[/Script/EngineSettings.GameMapsSettings] GameInstanceClass=/Script/Engine.GameInstance EditorStartupMap=/Engine/Maps/Templates/OpenWorld GameDefaultMap=/Engine/Maps/Templates/OpenWorld ServerDefaultMap=/Engine/Maps/Entry GlobalDefaultGameMode=/Script/Engine.GameModeBase LocalMapOptions= [InstallBundleManager] ModuleName=NullInstallBundleManager EditorModuleName=NullInstallBundleManager [URL] Protocol=unreal Name=Player SaveExt=usa Port=7777 [HTTP] HttpTimeout=180 HttpConnectionTimeout=60 HttpReceiveTimeout=30 HttpSendTimeout=30 FlushSoftTimeLimitDefault=2.0 FlushHardTimeLimitDefault=4.0 FlushSoftTimeLimitBackground=2.0 FlushHardTimeLimitBackground=4.0 FlushSoftTimeLimitShutdown=2.0 FlushHardTimeLimitShutdown=4.0 FlushSoftTimeLimitFullFlush=-1.0 FlushHardTimeLimitFullFlush=-1.0 [HTTP.HttpThread] RunningThreadedRequestLimit=11 [HTTP.Curl] bAllowSeekFunction=false [BackgroundHttp] MaxActiveDownloads=4 TempFileTimeOutSeconds=259200 DeleteTempFilesWithoutURLMappingEntries=true RemoveURLMappingEntriesWithoutPhysicalTempFiles=true [WebSockets] WebSocketsProtocols=ws WebSocketsProtocols=wss WebSocketsProtocols=v10.stomp WebSocketsProtocols=v11.stomp WebSocketsProtocols=v12.stomp WebSocketsProtocols=xmpp [WebSockets.LibWebSockets] ThreadStackSize=131072 ThreadTargetFrameTimeInSeconds=0.0333 ThreadMinimumSleepTimeInSeconds=0.0 MaxHttpHeaderData=32768 [Ping] StackSize=1048576 MinPingSendWaitTimeMs=10.0 [Voice] bEnabled=false bDuckingOptOut=true [SlateStyle] DefaultFontName=/Engine/EngineFonts/Roboto [PlatformMemoryBuckets] LargestMemoryBucket_MinGB=32 LargerMemoryBucket_MinGB=12 DefaultMemoryBucket_MinGB=8 SmallerMemoryBucket_MinGB=6 SmallestMemoryBucket_MinGB=0 [CoreUObject.UninitializedScriptStructMembersCheck] EngineModuleReflectedUninitializedPropertyVerbosity=Error ProjectModuleReflectedUninitializedPropertyVerbosity=Error ObjectReferenceReflectedUninitializedPropertyVerbosity=Error [CoreUObject.ShortTypeNameInMetaDataCheck] MetaDataKeys=AllowedClasses MetaDataKeys=DisallowedClasses MetaDataKeys=BaseStruct MetaDataKeys=BaseClass MetaDataKeys=HasNativeMake MetaDataKeys=HasnativeBreak MetaDataKeys=RowType MetaDataKeys=BitmaskEnum MetaDataKeys=ActorClassToPoll MetaDataKeys=ComponentClass MetaDataKeys=MustImplement MetaDataKeys=MetaClass MetaDataKeys=MetaStruct MetaDataKeys=RequiredAssetDataTags [/Script/Engine.Engine] ConsoleClassName=/Script/Engine.Console GameViewportClientClassName=/Script/Engine.GameViewportClient LocalPlayerClassName=/Script/Engine.LocalPlayer WorldSettingsClassName=/Script/Engine.WorldSettings NavigationSystemClassName=/Script/NavigationSystem.NavigationSystemV1 NavigationSystemConfigClassName=/Script/NavigationSystem.NavigationSystemModuleConfig AvoidanceManagerClassName=/Script/Engine.AvoidanceManager PhysicsCollisionHandlerClassName=/Script/Engine.PhysicsCollisionHandler LevelScriptActorClassName=/Script/Engine.LevelScriptActor DefaultBlueprintBaseClassName=/Script/Engine.Actor GameUserSettingsClassName=/Script/Engine.GameUserSettings AIControllerClassName=/Script/AIModule.AIController AssetManagerClassName=/Script/Engine.AssetManager bAllowMatureLanguage=false GameEngine=/Script/Engine.GameEngine EditorEngine=/Script/UnrealEd.EditorEngine UnrealEdEngine=/Script/UnrealEd.UnrealEdEngine WireframeMaterialName=/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial DefaultMaterialName=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial DefaultLightFunctionMaterialName=/Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial DefaultTextureName=/Engine/EngineResources/DefaultTexture.DefaultTexture DefaultDiffuseTextureName=/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse DefaultBSPVertexTextureName=/Engine/EditorResources/BSPVertex.BSPVertex HighFrequencyNoiseTextureName=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq DefaultBokehTextureName=/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh DefaultBloomKernelTextureName=/Engine/EngineMaterials/DefaultBloomKernel.DefaultBloomKernel DefaultFilmGrainTextureName=/Engine/EngineResources/FilmGrains/Marcie_Grain_v3_128_M2_000.Marcie_Grain_v3_128_M2_000 GeomMaterialName=/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial DebugMeshMaterialName=/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial EmissiveMeshMaterialName=/Engine/EngineMaterials/EmissiveMeshMaterial.EmissiveMeshMaterial PreIntegratedSkinBRDFTextureName=/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF BlueNoiseScalarTextureName=/Engine/EngineMaterials/STBlueNoise_scalar_128x128x64.STBlueNoise_scalar_128x128x64 BlueNoiseVec2TextureName=/Engine/EngineMaterials/STBlueNoise_vec2_128x128x64.STBlueNoise_vec2_128x128x64 MiniFontTextureName=/Engine/EngineMaterials/MiniFont.MiniFont WeightMapPlaceholderTextureName=/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture LightMapDensityTextureName=/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid LevelColorationLitMaterialName=/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial LevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial LightingTexelDensityName=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV ShadedLevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri ShadedLevelColorationLitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial RemoveSurfaceMaterialName=/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial VertexColorMaterialName=/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial VertexColorViewModeMaterialName_ColorOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly VertexColorViewModeMaterialName_AlphaAsColor=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor VertexColorViewModeMaterialName_RedOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly VertexColorViewModeMaterialName_GreenOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly VertexColorViewModeMaterialName_BlueOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly PhysicalMaterialMaskMaterialName=/Engine/EngineDebugMaterials/PhysicalMaterialMaskMaterial.PhysicalMaterialMaskMaterial BoneWeightMaterialName=/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial ClothPaintMaterialName=/Engine/EngineDebugMaterials/ClothMaterial.ClothMaterial ClothPaintMaterialWireframeName=/Engine/EngineDebugMaterials/ClothMaterial_WF.ClothMaterial_WF DebugEditorMaterialName=/Engine/EngineDebugMaterials/DebugEditorMaterial.DebugEditorMaterial InvalidLightmapSettingsMaterialName=/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings PreviewShadowsIndicatorMaterialName=/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial EditorBrushMaterialName=/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial DefaultPhysMaterialName=/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial DefaultDeferredDecalMaterialName=/Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial DefaultPostProcessMaterialName=/Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial DefaultFlattenMaterialName=/Engine/EngineMaterials/FlattenMaterial.FlattenMaterial DefaultHLODFlattenMaterialName=/Engine/EngineMaterials/FlattenMaterial_VT.FlattenMaterial_VT DefaultLandscapeFlattenMaterialName=/Engine/EngineMaterials/FlattenMaterial_WS_Normal_VT.FlattenMaterial_WS_Normal_VT TimecodeProviderClassName=None ArrowMaterialName=/Engine/EngineMaterials/GizmoMaterial.GizmoMaterial ParticleEventManagerClassPath=/Script/Engine.ParticleEventManager LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0) ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0) ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0) ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0) ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0) ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0) ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0) ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0) ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0) ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0) QuadComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0) QuadComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0) QuadComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0) QuadComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0) QuadComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0) QuadComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0) QuadComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0) QuadComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0) QuadComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0) QuadComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0) QuadComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0) LightComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0) LightComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0) LightComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0) LightComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0) LightComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0) LightComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0) LightComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0) LightComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0) LightComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0) LightComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0) LightComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0) StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.127,A=1.0) StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.0,A=1.0) StationaryLightOverlapColors=(R=0.046,G=0.52,B=0.0,A=1.0) StationaryLightOverlapColors=(R=0.215,G=0.215,B=0.0,A=1.0) StationaryLightOverlapColors=(R=0.52,G=0.046,B=0.0,A=1.0) StationaryLightOverlapColors=(R=0.7,G=0.0,B=0.0,A=1.0) StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.0,A=1.0) StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.5,A=1.0) StationaryLightOverlapColors=(R=1.0,G=0.9,B=0.9,A=1.0) LODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (LOD 0) LODColorationColors=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (LOD 1) LODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (etc...) LODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue LODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow LODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0) ; fuchsia (bright purple) LODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan LODColorationColors=(R=0.5,G=0.0,B=0.5,A=1.0) ; purple