurationDialog=True)
- GenericPipelineClass=/Script/InterchangePipelines.InterchangeGenericAssetsPipeline
- [InstalledPlatforms]
- HasInstalledPlatformInfo=true
- InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Editor", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="DebugGame", PlatformType="Editor", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UnrealGame-Win64-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UnrealGame-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UnrealGame-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UnrealGame-IOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UnrealGame-TVOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="DebugGame", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="Development", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="Shipping", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UnrealGame-Linux-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="LinuxArm64", Configuration="DebugGame", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxArm64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="LinuxArm64", Configuration="Development", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxArm64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="LinuxArm64", Configuration="Shipping", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxArm64\UnrealGame-LinuxArm64-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="DebugGame", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Developmentx64.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="DebugGame", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Developmentarm64.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Development", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Developmentx64.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Development", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Developmentarm64.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Shipping", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Shippingx64.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Shipping", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Shippingarm64.target", ProjectType="Any", bCanBeDisplayed=False)
- [Analytics]
- UE4TypeOverride=Rocket
- [OnlineServices.EOS.Auth]
- DefaultExternalCredentialTypeStr=Steam
- [/Script/HardwareTargeting.HardwareTargetingSettings]
- TargetedHardwareClass=Desktop
- AppliedTargetedHardwareClass=Desktop
- DefaultGraphicsPerformance=Maximum
- AppliedDefaultGraphicsPerformance=Maximum
- [/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
- CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
- [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
- bEnablePlugin=True
- bAllowNetworkConnection=True
- SecurityToken=18A123F8404E57ECCB47EDBC15327DC2
- bIncludeInShipping=False
- bAllowExternalStartInShipping=False
- bCompileAFSProject=False
- bUseCompression=False
- bLogFiles=False
- bReportStats=False
- ConnectionType=USBOnly
- bUseManualIPAddress=False
- ManualIPAddress=
|