StreamingAccuracyColors=(R=1.0,G=0.0,B=0.0,A=1.0) StreamingAccuracyColors=(R=0.8,G=0.5,B=0.0,A=1.0) StreamingAccuracyColors=(R=0.7,G=0.7,B=0.7,A=1.0) StreamingAccuracyColors=(R=0.0,G=0.8,B=0.5,A=1.0) StreamingAccuracyColors=(R=0.0,G=1.0,B=0.0,A=1.0) HLODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (not part of HLOD) HLODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (part of HLOD but being drawn outside of it) HLODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (HLOD level 0) HLODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow (HLOD level 1, etc...) HLODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0) ; purple HLODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan HLODColorationColors=(R=0.5,G=0.5,B=0.5,A=1.0) ; grey GPUSkinCacheVisualizationExcludedColor=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (not use skin cache on sk mesh) GPUSkinCacheVisualizationIncludedColor=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (use skin cache on sk mesh) GPUSkinCacheVisualizationRecomputeTangentsColor=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (use recompute tangents on sk mesh) GPUSkinCacheVisualizationLowMemoryThresholdInMB=2.0 GPUSkinCacheVisualizationHighMemoryThresholdInMB=10.0 GPUSkinCacheVisualizationLowMemoryColor=(R=0.0,G=1.0,B=0.0,A=1.0) ; green GPUSkinCacheVisualizationMidMemoryColor=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow GPUSkinCacheVisualizationHighMemoryColor=(R=1.0,G=0.0,B=0.0,A=1.0) ; red GPUSkinCacheVisualizationRayTracingLODOffsetColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow (RT_LOD == Raster_LOD) GPUSkinCacheVisualizationRayTracingLODOffsetColors=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (RT_LOD == Raster_LOD + 1) GPUSkinCacheVisualizationRayTracingLODOffsetColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (RT_LOD == Raster_LOD + 2) GPUSkinCacheVisualizationRayTracingLODOffsetColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (RT_LOD >= Raster_LOD + 3) MaxPixelShaderAdditiveComplexityCount=2000 MaxES3PixelShaderAdditiveComplexityCount=800 bSubtitlesEnabled=True bSubtitlesForcedOff=false MaximumLoopIterationCount=1000000 bCanBlueprintsTickByDefault=true bOptimizeAnimBlueprintMemberVariableAccess=true CameraRotationThreshold=45.0 CameraTranslationThreshold=10000 PrimitiveProbablyVisibleTime=8.0 MaxOcclusionPixelsFraction=0.1 MinLightMapDensity=0.0 IdealLightMapDensity=0.2 MaxLightMapDensity=0.8 RenderLightMapDensityGrayscaleScale=1.0 RenderLightMapDensityColorScale=1.0 bRenderLightMapDensityGrayscale=false LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0) LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0) bPauseOnLossOfFocus=false MaxParticleResize=0 MaxParticleResizeWarn=0 NetClientTicksPerSecond=200 StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255)))) StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255)))) StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255)))) DisplayGamma=2.2 MinDesiredFrameRate=35.000000 NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver") NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver") NetErrorLogInterval=1.0 SerializationOutOfBoundsErrorMessage=NSLOCTEXT("","SerializationOutOfBoundsErrorMessage","Corrupt data found, please verify your installation.") SerializationOutOfBoundsErrorMessageCaption=NSLOCTEXT("","SerializationOutOfBoundsErrorMessageCaption","Serialization Error : Action Needed") bSmoothFrameRate=false SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=22),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=62)) bCheckForMultiplePawnsSpawnedInAFrame=false NumPawnsAllowedToBeSpawnedInAFrame=2 DefaultSelectedMaterialColor=(R=0.84,G=0.92,B=0.02,A=1.0) bEnableOnScreenDebugMessages=true DurationOfErrorsAndWarningsOnHUD=0 NearClipPlane=10.0 DefaultWorldPartitionHLODLayer=/Engine/Maps/Templates/HLODs/HLODLayer_Instanced.HLODLayer_Instanced ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/Cooperate") ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/Cooperate") [CoreRedirects] ClassRedirects=(OldName="AnimGraphNode_BlendSpace",NewName="/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer") ClassRedirects=(OldName="AnimNotify_PlayParticleEffect_C",NewName="/Script/Engine.AnimNotify_PlayParticleEffect",OverrideClassName="/Script/CoreUObject.Class") ClassRedirects=(OldName="AnimNotify_PlaySound_C",NewName="/Script/Engine.AnimNotify_PlaySound",OverrideClassName="/Script/CoreUObject.Class") ClassRedirects=(OldName="MovieSceneMaterialParameterSection",NewName="/Script/MovieSceneTracks.MovieSceneParameterSection") PackageRedirects=(OldName="/Engine/EngineAnimNotifies/AnimNotify_PlayParticleEffect",Removed=True) PackageRedirects=(OldName="/Engine/EngineAnimNotifies/AnimNotify_PlaySound",Removed=True) StructRedirects=(OldName="AnimNode_ApplyAdditive",NewName="/Script/AnimGraphRuntime.AnimNode_ApplyAdditive") StructRedirects=(OldName="AnimNode_BlendListBase",NewName="/Script/AnimGraphRuntime.AnimNode_BlendListBase") StructRedirects=(OldName="AnimNode_BlendListByBool",NewName="/Script/AnimGraphRuntime.AnimNode_BlendListByBool") StructRedirects=(OldName="AnimNode_BlendListByEnum",NewName="/Script/AnimGraphRuntime.AnimNode_BlendListByEnum") StructRedirects=(OldName="AnimNode_BlendListByInt",NewName="/Script/AnimGraphRuntime.AnimNode_BlendListByInt") StructRedirects=(OldName="AnimNode_BlendSpace",NewName="/Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer") StructRedirects=(OldName="AnimNode_BlendSpaceEvaluator",NewName="/Script/AnimGraphRuntime.AnimNode_BlendSpaceEvaluator") StructRedirects=(OldName="AnimNode_BlendSpacePlayer",NewName="/Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer") StructRedirects=(OldName="AnimNode_LayeredBoneBlend",NewName="/Script/AnimGraphRuntime.AnimNode_LayeredBoneBlend") StructRedirects=(OldName="AnimNode_MeshSpaceRefPose",NewName="/Script/AnimGraphRuntime.AnimNode_MeshSpaceRefPose") StructRedirects=(OldName="AnimNode_RefPose",NewName="/Script/AnimGraphRuntime.AnimNode_RefPose") StructRedirects=(OldName="AnimNode_RotateRootBone",NewName="/Script/AnimGraphRuntime.AnimNode_RotateRootBone") StructRedirects=(OldName="AnimNode_RotationOffsetBlendSpace",NewName="/Script/AnimGraphRuntime.AnimNode_RotationOffsetBlendSpace") StructRedirects=(OldName="AnimNode_SequenceEvaluator",NewName="/Script/AnimGraphRuntime.AnimNode_SequenceEvaluator") StructRedirects=(OldName="AnimNode_Slot",NewName="/Script/AnimGraphRuntime.AnimNode_Slot") StructRedirects=(OldName="FormatTextArgument",NewName="/Script/Engine.FormatArgumentData") FunctionRedirects=(OldName="ConvertTransformToRelative",NewName="/Script/Engine.KismetMathLibrary.MakeRelativeTransform") PropertyRedirects=(OldName="KismetMathLibrary.MakeRelativeTransform.LocalTransform",NewName="A") PropertyRedirects=(OldName="KismetMathLibrary.MakeRelativeTransform.WorldTransform",NewName="RelativeTo") PropertyRedirects=(OldName="KismetMathLibrary.MakeRelativeTransform.ParentTransform",NewName="A") PropertyRedirects=(OldName="KismetMathLibrary.MakeRelativeTransform.Transform",NewName="RelativeTo") PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_CopyMaterialInstanceParameters.SourceMaterialToCopyFrom",NewName="Source") PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialA",NewName="SourceA") PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialB",NewName="SourceB") PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialInstanceA",NewName="SourceA") PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialInstanceB",NewName="SourceB") PropertyRedirects=(OldName="AnimNode_Trail.TrailRelaxationCurve",NewName="AnimNode_Trail.TrailRelaxationSpeed") PropertyRedirects=(OldName="FormatArgumentData.TextValue",NewName="FormatArgumentData.ArgumentValue") PropertyRedirects=(OldName="LandscapeSplineMeshEntry.Offset",NewName="LandscapeSplineMeshEntry.CenterAdjust") PropertyRedirects=(OldName="MovieScenePossessable.ParentSpawnableGuid",NewName="MovieScenePossessable.ParentGuid") PropertyRedirects=(OldName="MultiLineEditableText.bAutoWrapText",NewName="MultiLineEditableText.AutoWrapText") PropertyRedirects=(OldName="MultiLineEditableTextBox.bAutoWrapText",NewName="MultiLineEditableTextBox.AutoWrapText") PropertyRedirects=(OldName="AnimNode_SequenceEvaluator.bShouldLoopWhenInSyncGroup",NewName="AnimNode_SequenceEvaluator.bShouldLoop") PropertyRedirects=(OldName="PoseSearchDatabase.Weights",NewName="PoseSearchDatabase.DefaultWeights") EnumRedirects=(OldName="EControllerHand",NewName="/Script/InputCore.EControllerHand") EnumRedirects=(OldName="AnimPhysConstraintType",NewName="/Script/AnimGraphRuntime.AnimPhysAngularConstraintType") EnumRedirects=(OldName="AnimPhysAxisType",NewName="/Script/AnimGraphRuntime.AnimPhysLinearConstraintType") EnumRedirects=(OldName="EEnvQueryParam",NewName="/Script/AIModule.EAIParamType") ClassRedirects=(OldName="CineCameraActor",NewName="/Script/CinematicCamera.CineCameraActor") ClassRedirects=(OldName="CineCameraComponent",NewName="/Script/CinematicCamera.CineCameraComponent") ClassRedirects=(OldName="MovieSceneShotSection",NewName="/Script/MovieSceneTracks.MovieSceneCameraCutSection") ClassRedirects=(OldName="MovieSceneShotTrack",NewName="/Script/MovieSceneTracks.MovieSceneCameraCutTrack") FunctionRedirects=(OldName="Actor.SetActorRotation",NewName="Actor.K2_SetActorRotation") FunctionRedirects=(OldName="KismetSystemLibrary.SetSupressViewportTransitionMessage",NewName="KismetSystemLibrary.SetSuppressViewportTransitionMessage") FunctionRedirects=(OldName="SteamVRFunctionLibrary.GetTrackingSpace",NewName="HeadMountedDisplayFunctionLibrary.GetTrackingOrigin") FunctionRedirects=(OldName="SteamVRFunctionLibrary.SetTrackingSpace",NewName="HeadMountedDisplayFunctionLibrary.SetTrackingOrigin") PropertyRedirects=(OldName="AudioEQEffect.HFFrequency",NewName="AudioEQEffect.FrequencyCenter2") PropertyRedirects=(OldName="AudioEQEffect.HFGain",NewName="AudioEQEffect.Gain2") PropertyRedirects=(OldName="AudioEQEffect.LFFrequency",NewName="AudioEQEffect.FrequencyCenter0") PropertyRedirects=(OldName="AudioEQEffect.LFGain",NewName="AudioEQEffect.Gain0") PropertyRedirects=(OldName="AudioEQEffect.MFBandwidth",NewName="AudioEQEffect.Bandwidth1") PropertyRedirects=(OldName="AudioEQEffect.MFCutoffFrequency",NewName="AudioEQEffect.FrequencyCenter1") PropertyRedirects=(OldName="AudioEQEffect.MFGain",NewName="AudioEQEffect.Gain1") PropertyRedirects=(OldName="BodyInstance.MassInKg",NewName="BodyInstance.MassInKgOverride") PropertyRedirects=(OldName="EnvQueryTest.SweetSpotValue",NewName="EnvQueryTest.ReferenceValue") PropertyRedirects=(OldName="EnvQueryTest.bDefineSweetSpot",NewName="EnvQueryTest.bDefineReferenceValue") PropertyRedirects=(OldName="MovieScene.ShotTrack",NewName="MovieScene.CameraCutTrack") PropertyRedirects=(OldName="MovieSceneShotSection.ShotNumber",NewName="MovieSceneShotSection.CameraCutNumber") ClassRedirects=(OldName="EdGraphPin",NewName="/Script/Engine.EdGraphPin_Deprecated") ClassRedirects=(OldName="HapticFeedbackEffect",NewName="/Script/Engine.HapticFeedbackEffect_Curve") ClassRedirects=(OldName="LandscapeProxy",NewName="/Script/Landscape.LandscapeStreamingProxy",InstanceOnly=True) StructRedirects=(OldName="HapticFeedbackDetails",NewName="/Script/Engine.HapticFeedbackDetails_Curve") StructRedirects=(OldName="AnimNode_SaveCachedPose",NewName="/Script/Engine.AnimNode_SaveCachedPose") FunctionRedirects=(OldName="SceneCaptureComponent2D.UpdateContent",NewName="SceneCaptureComponent2D.CaptureScene") FunctionRedirects=(OldName="SceneCaptureComponentCube.UpdateContent",NewName="SceneCaptureComponentCube.CaptureScene") PropertyRedirects=(OldName="Blueprint.PinWatches",NewName="Blueprint.DeprecatedPinWatches") PropertyRedirects=(OldName="Box2D.bIsValid",NewName="Box2D.IsValid") PropertyRedirects=(OldName="EdGraphNode.Pins",NewName="EdGraphNode.DeprecatedPins") PropertyRedirects=(OldName="PhysicsAsset.Profiles",NewName="PhysicsAsset.PhysicalAnimationProfiles") PropertyRedirects=(OldName="PrimitiveComponent.bReceiveCSMFromDynamicObjects",NewName="PrimitiveComponent.bReceiveCombinedCSMAndStaticShadowsFromStationaryLights") PropertyRedirects=(OldName="SplineComponent.bAlwaysRenderInEditor",NewName="SplineComponent.bDrawDebug") EnumRedirects=(OldName="ENoiseFunction",ValueChanges=(("NOISEFUNCTION_FastGradient","NOISEFUNCTION_GradientTex3D"), ("NOISEFUNCTION_Gradient","NOISEFUNCTION_ValueALU"), ("NOISEFUNCTION_Perlin","NOISEFUNCTION_GradientTex"), ("NOISEFUNCTION_Simplex","NOISEFUNCTION_SimplexTex")) ) EnumRedirects=(OldName="EPathFollowingResult",ValueChanges=(("EPathFollowingResult::Skipped","EPathFollowingResult::Skipped_DEPRECATED")) ) EnumRedirects=(OldName="EStereoLayerType",ValueChanges=(("EStereoLayerType::SLT_TorsoLocked","EStereoLayerType::SLT_TrackerLocked")) ) ClassRedirects=(OldName="AnimGraphNode_OrientationDriver",NewName="/Script/AnimGraph.AnimGraphNode_PoseDriver") ClassRedirects=(OldName="K2Node_AIMoveTo",NewName="/Script/AIGraph.K2Node_AIMoveTo") StructRedirects=(OldName="AnimNode_OrientationDriver",NewName="/Script/AnimGraphRuntime.AnimNode_PoseDriver") FunctionRedirects=(OldName="KismetMathLibrary.GetDirectionVector",NewName="GetDirectionUnitVector") PropertyRedirects=(OldName="SCS_Node.VariableName",NewName="SCS_Node.InternalVariableName") EnumRedirects=(OldName="ESuggestProjVelocityTraceOption",ValueChanges=(("OnlyTraceWhileAsceding","OnlyTraceWhileAscending")) ) ClassRedirects=(OldName="BackgroundBlurWidget",NewName="/Script/UMG.BackgroundBlur") ClassRedirects=(OldName="MovieSceneVisibilitySection",NewName="/Script/MovieScene.MovieSceneBoolSection") ClassRedirects=(OldName="SoundClassGraph",NewName="/Script/AudioEditor.SoundClassGraph") ClassRedirects=(OldName="SoundClassGraphNode",NewName="/Script/AudioEditor.SoundClassGraphNode") ClassRedirects=(OldName="SoundClassGraphSchema",NewName="/Script/AudioEditor.SoundClassGraphSchema") ClassRedirects=(OldName="SoundCueGraph",NewName="/Script/AudioEditor.SoundCueGraph") ClassRedirects=(OldName="SoundCueGraphNode",NewName="/Script/AudioEditor.SoundCueGraphNode") ClassRedirects=(OldName="SoundCueGraphNode_Base",NewName="/Script/AudioEditor.SoundCueGraphNode_Base") ClassRedirects=(OldName="SoundCueGraphNode_Root",NewName="/Script/AudioEditor.SoundCueGraphNode_Root") ClassRedirects=(OldName="SoundCueGraphSchema",NewName="/Script/AudioEditor.SoundCueGraphSchema") StructRedirects=(OldName="AnimationNode_TwoWayBlend",NewName="/Script/AnimGraphRuntime.AnimNode_TwoWayBlend") StructRedirects=(OldName="AttenuationSettings",NewName="/Script/Engine.SoundAttenuationSettings") StructRedirects=(OldName="LevelSequencePlaybackSettings",NewName="/Script/MovieScene.MovieSceneSequencePlaybackSettings") FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.DoGameplayTagsMatch",NewName="BlueprintGameplayTagLibrary.MatchesTag") FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.DoesContainerHaveTag",NewName="BlueprintGameplayTagLibrary.HasTag") FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.DoesContainerMatchAllTagsInContainer",NewName="BlueprintGameplayTagLibrary.HasAllTags") FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.DoesContainerMatchAnyTagsInContainer",NewName="BlueprintGameplayTagLibrary.HasAnyTags") PropertyRedirects=(OldName="BlueprintGameplayTagLibrary.IsGameplayTagValid.TagContainer",NewName="GameplayTag") FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.AddGameplayTagToContainer",NewName="BlueprintGameplayTagLibrary.AddGameplayTag") PropertyRedirects=(OldName="BlueprintGameplayTagLibrary.AddGameplayTag.InOutTagContainer",NewName="TagContainer") FunctionRedirects=(OldName="GameplayStatics.PredictProjectilePath",NewName="GameplayStatics.Blueprint_PredictProjectilePath_ByObjectType") FunctionRedirects=(OldName="KismetSystemLibrary.BoxOverlapActors_NEW",NewName="KismetSystemLibrary.BoxOverlapActors") FunctionRedirects=(OldName="KismetSystemLibrary.BoxOverlapComponents_NEW",NewName="KismetSystemLibrary.BoxOverlapComponents") FunctionRedirects=(OldName="KismetSystemLibrary.CapsuleOverlapActors_NEW",NewName="KismetSystemLibrary.CapsuleOverlapActors") FunctionRedirects=(OldName="KismetSystemLibrary.CapsuleOverlapComponents_NEW",NewName="KismetSystemLibrary.CapsuleOverlapComponents") FunctionRedirects=(OldName="KismetSystemLibrary.CapsuleTraceMulti_NEW",NewName="KismetSystemLibrary.CapsuleTraceMulti") FunctionRedirects=(OldName="KismetSystemLibrary.CapsuleTraceSingle_NEW",NewName="KismetSystemLibrary.CapsuleTraceSingle") FunctionRedirects=(OldName="KismetSystemLibrary.ComponentOverlapActors_NEW",NewName="KismetSystemLibrary.ComponentOverlapActors") FunctionRedirects=(OldName="KismetSystemLibrary.ComponentOverlapComponents_NEW",NewName="KismetSystemLibrary.ComponentOverlapComponents") FunctionRedirects=(OldName="KismetSystemLibrary.LineTraceMulti_NEW",NewName="KismetSystemLibrary.LineTraceMulti") FunctionRedirects=(OldName="KismetSystemLibrary.LineTraceSingle_NEW",NewName="KismetSystemLibrary.LineTraceSingle") FunctionRedirects=(OldName="KismetSystemLibrary.SphereOverlapActors_NEW",NewName="KismetSystemLibrary.SphereOverlapActors") FunctionRedirects=(OldName="KismetSystemLibrary.SphereOverlapComponents_NEW",NewName="KismetSystemLibrary.SphereOverlapComponents") FunctionRedirects=(OldName="KismetSystemLibrary.SphereTraceMulti_NEW",NewName="KismetSystemLibrary.SphereTraceMulti") FunctionRedirects=(OldName="KismetSystemLibrary.SphereTraceSingle_NEW",NewName="KismetSystemLibrary.SphereTraceSingle") PropertyRedirects=(OldName="MediaPlayer.Seek.InTime",NewName="Time") PropertyRedirects=(OldName="MediaPlayer.SetLooping.InLooping",NewName="Looping") EnumRedirects=(OldName="EFontLoadingPolicy",ValueChanges=(("EFontLoadingPolicy::PreLoad","EFontLoadingPolicy::LazyLoad")) ) EnumRedirects=(OldName="ESoundDistanceModel",NewName="/Script/Engine.EAttenuationDistanceModel",ValueChanges=(("ATTENUATION_Custom","EAttenuationDistanceModel::Custom"),("ATTENUATION_Inverse","EAttenuationDistanceModel::Inverse"),("ATTENUATION_Linear","EAttenuationDistanceModel::Linear"),("ATTENUATION_LogReverse","EAttenuationDistanceModel::LogReverse"),("ATTENUATION_Logarithmic","EAttenuationDistanceModel::Logarithmic"),("ATTENUATION_NaturalSound","EAttenuationDistanceModel::NaturalSound")) ) StructRedirects=(OldName="ClothingAssetData",NewName="/Script/Engine.ClothingAssetData_Legacy") StructRedirects=(OldName="ClothPhysicsProperties",NewName="/Script/Engine.ClothPhysicsProperties_Legacy") StructRedirects=(OldName="MovieSceneObjectBindingPtr",NewName="/Script/MovieScene.MovieSceneObjectBindingID") PropertyRedirects=(OldName="Box2D.IsValid",NewName="bIsValid") PropertyRedirects=(OldName="StaticMesh.bRequiresAreaWeightedSampling",NewName="StaticMesh.bSupportUniformlyDistributedSampling") PropertyRedirects=(OldName="FPostProcessSettings.BloomConvolutionPreFilter", NewName="FPostProcessSettings.BloomConvolutionPreFilter_DEPRECATED") PropertyRedirects=(OldName="FPostProcessSettings.bOverride_BloomConvolutionPreFilter", NewName="FPostProcessSettings.bOverride_BloomConvolutionPreFilter_DEPRECATED") ClassRedirects=(OldName="ARBlueprintFunctionLibrary", NewName="/Script/AugmentedReality.ARBlueprintLibrary") ClassRedirects=(OldName="HeadMountedDisplayFunctionLibrary",NewName="/Script/HeadMountedDisplay.HeadMountedDisplayFunctionLibrary") EnumRedirects=(OldName="EWidgetClipping",ValueChanges=(("EWidgetClipping::No","EWidgetClipping::Inherit"),("EWidgetClipping::Yes","EWidgetClipping::ClipToBounds"),("EWidgetClipping::YesWithoutIntersecting","EWidgetClipping::ClipToBoundsWithoutIntersecting"),("EWidgetClipping::YesAlways","EWidgetClipping::ClipToBoundsAlways")) ) EnumRedirects=(OldName="EOrientPositionSelector",NewName="/Script/HeadMountedDisplay.EOrientPositionSelector") EnumRedirects=(OldName="EHMDTrackingOrigin",NewName="/Script/HeadMountedDisplay.EHMDTrackingOrigin") EnumRedirects=(OldName="ESteamVRTrackingSpace",NewName="/Script/HeadMountedDisplay.EHMDTrackingOrigin") EnumRedirects=(OldName="EHMDWornState",NewName="/Script/HeadMountedDisplay.EHMDWornState") EnumRedirects=(OldName="ESocialScreenModes",NewName="/Script/HeadMountedDisplay.ESpectatorScreenMode",ValueChanges=(("SystemMirror","ESpectatorScreenMode::SingleEyeCroppedToFill"),("SeparateTest","ESpectatorScreenMode::Undistorted"),("SeparateTexture","ESpectatorScreenMode::Texture"),("SeparateSoftwareMirror","ESpectatorScreenMode::Undistorted")) ) FunctionRedirects=(OldName="SetSocialScreenMode",NewName="/Script/HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.SetSpectatorScreenMode") FunctionRedirects=(OldName="SetSocialScreenTexture",NewName="/Script/HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.SetSpectatorScreenTexture") PropertyRedirects=(OldName="Widget.ClipToBounds",NewName="Clipping") StructRedirects=(OldName="TargetReference",NewName="/Script/Engine.BoneSocketTarget") StructRedirects=(OldName="StringAssetReference",NewName="/Script/CoreUObject.SoftObjectPath") StructRedirects=(OldName="StringClassReference",NewName="/Script/CoreUObject.SoftClassPath") ClassRedirects=(OldName="AssetObjectProperty",NewName="/Script/CoreUObject.SoftObjectProperty") ClassRedirects=(OldName="AssetClassProperty",NewName="/Script/CoreUObject.SoftClassProperty") FunctionRedirects=(OldName="MakeStringAssetReference",NewName="/Script/Engine.KismetSystemLibrary.MakeSoftObjectPath") PropertyRedirects=(OldName="MakeSoftObjectPath.AssetLongPathname",NewName="PathString") FunctionRedirects=(OldName="SetAssetPropertyByName",NewName="/Script/Engine.KismetSystemLibrary.SetSoftObjectPropertyByName") FunctionRedirects=(OldName="SetAssetClassPropertyByName",NewName="/Script/Engine.KismetSystemLibrary.SetSoftClassPropertyByName") FunctionRedirects=(OldName="RandomUnitVectorInCone",NewName="/Script/Engine.KismetMathLibrary.RandomUnitVectorInConeInRadians") FunctionRedirects=(OldName="RandomUnitVectorInConeWithYawAndPitch",NewName="/Script/Engine.KismetMathLibrary.RandomUnitVectorInEllipticalConeInDegrees") PropertyRedirects=(OldName="KismetMathLibrary.RandomUnitVectorInConeInRadians.ConeHalfAngle",NewName="ConeHalfAngleInRadians") PropertyRedirects=(OldName="KismetMathLibrary.RandomPointInBoundingBox.Origin",NewName="Center") PropertyRedirects=(OldName="KismetMathLibrary.RandomPointInBoundingBox.BoxExtent",NewName="HalfSize") PropertyRedirects=(OldName="Widget.Visiblity",NewName="Widget.Visibility") PropertyRedirects=(OldName="WidgetBlueprintLibrary.SetInputMode_UIOnlyEx.Target",NewName="PlayerController") PropertyRedirects=(OldName="WidgetBlueprintLibrary.SetInputMode_GameAndUIEx.Target",NewName="PlayerController") PropertyRedirects=(OldName="WidgetBlueprintLibrary.SetInputMode_GameOnly.Target",NewName="PlayerController") PropertyRedirects=(OldName="FScalarParameterValue.ParameterName", NewName="FScalarParameterValue.ParameterName_DEPRECATED") PropertyRedirects=(OldName="FVectorParameterValue.ParameterName", NewName="FVectorParameterValue.ParameterName_DEPRECATED") PropertyRedirects=(OldName="FTextureParameterValue.ParameterName", NewName="FTextureParameterValue.ParameterName_DEPRECATED") PropertyRedirects=(OldName="FFontParameterValue.ParameterName", NewName="FFontParameterValue.ParameterName_DEPRECATED") ClassRedirects=(OldName="/Script/MovieSceneTracks.MovieSceneSubTrack",NewName="/Script/MovieScene.MovieSceneSubTrack") ClassRedirects=(OldName="/Script/MovieSceneTracks.MovieSceneSubSection",NewName="/Script/MovieScene.MovieSceneSubSection") FunctionRedirects=(OldName="InverseLerp",NewName="/Script/Engine.KismetMathLibrary.NormalizeToRange") PropertyRedirects=(OldName="NormalizeToRange.A",NewName="RangeMin") PropertyRedirects=(OldName="NormalizeToRange.B",NewName="RangeMax") ClassRedirects=(OldName="WebBrowserTexture",NewName="/Script/WebBrowserTexture.WebBrowserTexture") PropertyRedirects=(OldName="Widget.Opacity", NewName="Widget.RenderOpacity") FunctionRedirects=(OldName="Widget.GetOpacity", NewName="Widget.GetRenderOpacity") FunctionRedirects=(OldName="Widget.SetOpacity", NewName="Widget.SetRenderOpacity") EnumRedirects=(OldName="ENetDormancy",ValueChanges=(("DORN_MAX","DORM_MAX")) PackageRedirects=(OldName="/Script/EditorScriptingUtilitiesEditor", NewName="/Script/AssetScriptingUtilitiesEditor") PropertyRedirects=(OldName="PrimitiveComponent.GetOverlappingComponents.InOverlappingComponents",NewName="OutOverlappingComponents") ClassRedirects=(OldName="USkeletalMeshReductionSettings",NewName="/Script/Engine.SkeletalMeshLODSettings") PropertyRedirects=(OldName="SkeletalMeshLODGroupSettings.OptimizationSettings", NewName="ReductionSettings") PropertyRedirects=(OldName="SkeletalMeshLODSettings.Settings", NewName="LODGroups") FunctionRedirects=(OldName="/Script/HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.AddDeviceVisualizationComponent",NewName="/Script/HeadMountedDisplay.XRAssetFunctionLibrary.AddDeviceVisualizationComponentBlocking") FunctionRedirects=(OldName="/Script/HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.AddNamedDeviceVisualizationComponent",NewName="/Script/HeadMountedDisplay.XRAssetFunctionLibrary.AddNamedDeviceVisualizationComponentBlocking") EnumRedirects=(OldName="ESimulationSpace",ValueChanges=(("RootBoneSpace", "BaseBoneSpace"))) EnumRedirects=(OldName="EColorVisionDeficiency", NewName="/Script/SlateCore.EColorVisionDeficiency", ValueChanges=(("CVD_NormalVision", "NormalVision"), ("CVD_Deuteranomly", "NormalVision"), ("CVD_Deuteranopia", "Deuteranope"), ("CVD_Protanomly", "NormalVision"), ("CVD_Protanopia", "Protanope"), ("CVD_Tritanomaly", "NormalVision"), ("CVD_Tritanopia", "Tritanope"), ("CVD_Achromatopsia", "NormalVision")) ClassRedirects=(OldName="NavigationSystem",NewName="/Script/NavigationSystem.NavigationSystemV1") ClassRedirects=(OldName="NavMeshBoundsVolume",NewName="/Script/NavigationSystem.NavMeshBoundsVolume") ClassRedirects=(OldName="NavArea",NewName="/Script/NavigationSystem.NavArea") ClassRedirects=(OldName="NavAreaMeta",NewName="/Script/NavigationSystem.NavAreaMeta") ClassRedirects=(OldName="NavArea_Default",NewName="/Script/NavigationSystem.NavArea_Default") ClassRedirects=(OldName="NavArea_LowHeight",NewName="/Script/NavigationSystem.NavArea_LowHeight") ClassRedirects=(OldName="NavArea_Null",NewName="/Script/NavigationSystem.NavArea_Null") ClassRedirects=(OldName="NavArea_Obstacle",NewName="/Script/NavigationSystem.NavArea_Obstacle") ClassRedirects=(OldName="NavAreaMeta_SwitchByAgent",NewName="/Script/NavigationSystem.NavAreaMeta_SwitchByAgent") ClassRedirects=(OldName="NavigationQueryFilter",NewName="/Script/NavigationSystem.NavigationQueryFilter") ClassRedirects=(OldName="NavMeshRenderingComponent",NewName="/Script/NavigationSystem.NavMeshRenderingComponent") ClassRedirects=(OldName="RecastNavMesh",NewName="/Script/NavigationSystem.RecastNavMesh") ClassRedirects=(OldName="RecastNavMeshDataChunk",NewName="/Script/NavigationSystem.RecastNavMeshDataChunk") ClassRedirects=(OldName="AbstractNavData",NewName="/Script/NavigationSystem.AbstractNavData") ClassRedirects=(OldName="CrowdManagerBase",NewName="/Script/NavigationSystem.CrowdManagerBase") ClassRedirects=(OldName="NavCollision",NewName="/Script/NavigationSystem.NavCollision") ClassRedirects=(OldName="NavigationData",NewName="/Script/NavigationSystem.NavigationData") ClassRedirects=(OldName="NavigationInvokerComponent",NewName="/Script/NavigationSystem.NavigationInvokerComponent") ClassRedirects=(OldName="NavigationPath",NewName="/Script/NavigationSystem.NavigationPath") ClassRedirects=(OldName="NavigationTestingActor",NewName="/Script/NavigationSystem.NavigationTestingActor") ClassRedirects=(OldName="NavLinkComponent",NewName="/Script/NavigationSystem.NavLinkComponent") ClassRedirects=(OldName="NavLinkCustomComponent",NewName="/Script/NavigationSystem.NavLinkCustomComponent") ClassRedirects=(OldName="NavLinkRenderingComponent",NewName="/Script/NavigationSystem.NavLinkRenderingComponent") ClassRedirects=(OldName="NavLinkTrivial",NewName="/Script/NavigationSystem.NavLinkTrivial") ClassRedirects=(OldName="NavModifierComponent",NewName="/Script/NavigationSystem.NavModifierComponent") ClassRedirects=(OldName="NavModifierVolume",NewName="/Script/NavigationSystem.NavModifierVolume") ClassRedirects=(OldName="NavRelevantComponent",NewName="/Script/NavigationSystem.NavRelevantComponent") ClassRedirects=(OldName="RecastFilter_UseDefaultArea",NewName="/Script/NavigationSystem.RecastFilter_UseDefaultArea") ClassRedirects=(OldName="NavigationGraph",NewName="/Script/NavigationSystem.NavigationGraph") ClassRedirects=(OldName="NavigationGraphNode",NewName="/Script/NavigationSystem.NavigationGraphNode") ClassRedirects=(OldName="NavigationGraphNodeComponent",NewName="/Script/NavigationSystem.NavigationGraphNodeComponent") ClassRedirects=(OldName="NavigationPathGenerator",NewName="/Script/NavigationSystem.NavigationPathGenerator") ClassRedirects=(OldName="NavLinkCustomInterface",NewName="/Script/NavigationSystem.NavLinkCustomInterface") ClassRedirects=(OldName="NavLinkHostInterface",NewName="/Script/NavigationSystem.NavLinkHostInterface") ClassRedirects=(OldName="NavNodeInterface",NewName="/Script/NavigationSystem.NavNodeInterface") ClassRedirects=(OldName="NavLinkProxy",NewName="/Script/AIModule.NavLinkProxy") StructRedirects=(OldName="NavigationFilterArea",NewName="/Script/NavigationSystem.NavigationFilterArea") StructRedirects=(OldName="NavigationFilterFlags",NewName="/Script/NavigationSystem.NavigationFilterFlags") StructRedirects=(OldName="NavGraphEdge",NewName="/Script/NavigationSystem.NavGraphEdge") StructRedirects=(OldName="NavGraphNode",NewName="/Script/NavigationSystem.NavGraphNode") StructRedirects=(OldName="NavCollisionCylinder",NewName="/Script/NavigationSystem.NavCollisionCylinder") StructRedirects=(OldName="NavCollisionBox",NewName="/Script/NavigationSystem.NavCollisionBox") StructRedirects=(OldName="SupportedAreaData",NewName="/Script/NavigationSystem.SupportedAreaData") FunctionRedirects=(OldName="NavigationSystemV1.SimpleMoveToActor",NewName="AIBlueprintHelperLibrary.SimpleMoveToActor") FunctionRedirects=(OldName="NavigationSystemV1.SimpleMoveToLocation",NewName="AIBlueprintHelperLibrary.SimpleMoveToLocation") PropertyRedirects=(OldName="UserWidget.bCanEverTick", NewName="bHasScriptImplementedTick") PropertyRedirects=(OldName="UserWidget.bCanEverPaint", NewName="bHasScriptImplementedPaint") PropertyRedirects=(OldName="MovieScene.FrameResolution",NewName="TickResolution") PropertyRedirects=(OldName="MovieScene.PlayRate",NewName="DisplayRate") ClassRedirects=(OldName="/Script/MovieSceneCapture.AutomatedLevelSequenceCapture", NewName="/Script/MovieSceneTools.AutomatedLevelSequenceCapture") PackageRedirects=(OldName="/Script/AssetScriptingUtilitiesEditor", NewName="/Script/EditorScriptingUtilities") ClassRedirects=(OldName="/Script/AssetScriptingUtilities.StaticMeshUtilitiesLibrary", NewName="/Script/EditorScriptingUtilities.EditorStaticMeshLibrary") ClassRedirects=(OldName="/Script/AssetScriptingUtilities.SkeletalMeshUtilitiesLibrary", NewName="/Script/EditorScriptingUtilities.EditorSkeletalMeshLibrary") FunctionRedirects=(OldName="StaticMeshUtilitiesLibrary.GetLODScreenSizes",NewName="EditorStaticMeshLibrary.GetLodScreenSizes") ClassRedirects=(OldName="AppleARKitFaceMeshComponent",NewName="/Script/AppleARKitFaceSupport.AppleARKitFaceMeshComponent") StructRedirects=(OldName="FrameNumber",NewName="/Script/CoreUObject.FrameNumber") StructRedirects=(OldName="FrameRate",NewName="/Script/CoreUObject.FrameRate") StructRedirects=(OldName="FrameTime",NewName="/Script/CoreUObject.FrameTime") StructRedirects=(OldName="QualifiedFrameTime",NewName="/Script/CoreUObject.QualifiedFrameTime") StructRedirects=(OldName="Timecode",NewName="/Script/CoreUObject.Timecode") EnumRedirects=(OldName="EMeshComponentUpdateFlag",NewName="/Script/Engine.EVisibilityBasedAnimTickOption") PropertyRedirects=(OldName="SkinnedMeshComponent.MeshComponentUpdateFlag", NewName="VisibilityBasedAnimTickOption") ClassRedirects=(OldName="LevelStreamingKismet",NewName="/Script/Engine.LevelStreamingDynamic") PackageRedirects=(OldName="/Script/ImmediatePhysicsEditor", NewName="/Script/AnimGraph") PackageRedirects=(OldName="/Script/ImmediatePhysics", NewName="/Script/AnimGraphRuntime") ClassRedirects=(OldName="/Script/ImmediatePhysicsEditor.AnimGraphNode_RigidBody",NewName="/Script/AnimGraph.AnimGraphNode_RigidBody") ClassRedirects=(OldName="AnimGraphNode_Ragdoll",NewName="/Script/AnimGraph.AnimGraphNode_RigidBody") StructRedirects=(OldName="/Script/ImmediatePhysics.AnimNode_RigidBody",NewName="/Script/AnimGraphRuntime.AnimNode_RigidBody") StructRedirects=(OldName="AnimNode_Ragdoll",NewName="/Script/AnimGraphRuntime.AnimNode_RigidBody") EnumRedirects=(OldName="/Script/Engine.ESceneTextureId",ValueChanges=(("PPI_ShadingModel","PPI_ShadingModelColor"),("PPI_LightingModel","PPI_ShadingModelColor"))) ClassRedirects=(OldName="LevelSequenceDirectorBlueprint",NewName="/Script/LevelSequence.LegacyLevelSequenceDirectorBlueprint") ClassRedirects=(OldName="LevelSequenceDirectorGeneratedClass",NewName="/Script/Engine.BlueprintGeneratedClass") FunctionRedirects=(OldName="UserWidget.PlayAnimationTo",NewName="UserWidget.PlayAnimationTimeRange") FunctionRedirects=(OldName="UserWidget.PlayAnimationAtTime",NewName="UserWidget.PlayAnimation") FunctionRedirects=(OldName="AddChildWrapBox", NewName="AddChildToWrapBox") PropertyRedirects=(OldName="GameplayStatics.CreatePlayer.bSpawnPawn",NewName="bSpawnPlayerController") FunctionRedirects=(OldName="SkeletalMeshComponent.SetAnimInstanceClass",NewName="SkeletalMeshComponent.SetAnimClass") FunctionRedirects=(OldName="SkeletalMeshComponent.K2_SetAnimInstanceClass",NewName="SkeletalMeshComponent.SetAnimClass") ClassRedirects=(OldName="/Script/GeometryCollectionCore.GeometryCollection",NewName="/Script/GeometryCollectionEngine.GeometryCollection") ClassRedirects=(OldName="/Script/GeometryCollectionCore.GeometryCollectionCache",NewName="/Script/GeometryCollectionEngine.GeometryCollectionCache") FunctionRedirects=(OldName="Controller.OnPossess",NewName="Controller.ReceivePossess") FunctionRedirects=(OldName="Controller.OnUnPossess",NewName="Controller.ReceiveUnPossess") FunctionRedirects=(OldName="PlayerController.ClientPlayForceFeedback",NewName="PlayerController.K2_ClientPlayForceFeedback") FunctionRedirects=(OldName="EditorUtilityWidget.OnDefaultActionClicked",NewName="EditorUtilityWidget.Run") FunctionRedirects=(OldName="SkeletalMeshComponent.GetSubInstanceByName",NewName="KismetSystemLibrary.GetSubInstanceByTag") StructRedirects=(OldName="/Script/AnimGraphRuntime.AnimNode_Root",NewName="/Script/Engine.AnimNode_Root") FunctionRedirects=(OldName="Widget.SetRenderAngle", NewName="Widget.SetRenderTransformAngle") ClassRedirects=(OldName="/Script/CoreUObject.MulticastDelegateProperty",NewName="/Script/CoreUObject.MulticastInlineDelegateProperty") ClassRedirects=(OldName="EditorAutomationActor",NewName="/Script/Blutility.EditorUtilityActor") ClassRedirects=(OldName="EditorAutomationActorComponent",NewName="/Script/Blutility.EditorUtilityActorComponent") ClassRedirects=(OldName="EditorAutomationObject",NewName="/Script/Blutility.EditorUtilityObject") ClassRedirects=(OldName="LandscapeBlueprintCustomBrush",NewName="/Script/LandscapeEditorUtilities.LandscapeBlueprintBrush") PropertyRedirects=(OldName="LandscapeLayerBrush.BPCustomBrush",NewName="LandscapeLayerBrush.BlueprintBrush") PropertyRedirects=(OldName="StructVariableDescription.bDontEditoOnInstance",NewName="bDontEditOnInstance") PropertyRedirects=(OldName="KismetMathLibrary.DegAtan2.A",NewName="Y") PropertyRedirects=(OldName="KismetMathLibrary.DegAtan2.B",NewName="X") PropertyRedirects=(OldName="KismetMathLibrary.Atan2.A",NewName="Y") PropertyRedirects=(OldName="KismetMathLibrary.Atan2.B",NewName="X") FunctionRedirects=(OldName="NativeUserListEntry.IsListItemSelected", NewName="UserListEntryLibrary.IsListItemSelected") FunctionRedirects=(OldName="NativeUserListEntry.IsListItemExpanded", NewName="UserListEntryLibrary.IsListItemExpanded") FunctionRedirects=(OldName="NativeUserListEntry.GetOwningListView", NewName="UserListEntryLibrary.GetOwningListView") FunctionRedirects=(OldName="UserObjectListEntry.GetListItemObject", NewName="UserObjectListEntryLibrary.GetListItemObject") PropertyRedirects=(OldName="NavDataConfig.NavigationDataClassName", NewName="NavDataConfig.NavDataClass") FunctionRedirects=(OldName="Actor.GetComponentsByClass", NewName="Actor.K2_GetComponentsByClass") PackageRedirects=(OldName="/Script/ClothingSystemRuntime",NewName="/Script/ClothingSystemRuntimeNv") ClassRedirects=(OldName="/Script/ClothingSystemRuntime.ClothingSimulationFactoryNv",NewName="/Script/ClothingSystemRuntimeNv.ClothingSimulationFactoryNv") ClassRedirects=(OldName="/Script/ClothingSystemRuntime.ClothingSimulationInteractorNv",NewName="/Script/ClothingSystemRuntimeNv.ClothingSimulationInteractorNv") FunctionRedirects=(OldName="ClothingSystemRuntime.ClothingSimulationInteractorNv.SetAnimDriveSpringStiffness",NewName="ClothingSystemRuntimeNv.ClothingSimulationInteractorNv.SetAnimDriveSpringStiffness") FunctionRedirects=(OldName="ClothingSystemRuntime.ClothingSimulationInteractorNv.SetAnimDriveDamperStiffness",NewName="ClothingSystemRuntimeNv.ClothingSimulationInteractorNv.SetAnimDriveDamperStiffness") FunctionRedirects=(OldName="ClothingSystemRuntime.ClothingSimulationInteractorNv.EnableGravityOverride",NewName="ClothingSystemRuntimeNv.ClothingSimulationInteractorNv.EnableGravityOverride") FunctionRedirects=(OldName="ClothingSystemRuntime.ClothingSimulationInteractorNv.DisableGravityOverride",NewName="ClothingSystemRuntimeNv.ClothingSimulationInteractorNv.DisableGravityOverride") ClassRedirects=(OldName="ClothingAsset",NewName="/Script/ClothingSystemRuntimeCommon.ClothingAssetCommon") StructRedirects=(OldName="ClothLODData",NewName="/Script/ClothingSystemRuntimeCommon.ClothLODDataCommon") StructRedirects=(OldName="ClothConfig",NewName="/Script/ClothingSystemRuntimeCommon.ClothConfig_Legacy") StructRedirects=(OldName="ClothParameterMask_PhysMesh",NewName="/Script/ClothingSystemRuntimeCommon.ClothParameterMask_Legacy") StructRedirects=(OldName="ClothConstraintSetup",NewName="/Script/ClothingSystemRuntimeCommon.ClothConstraintSetup_Legacy") EnumRedirects=(OldName="EClothingWindMethod",NewName="/Script/ClothingSystemRuntimeCommon.EClothingWindMethod_Legacy") ClassRedirects=(OldName="/Script/ClothingSystemRuntimeNv.ClothingAssetNv",NewName="/Script/ClothingSystemRuntimeCommon.ClothingAssetCommon") ClassRedirects=(OldName="/Script/ClothingSystemRuntimeNv.ClothLODDataNv",NewName="/Script/ClothingSystemRuntimeCommon.ClothLODDataCommon_Legacy") EnumRedirects=(OldName="MaskTarget_PhysMesh",NewName="/Script/ClothingSystemRuntimeCommon.EWeightMapTargetCommon",ValueChanges=(("MaskTarget_PhysMesh::MaxDistance","EWeightMapTargetCommon::MaxDistance"),("MaskTarget_PhysMesh::BackstopDistance","EWeightMapTargetCommon::BackstopDistance"),("MaskTarget_PhysMesh::BackstopRadius","EWeightMapTargetCommon::BackstopRadius"),("MaskTarget_PhysMesh::AnimDriveMultiplier","EWeightMapTargetCommon::AnimDriveStiffness"))) ClassRedirects=(OldName="/Script/ClothingSystemRuntimeCommon.ClothLODDataCommon",NewName="/Script/ClothingSystemRuntimeCommon.ClothLODDataCommon_Legacy") ClassRedirects=(OldName="/Script/ClothingSystemRuntimeInterface.ClothPhysicalMeshDataBase",NewName="/Script/ClothingSystemRuntimeInterface.ClothPhysicalMeshDataBase_Legacy") ClassRedirects=(OldName="/Script/ClothingSystemRuntimeNv.ClothPhysicalMeshDataNv",NewName="/Script/ClothingSystemRuntimeNv.ClothPhysicalMeshDataNv_Legacy") EnumRedirects=(OldName="/Script/ClothingSystemRuntimeCommon.EWeightMapTargetCommon",ValueChanges=(("EWeightMapTargetCommon::AnimDriveMultiplier","EWeightMapTargetCommon::AnimDriveStiffness"))) EnumRedirects=(OldName="EChaosWeightMapTarget",ValueChanges=(("EChaosWeightMapTarget::AnimDriveMultiplier","EChaosWeightMapTarget::AnimDriveStiffness"))) FunctionRedirects=(OldName="SkeletalMeshComponent.GetSubInstanceByTag",NewName="SkeletalMeshComponent.GetLinkedAnimGraphInstanceByTag") FunctionRedirects=(OldName="SkeletalMeshComponent.GetSubInstancesByTag",NewName="SkeletalMeshComponent.GetLinkedAnimGraphInstancesByTag") PropertyRedirects=(OldName="SkeletalMeshComponent.GetLinkedAnimGraphInstancesByTag.OutSubInstances",NewName="OutLinkedInstances") FunctionRedirects=(OldName="SkeletalMeshComponent.SetSubInstanceClassByTag",NewName="SkeletalMeshComponent.LinkAnimGraphByTag") FunctionRedirects=(OldName="SkeletalMeshComponent.SetLayerOverlay",NewName="SkeletalMeshComponent.LinkAnimClassLayers") FunctionRedirects=(OldName="SkeletalMeshComponent.ClearLayerOverlay",NewName="SkeletalMeshComponent.UnlinkAnimClassLayers") FunctionRedirects=(OldName="SkeletalMeshComponent.GetLayerSubInstanceByGroup",NewName="SkeletalMeshComponent.GetLinkedAnimLayerInstanceByGroup") FunctionRedirects=(OldName="SkeletalMeshComponent.GetLayerSubInstanceByClass",NewName="SkeletalMeshComponent.GetLinkedAnimLayerInstanceByClass") FunctionRedirects=(OldName="AnimInstance.GetSubInstanceByTag",NewName="AnimInstance.GetLinkedAnimGraphInstanceByTag") FunctionRedirects=(OldName="AnimInstance.GetSubInstancesByTag",NewName="AnimInstance.GetLinkedAnimGraphInstancesByTag") PropertyRedirects=(OldName="AnimInstance.GetLinkedAnimGraphInstancesByTag.OutSubInstances",NewName="OutLinkedInstances") FunctionRedirects=(OldName="AnimInstance.SetSubInstanceClassByTag",NewName="AnimInstance.LinkAnimGraphByTag") FunctionRedirects=(OldName="AnimInstance.SetLayerOverlay",NewName="AnimInstance.LinkAnimClassLayers") FunctionRedirects=(OldName="AnimInstance.ClearLayerOverlay",NewName="AnimInstance.UnlinkAnimClassLayers") FunctionRedirects=(OldName="AnimInstance.GetLayerSubInstanceByGroup",NewName="AnimInstance.GetLinkedAnimLayerInstanceByGroup") FunctionRedirects=(OldName="AnimInstance.GetLayerSubInstanceByClass",NewName="AnimInstance.GetLinkedAnimLayerInstanceByClass") 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PropertyRedirects=(OldName="SkinnedMeshComponent.bUseBoundsFromMasterPoseComponent", NewName="bUseBoundsFromLeaderPoseComponent") PropertyRedirects=(OldName="SkinnedMeshComponent.bIgnoreMasterPoseComponentLOD", NewName="bIgnoreLeaderPoseComponentLOD") FunctionRedirects=(OldName="SkinnedMeshComponent.SetMasterPoseComponent", NewName="SetLeaderPoseComponent") PropertyRedirects=(OldName="SkinnedMeshComponent.SetLeaderPoseComponent.NewMasterBoneComponent",NewName="SkinnedMeshComponent.SetLeaderPoseComponent.NewLeaderBoneComponent") PropertyRedirects=(OldName="SkeletalMeshComponent.bPropagateCurvesToSlaves", NewName="bPropagateCurvesToFollowers") FunctionRedirects=(OldName="SkeletalMeshComponent.BindClothToMasterPoseComponent", NewName="BindClothToLeaderPoseComponent") FunctionRedirects=(OldName="SkeletalMeshComponent.UnbindClothFromMasterPoseComponent", NewName="UnbindClothFromLeaderPoseComponent") FunctionRedirects=(OldName="SkinnedMeshComponent.SetSkeletalMesh", NewName="SetSkinnedAssetAndUpdate") PropertyRedirects=(OldName="AGameplayAbilityWorldReticle.MasterPC", NewName="PrimaryPC") PropertyRedirects=(OldName="AGameplayAbilityTargetActor.MasterPC", NewName="PrimaryPC") ClassRedirects=(OldName="CameraShake",NewName="/Script/GameplayCameras.LegacyCameraShake") ClassRedirects=(OldName="MatineeCameraShake",NewName="/Script/GameplayCameras.LegacyCameraShake") ClassRedirects=(OldName="MatineeCameraShakePattern",NewName="/Script/GameplayCameras.LegacyCameraShakePattern") ClassRedirects=(OldName="MatineeCameraShakeFunctionLibrary", NewName="/Script/GameplayCameras.LegacyCameraShakeFunctionLibrary") FunctionRedirects=(OldName="LegacyCameraShake.StartMatineeCameraShake", NewName="LegacyCameraShake.StartLegacyCameraShake") FunctionRedirects=(OldName="LegacyCameraShake.StartMatineeCameraShakeFromSource", NewName="LegacyCameraShake.StartLegacyCameraShakeFromSource") FunctionRedirects=(OldName="LegacyCameraShakeFunctionLibrary.Conv_MatineeCameraShake", NewName="LegacyCameraShakeFunctionLibrary.Conv_LegacyCameraShake") PropertyRedirects=(OldName="AnimationSettings.BoneTimecodeCustomAttributeNameSettings",NewName="BoneTimecodeAnimationAttributeNameSettings") PropertyRedirects=(OldName="AnimationSettings.BoneCustomAttributesNames",NewName="BoneAnimationAttributesNames") PropertyRedirects=(OldName="AnimationSettings.BoneNamesWithCustomAttributes",NewName="BoneNamesWithAnimationAttributes") [CoreUObject.Metadata] MetadataRedirects=(OldKey="K2Protected", NewKey="BlueprintProtected") MetadataRedirects=(OldKey="K2UnsafeForConstructionScripts", NewKey="UnsafeDuringActorConstruction") MetadataRedirects=(OldKey="KismetType", NewKey="BlueprintType") MetadataRedirects=(OldKey="KismetInternalUseOnly", NewKey="BlueprintInternalUseOnly") MetadataRedirects=(OldKey="KismetSpawnableComponent", NewKey="BlueprintSpawnableComponent") MetadataRedirects=(OldKey="K2ExposeToSpawn", NewKey="ExposeOnSpawn") MetadataRedirects=(OldKey="K2Category", NewKey="Category") MetadataRedirects=(OldKey="KismetDeprecated", NewKey="DeprecatedFunction") MetadataRedirects=(OldKey="K2CompactNode", NewKey="CompactNodeTitle") MetadataRedirects=(OldKey="MenuCategory", NewKey="Category") MetadataRedirects=(OldKey="ArrayPointerParm", NewKey="TargetArrayParm") MetadataRedirects=(OldKey="FriendlyName", NewKey="DisplayName") [EnumRemap] [PlatformInterface] CloudStorageInterfaceClassName= InGameAdManagerClassName= [/Script/Engine.UserInterfaceSettings] UIScaleRule=ShortestSide UIScaleCurve=(EditorCurveData=(Keys=((Time=480,Value=0.444),(Time=720,Value=0.666),(Time=1080,Value=1.0),(Time=8640,Value=8.0))),ExternalCurve=None) bLoadWidgetsOnDedicatedServer=True bAllowHighDPIInGameMode=False [/Script/Engine.GameEngine] MaxDeltaTime=0 ServerFlushLogInterval=30 [Engine.StartupPackages] Package=/Engine/EngineMaterials/BlinkingCaret Package=/Engine/EngineMaterials/DefaultBokeh Package=/Engine/EngineMaterials/DefaultBloomKernel Package=/Engine/EngineMaterials/DefaultDeferredDecalMaterial Package=/Engine/EngineMaterials/DefaultDiffuse Package=/Engine/EngineMaterials/DefaultLightFunctionMaterial Package=/Engine/EngineMaterials/WorldGridMaterial Package=/Engine/EngineMaterials/DefaultMaterial Package=/Engine/EngineMaterials/DefaultNormal Package=/Engine/EngineMaterials/DefaultPhysicalMaterial Package=/Engine/EngineMaterials/DefaultWhiteGrid Package=/Engine/EngineMaterials/EditorBrushMaterial Package=/Engine/EngineMaterials/EmissiveMeshMaterial Package=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq Package=/Engine/EngineMaterials/Grid Package=/Engine/EngineMaterials/Grid_N Package=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial Package=/Engine/EngineMaterials/MiniFont Package=/Engine/EngineMaterials/PaperDiffuse Package=/Engine/EngineMaterials/PaperNormal Package=/Engine/EngineMaterials/PhysMat_Rubber Package=/Engine/EngineMaterials/PreintegratedSkinBRDF Package=/Engine/EngineMaterials/RemoveSurfaceMaterial Package=/Engine/EngineMaterials/WeightMapPlaceholderTexture Package=/Engine/EngineDebugMaterials/BoneWeightMaterial Package=/Engine/EngineDebugMaterials/DebugMeshMaterial Package=/Engine/EngineDebugMaterials/GeomMaterial Package=/Engine/EngineDebugMaterials/HeatmapGradient Package=/Engine/EngineDebugMaterials/LevelColorationLitMaterial Package=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial Package=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV Package=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial Package=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri Package=/Engine/EngineDebugMaterials/TangentColorMap Package=/Engine/EngineDebugMaterials/VertexColorMaterial Package=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor Package=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly Package=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly Package=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly Package=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly Package=/Engine/EngineDebugMaterials/WireframeMaterial Package=/Engine/EngineSounds/WhiteNoise Package=/Engine/EngineFonts/SmallFont Package=/Engine/EngineFonts/TinyFont Package=/Engine/EngineFonts/Roboto Package=/Engine/EngineFonts/RobotoTiny Package=/Engine/EngineMaterials/DefaultTextMaterialTranslucent Package=/Engine/EngineFonts/RobotoDistanceField [Core.Log] [Core.System] Paths=../../../Engine/Content Paths=%GAMEDIR%Content CutdownPaths=%GAMEDIR%CutdownPackages ZeroEngineVersionWarning=True UseStrictEngineVersioning=True CanStripEditorOnlyExportsAndImports=True CanSkipEditorReferencedPackagesWhenCooking=False CanUseUnversionedPropertySerialization=True TestUnversionedPropertySerializationWhenCooking=False DetailedCallstacksInNonMonolithicBuilds=True UseSeperateBulkDataFiles=False GameThreadHeartBeatStartSuspended=False GameThreadHeartBeatHitchDuration=-1.0 GameThreadHeartBeatStackWalk=false IgnoreInlineBulkDataReloadEnsures=False UsePackageTrailer=True HangDuration=0.0 AssetLogShowsDiskPath=True AssetLogShowsAbsolutePath=True TaskThreadStackSize=393216 PoolThreadStackSize=131072 DefaultThreadStackSize=1048576 [Core.System.Experimental] EnablePackageSidecarSaving=False AllowVirtualizationOptOut=False [Core.ContentVirtualization] SystemName=None LazyInit=False [Core.VirtualizationModule] EnablePayloadVirtualization=True EnableCacheAfterPull=True MinPayloadLength=0 BackendGraph=ContentVirtualizationBackendGraph_None VirtualizationProcessTag=#virtualized AllowSubmitIfVirtualizationFailed=false FilterMode=OptOut FilterEngineContent=True FilterEnginePluginContent=True FilterMapContent=True LazyInitConnections=False DisabledAsset=StaticMesh DisabledAsset=SoundWave [/Script/Virtualization.VirtualizationFilterSettings] [ContentVirtualizationBackendGraph_None] CacheStorageHierarchy=() PersistentStorageHierarchy=() [ContentVirtualizationBackendGraph_LocalCache] CacheStorageHierarchy=(Entry=LocalFileCache) PersistentStorageHierarchy=() LocalFileCache=(Type=FileSystem, Path="%GAMESAVEDDIR%VirtualizedPayloads/") [ContentVirtualizationBackendGraph_JupiterLocalHost] CacheStorageHierarchy=(Entry=LocalFileCache) PersistentStorageHierarchy=(JupiterCache) LocalFileCache=(Type=FileSystem, Path="%GAMESAVEDDIR%VirtualizedPayloads/") JupiterCache=(Type=Jupiter, Host="http://localhost", Namespace="ue.mirage", ChunkSize=524288) [/Script/Engine.StreamingSettings] s.MinBulkDataSizeForAsyncLoading=131072 s.AsyncLoadingThreadEnabled=True s.EventDrivenLoaderEnabled=True s.WarnIfTimeLimitExceeded=False s.TimeLimitExceededMultiplier=1.5 s.TimeLimitExceededMinTime=0.005 s.UseBackgroundLevelStreaming=True s.PriorityAsyncLoadingExtraTime=15.0 s.LevelStreamingActorsUpdateTimeLimit=5.0 s.PriorityLevelStreamingActorsUpdateExtraTime=5.0 s.LevelStreamingComponentsRegistrationGranularity=10 s.UnregisterComponentsTimeLimit=1.0 s.LevelStreamingComponentsUnregistrationGranularity=5 s.MaxPackageSummarySize=16384 s.FlushStreamingOnExit=True FixedBootOrder=/Script/Engine/Default__SoundBase FixedBootOrder=/Script/Engine/Default__MaterialInterface FixedBootOrder=/Script/Engine/Default__DeviceProfileManager [/Script/Engine.GarbageCollectionSettings] gc.MaxObjectsNotConsideredByGC=1 gc.SizeOfPermanentObjectPool=0 gc.FlushStreamingOnGC=0 gc.NumRetriesBeforeForcingGC=10 gc.AllowParallelGC=True gc.TimeBetweenPurgingPendingKillObjects=61.1 gc.MaxObjectsInEditor=25165824 gc.IncrementalBeginDestroyEnabled=True gc.CreateGCClusters=True gc.MinGCClusterSize=5 gc.AssetClustreringEnabled=False gc.ActorClusteringEnabled=False gc.BlueprintClusteringEnabled=False gc.UseDisregardForGCOnDedicatedServers=False gc.MultithreadedDestructionEnabled=True gc.VerifyGCObjectNames=True gc.VerifyUObjectsAreNotFGCObjects=False gc.PendingKillEnabled=True [Internationalization] LocalizationPaths=../../../Engine/Content/Localization/Engine CultureDisplayNameSubstitutes=Taiwan;Chinese Taipei CultureDisplayNameSubstitutes=ja;台湾;チャイニーズタイペイ CultureDisplayNameSubstitutes=台湾;中华台北 CultureDisplayNameSubstitutes=台灣;中華台北 CultureDisplayNameSubstitutes=대만;중화 타이베이 [Audio] UnfocusedVolumeMultiplier=0.0 UseAudioThread=true EnableAudioMixer=false DeferStartupPrecache=false AllWaveFormats=BINKA AllWaveFormats=ADPCM AllWaveFormats=PCM AllWaveFormats=OPUS AllWaveFormats=OGG FormatModuleHints=AudioFormatOPUS FormatModuleHints=AudioFormatOGG FormatModuleHints=AudioFormatADPCM FormatModuleHints=AudioFormatBINKA AudioInfoModules=BinkAudioDecoder FallbackFormat=BINKA PlatformFormat=OGG PlatformStreamingFormat=OGG AudioCaptureModuleName=AudioCaptureRtAudio AudioDeviceModuleName=XAudio2 AudioMixerModuleName=AudioMixerXAudio2 PlatformHeadroomDB=-3 UseAudioMixer=true [AudioChannelAzimuthMap] FrontLeft=330 FrontRight=30 FrontCenter=0 BackLeft=210 BackRight=150 FrontLeftOfCenter=15 FrontRightOfCenter=345 BackCenter=180 SideLeft=250 SideRight=110 [AudioDefaultChannelOrder] FrontLeft=0 FrontRight=1 FrontCenter=2 LowFrequency=3 SideLeft=4 SideRight=5 BackLeft=6 BackRight=7 [/Script/Engine.AudioSettings] DefaultSoundClassName=/Engine/EngineSounds/Master.Master DefaultMediaSoundClassName=/Engine/EngineSounds/Master.Master DefaultSoundSubmixName=/Engine/EngineSounds/MasterSubmix.MasterSubmix MasterSubmix=/Engine/EngineSounds/Submixes/MasterSubmixDefault.MasterSubmixDefault ReverbSubmix=/Engine/EngineSounds/Submixes/MasterReverbSubmixDefault.MasterReverbSubmixDefault EQSubmix=/Engine/EngineSounds/Submixes/MasterEQSubmixDefault.MasterEQSubmixDefault AmbisonicSubmix=/Engine/EngineSounds/Submixes/MasterAmbisonicSubmixDefault.MasterAmbisonicSubmixDefault LowPassFilterResonance=0.9 MaximumConcurrentStreams=2 DialogueFilenameFormat="{DialogueGuid}_{ContextId}" [/Script/Engine.SoundGroups] SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Default, bAlwaysDecompressOnLoad=false, DecompressedDuration=5) SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Effects, bAlwaysDecompressOnLoad=false, DecompressedDuration=5) SoundGroupProfiles=(SoundGroup=SOUNDGROUP_UI, bAlwaysDecompressOnLoad=false, DecompressedDuration=5) SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Music, bAlwaysDecompressOnLoad=false, DecompressedDuration=0) SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Voice, bAlwaysDecompressOnLoad=false, DecompressedDuration=0) [/Script/Engine.Player] ConfiguredInternetSpeed=100000 ConfiguredLanSpeed=100000 [/Script/Engine.NetDriver] ChannelDefinitions=(ChannelName=Control, ClassName=/Script/Engine.ControlChannel, StaticChannelIndex=0, bTickOnCreate=true, bServerOpen=false, bClientOpen=true, bInitialServer=false, bInitialClient=true) ChannelDefinitions=(ChannelName=Voice, ClassName=/Script/Engine.VoiceChannel, StaticChannelIndex=1, bTickOnCreate=true, bServerOpen=true, bClientOpen=true, bInitialServer=true, bInitialClient=true) ChannelDefinitions=(ChannelName=Actor, ClassName=/Script/Engine.ActorChannel, StaticChannelIndex=-1, bTickOnCreate=false, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false) [/Script/Engine.RendererSettings] VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale r.GPUCrashDebugging=false MaxSkinBones=(Default=65536,PerPlatform=(("Mobile", 256))) r.GenerateMeshDistanceFields=True r.DynamicGlobalIlluminationMethod=1 r.ReflectionMethod=1 r.Shadow.Virtual.Enable=1 r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True [/Script/OnlineSubsystemUtils.IpNetDriver] AllowPeerConnections=False AllowPeerVoice=False ConnectionTimeout=60.0 InitialConnectTimeout=60.0 RecentlyDisconnectedTrackingTime=120 TimeoutMultiplierForUnoptimizedBuilds=1 KeepAliveTime=0.2 MaxClientRate=100000 MaxInternetClientRate=100000 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=30 MaxNetTickRate=120 NetConnectionClassName=/Script/OnlineSubsystemUtils.IpConnection MaxPortCountToTry=512 ResolutionConnectionTimeout=20.0 [DDoSDetection] bDDoSDetection=false bDDoSAnalytics=false DDoSLogSpamLimit=64 HitchTimeQuotaMS=500 HitchFrameTolerance=3 DetectionSeverity=Burst DetectionSeverity=PersistentBurst DetectionSeverity=DDoS DetectionSeverity=ExpensiveDDoS DetectionSeverity=DebilitatingDDoS [DDoSDetection.Burst] bSendEscalateAnalytics=false EscalateQuotaPacketsPerSec=800 EscalateQuotaDisconnPacketsPerSec=3200 EscalateQuotaBadPacketsPerSec=400 [DDoSDetection.PersistentBurst] bSendEscalateAnalytics=false EscalateQuotaPacketsPerSec=1600 EscalateQuotaDisconnPacketsPerSec=3200 EscalateQuotaBadPacketsPerSec=800 EscalateTimeQuotaMSPerFrame=10 CooloffTime=10 [DDoSDetection.DDoS] bSendEscalateAnalytics=false EscalateTimeQuotaMSPerFrame=50 PacketLimitPerFrame=1000 PacketTimeLimitMSPerFrame=16 CooloffTime=10 [DDoSDetection.ExpensiveDDoS] bSendEscalateAnalytics=true EscalateTimeQuotaMSPerFrame=66 PacketLimitPerFrame=100 PacketTimeLimitMSPerFrame=2 CooloffTime=10 [DDoSDetection.DebilitatingDDoS] bSendEscalateAnalytics=true PacketLimitPerFrame=0 NetConnPacketTimeLimitMSPerFrame=100 CooloffTime=10 [GameNetDriver RPCDoSDetection] bRPCDoSDetection=false bRPCDoSAnalytics=false HitchTimeQuotaMS=1000 HitchSuspendDetectionTimeMS=1000 InitialConnectToleranceMS=2000 RPCBlockWhitelist=ServerMovePacked DetectionSeverity=Normal DetectionSeverity=Hitch DetectionSeverity=Burst DetectionSeverity=PersistentBurst DetectionSeverity=DoS DetectionSeverity=ExpensiveDoS DetectionSeverity=Kick [BeaconNetDriver RPCDoSDetection] bRPCDoSDetection=false bRPCDoSAnalytics=false HitchTimeQuotaMS=1000 HitchSuspendDetectionTimeMS=1000 InitialConnectToleranceMS=2000 DetectionSeverity=Normal DetectionSeverity=Hitch DetectionSeverity=Burst DetectionSeverity=PersistentBurst DetectionSeverity=DoS DetectionSeverity=ExpensiveDoS DetectionSeverity=Kick [RPCDoSDetection.Normal] EscalateQuotaRPCsPerFrame=256 EscalateTimeQuotaMSPerFrame=10 [RPCDoSDetection.Hitch] EscalateQuotaRPCsPerPeriod=512 EscalateTimeQuotaMSPerPeriod=50 EscalateQuotaTimePeriod=2 CooloffTime=5 AutoEscalateTime=10 [RPCDoSDetection.Burst] EscalateQuotaRPCsPerPeriod=1024 EscalateTimeQuotaMSPerPeriod=512 EscalateQuotaTimePeriod=8 CooloffTime=5 AutoEscalateTime=8 [RPCDoSDetection.PersistentBurst] bLogEscalate=true bSendEscalateAnalytics=true bTrackRecentRPCs=true EscalateQuotaRPCsPerPeriod=2048 EscalateTimeQuotaMSPerPeriod=1024 EscalateQuotaTimePeriod=8 EscalationCountTolerance=15 EscalationTimeToleranceMS=8000 CooloffTime=5 AutoEscalateTime=8 [RPCDoSDetection.DoS] bLogEscalate=true bSendEscalateAnalytics=true bTrackRecentRPCs=true EscalateQuotaRPCsPerPeriod=4096 EscalateTimeQuotaMSPerPeriod=2048 EscalateQuotaTimePeriod=8 EscalationCountTolerance=10 EscalationTimeToleranceMS=8000 RPCRepeatLimitPerPeriod=512 RPCRepeatLimitMSPerPeriod=1024 RPCRepeatLimitTimePeriod=4 CooloffTime=10 AutoEscalateTime=11 [RPCDoSDetection.ExpensiveDoS] bLogEscalate=true bSendEscalateAnalytics=true bTrackRecentRPCs=true EscalateQuotaRPCsPerPeriod=32768 EscalateTimeQuotaMSPerPeriod=8192 EscalateQuotaTimePeriod=16 EscalationCountTolerance=5 EscalationTimeToleranceMS=8000 RPCRepeatLimitPerPeriod=512 RPCRepeatLimitMSPerPeriod=1024 RPCRepeatLimitTimePeriod=4 CooloffTime=10 [RPCDoSDetection.Kick] bLogEscalate=true bSendEscalateAnalytics=true bKickPlayer=true [/Script/Engine.DemoNetDriver] NetConnectionClassName=/Script/Engine.DemoNetConnection DemoSpectatorClass=Engine.PlayerController SpawnPrioritySeconds=60.0 ChannelDefinitions=(ChannelName=Control, ClassName=/Script/Engine.ControlChannel, StaticChannelIndex=0, bTickOnCreate=true, bServerOpen=false, bClientOpen=true, bInitialServer=false, bInitialClient=true) ChannelDefinitions=(ChannelName=Actor, ClassName=/Script/Engine.ActorChannel, StaticChannelIndex=-1, bTickOnCreate=false, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false) [TextureStreaming] NeverStreamOutRenderAssets=False MinTextureResidentMipCount=7 PoolSize=160 MemoryMargin=5 MinFudgeFactor=1 LoadMapTimeLimit=20.0 LightmapStreamingFactor=0.2 ShadowmapStreamingFactor=0.2 MaxLightmapRadius=10000.0 AllowStreamingLightmaps=True UseDynamicStreaming=True BoostPlayerTextures=3.0 PoolSizeVRAMPercentage=70 [/Script/UnrealEd.EditorEngine] LocalPlayerClassName=/Script/Engine.LocalPlayer GameCommandLine=-log FOVAngle=90.000000 GodMode=True UseAxisIndicator=True HeightMapExportClassName=TerrainHeightMapExporterTextT3D bCustomCameraAlignEmitter=true CustomCameraAlignEmitterDistance=100.0 bDrawSocketsInGMode=false bSmoothFrameRate=false SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=5),UpperBound=(Type="ERangeBoundTypes::Inclusive",Value=120)) UseOldStyleMICEditorGroups=true InEditorGameURLOptions= [/Script/UnrealEd.UnrealEdEngine] AutoSaveIndex=0 TemplateMapInfos=(Thumbnail="/Engine/Maps/Templates/Thumbnails/OpenWorld.OpenWorld",Map="/Engine/Maps/Templates/OpenWorld",DisplayName="Open World",Category="OpenWorld") TemplateMapInfos=(Thumbnail="/Engine/Maps/Templates/Thumbnails/Basic.Basic",Map="/Engine/Maps/Templates/Template_Default",DisplayName="Basic") PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross_Mat PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_BoneSelectedMaterial PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_ElemSelectedMaterial PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhAT_JointLimitMaterial PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_NoCollisionMaterial PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_UnselectedMaterial PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TargetIcon PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick_Mat PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial_Ma PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Current PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_X PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Y PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Z PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetVertexColorMaterial PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/LevelGridMaterial PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAAGrid PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineBoxFiltered PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineIntegral PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/FloorPlaneMaterial PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/SkySphereMaterial PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCube PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCylinder PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorPlane PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSkySphere PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSphere PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bad PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bkgnd PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BkgndHi PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BSPVertex PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/MatInstActSprite PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SceneManager PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SmallFont PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Actor PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_TextRenderActorIcon PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Emitter PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ExpoHeightFog PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KBSJoint PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KHinge PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KPrismatic PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_LevelSequence PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_NavP PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Note PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Player PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_RadForce PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ReflActorIcon PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Thruster PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Trigger PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_VectorFieldVol PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/AI/S_NavLink PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectional PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectionalMove PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightError PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPoint PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPointMove PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpot PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpotMove PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/BlinkingCaret PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBokeh PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBloomKernel PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDeferredDecalMaterial PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDiffuse PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultLightFunctionMaterial PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultMaterial PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WorldGridMaterial PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultNormal PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultPhysicalMaterial PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultWhiteGrid PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/EditorBrushMaterial PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid_N PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshot PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotMask PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotCaptureRegion PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/MiniFont PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperDiffuse PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperNormal PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhysMat_Rubber PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PreintegratedSkinBRDF PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/RemoveSurfaceMaterial PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WeightMapPlaceholderTexture PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/SmallFont PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/TinyFont PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/Roboto PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/RobotoTiny PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/Black PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTexture PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTextureCube PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/M_StreamingPause PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/WhiteSquareTexture PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/GradientTexture0 [DevOptions.Shaders] bAllowCompilingThroughWorkers=True bAllowAsynchronousShaderCompiling=True NumUnusedShaderCompilingThreads=3 NumUnusedShaderCompilingThreadsDuringGame=4 ShaderCompilerCoreCountThreshold=12 PercentageUnusedShaderCompilingThreads=50 MaxShaderJobBatchSize=10 bPromptToRetryFailedShaderCompiles=False bLogJobCompletionTimes=False ProcessGameThreadTargetTime=.01 WorkerTimeToLive=20 BuildWorkerTimeToLive=1200 WorkerProcessPriority=-1 bUseVirtualCores=False bForceUseSCWMemoryPressureLimits=False bDoNotChunkPSOCache=True [ShaderCompiler] r.Shaders.Symbols=0 r.Shaders.GenerateSymbols=0 r.Shaders.WriteSymbols=0 r.Shaders.WriteSymbols.Zip=0 r.Shaders.SymbolPathOverride= r.Shaders.AllowUniqueSymbols=0 [ShaderCompiler_BuildMachine] r.Shaders.Symbols=0 r.Shaders.GenerateSymbols=0 r.Shaders.WriteSymbols=0 r.Shaders.WriteSymbols.Zip=0 r.Shaders.SymbolPathOverride= r.Shaders.AllowUniqueSymbols=0 [Rendering.AutoScreenPercentage] MinDisplayResolution=720 MinRenderingResolution=720 MidDisplayResolution=2160 MidRenderingResolution=1080 MaxDisplayResolution=4320 MaxRenderingResolution=1440 [LogFiles] PurgeLogsDays=5 MaxLogFilesOnDisk=10 LogTimes=True [Kismet] AllowDerivedBlueprints=true CompileDisplaysBinaryBackend=false CompileDisplaysAnimBlueprintBackend=false bTurnOffEditorConstructionScript=false bLogPrintStringSource=true PrintStringDuration=2.0 bUseLocalGraphVariables=false bPersistentUberGraphFrame=true bReinstanceOnlyWhenNecessary=true bChangeDefaultValueWithoutReinstancing=true bDisplaysLayout=false bOptimizeExecutionFlowStack=true bOptimizeAdjacentStates=true bEnableInheritableComponents=true bDeferDependencyLoads=true bForceDisableCookedDependencyDeferring=false bExecutionAfterReturn=false bCanSuppressAccessViolation=false bIgnoreCompileOnLoadErrorsOnBuildMachine=false bAllowNativeComponentClassOverrides=true bUseLegacyAnimBlueprintThreadSafetyChecks=true bThreadSafetyStrictPrivateMemberChecks=false [/Script/Engine.Blueprint] bRecompileOnLoad=true [/Script/Engine.LevelScriptBlueprint] bRecompileOnLoad=true [/Script/Engine.AnimBlueprint] bRecompileOnLoad=true [CustomStats] LD=Streaming fudge factor LD=FrameTime LD=Terrain Smooth Time LD=Terrain Render Time LD=Terrain Triangles LD=Static Mesh Tris LD=Skel Mesh Tris LD=Skel Verts CPU Skin LD=Skel Verts GPU Skin LD=30+ FPS LD=Total CPU rendering time LD=Total GPU rendering time LD=Occluded primitives LD=Projected shadows LD=Visible static mesh elements LD=Visible dynamic primitives LD=Texture Pool Size LD=Physical Memory Used LD=Virtual Memory Used LD=Audio Memory Used LD=Texture Memory Used LD=360 Texture Memory Used LD=Animation Memory LD=Navigation Memory LD=Vertex Lighting Memory LD=StaticMesh Vertex Memory LD=StaticMesh Index Memory LD=SkeletalMesh Vertex Memory LD=SkeletalMesh Index Memory MEMLEAN=Virtual Memory Used MEMLEAN=Audio Memory Used MEMLEAN=Animation Memory MEMLEAN=Vertex Lighting Memory MEMLEAN=StaticMesh Vertex Memory MEMLEAN=StaticMesh Index Memory MEMLEAN=SkeletalMesh Vertex Memory MEMLEAN=SkeletalMesh Index Memory MEMLEAN=VertexShader Memory MEMLEAN=PixelShader Memory MEMLEAN=Navigation Memory GameThread=Async Loading Time GameThread=Audio Update Time GameThread=FrameTime GameThread=HUD Time GameThread=Input Time GameThread=Kismet Time GameThread=Move Actor Time GameThread=RHI Game Tick GameThread=RedrawViewports GameThread=Script time GameThread=Tick Time GameThread=Update Components Time GameThread=World Tick Time GameThread=Async Work Wait GameThread=PerFrameCapture GameThread=DynamicLightEnvComp Tick Mobile=ES2 Draw Calls Mobile=ES2 Draw Calls (UP) Mobile=ES2 Triangles Drawn Mobile=ES2 Triangles Drawn (UP) Mobile=ES2 Program Count Mobile=ES2 Program Count (PP) Mobile=ES2 Program Changes Mobile=ES2 Uniform Updates (Bytes) Mobile=ES2 Base Texture Binds Mobile=ES2 Detail Texture Binds Mobile=ES2 Lightmap Texture Binds Mobile=ES2 Environment Texture Binds Mobile=ES2 Bump Offset Texture Binds Mobile=Frustum Culled primitives Mobile=Statically occluded primitives SplitScreen=Processed primitives SplitScreen=Mesh draw calls SplitScreen=Mesh Particles SplitScreen=Particle Draw Calls [MemReportCommands] Cmd=Mem FromReport Cmd=LogCountedInstances Cmd=obj list -resourcesizesort Cmd=rhi.DumpMemory Cmd=rhi.DumpResourceMemory Cmd=rhi.dumpresourcememory summary name=Lumen Cmd=rhi.dumpresourcememory summary name=Nanite Cmd=rhi.dumpresourcememory summary name=Shadow Cmd=rhi.dumpresourcememory summary name=DistanceFields Cmd=rhi.dumpresourcememory summary name=GPUScene Cmd=rhi.dumpresourcememory summary name=SkinCache Cmd=rhi.dumpresourcememory summary name=TangentsRHIBuffer Cmd=rhi.dumpresourcememory summary name=IndexBuffer Cmd=rhi.dumpresourcememory summary name=VertexBuffer Cmd=rhi.dumpresourcememory summary name=TexCoordRHIBuffer Cmd=rhi.dumpresourcememory summary name=None Cmd=rhi.dumpresourcememory summary Type=TextureCube Cmd=rhi.dumpresourcememory summary name=CaptureCube Cmd=rhi.dumpresourcememory summary name=MorphDeltasVB Cmd=rhi.dumpresourcememory summary name=VertexIndicesVB Cmd=rhi.dumpresourcememory summary name=VirtualTexture Cmd=rhi.dumpresourcememory summary name=VirtualPhysicalTexture Cmd=rhi.dumpresourcememory summary name=VolumetricFog Cmd=rhi.dumpresourcememory summary name=Hair Cmd=rhi.dumpresourcememory summary name=Subsurface Cmd=obj list class=SkeletalMesh -resourcesizesort Cmd=obj list class=StaticMesh -resourcesizesort Cmd=listtextures nonvt Cmd=listtextures uncompressed Cmd=LogOutStatLevels Cmd=ListSpawnedActors Cmd=wp.DumpDataLayers Cmd=wp.DumpStreamingSources [MemReportFullCommands] Cmd=DumpParticleMem Cmd=ConfigMem Cmd=r.DumpRenderTargetPoolMemory Cmd=ListTextures Cmd=ListParticleSystems -alphasort Cmd=obj list class=SoundWave -alphasort Cmd=obj list class=SkeletalMesh -alphasort Cmd=obj list class=StaticMesh -alphasort Cmd=obj list class=Level -alphasort Cmd=obj list class=StaticMeshComponent -alphasort [MemoryPools] FLightPrimitiveInteractionInitialBlockSize=512 [ProcessLimits] VirtualMemoryLimitInKB=0 [SystemSettings] con.DebugEarlyDefault=True con.DebugEarlyCheat=True con.DebugLateDefault=True con.DebugLateCheat=True LogNamedEventFilters=Frame * r.setres=1280x720 framepro.ScopeMinTimeMicroseconds=10 fx.NiagaraAllowRuntimeScalabilityChanges=1 QualityLevelMapping=high r.Occlusion.SingleRHIThreadStall=1 r.Shadow.DetectVertexShaderLayerAtRuntime=1 [SystemSettingsEditor] r.VSync=0 r.RHICmdBypass=0 [SystemSettingsSplitScreen2] [OnlineSubsystem] bHasVoiceEnabled=true VoiceNotificationDelta=0.33 MaxLocalTalkers=1 MaxRemoteTalkers=16 PollingIntervalInMs=20 bUseBuildIdOverride=false BuildIdOverride=0 AdditionalModulesToLoad=HTTP AdditionalModulesToLoad=XMPP LocalPlatformName=WIN [OnlineSubsystemSteam] bEnabled=false SteamDevAppId=0 GameServerQueryPort=27015 bInitServerOnClient=false bRelaunchInSteam=false GameVersion=1.0.0.0 bVACEnabled=1 bAllowP2PPacketRelay=true P2PConnectionTimeout=90 [/Script/OnlineSubsystemSteam.SteamNetDriver] NetConnectionClassName=/Script/OnlineSubsystemSteam.SteamNetConnection [/Script/SteamSockets.SteamSocketsNetDriver] NetConnectionClassName=/Script/SteamSockets.SteamSocketsNetConnection ConnectionTimeout=80.0 InitialConnectTimeout=120.0 NetServerMaxTickRate=30 MaxNetTickRate=120 KeepAliveTime=0.2 MaxClientRate=100000 MaxInternetClientRate=100000 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 [OnlineSubsystemAmazon] bEnabled=false [OnlineSubsystemGoogle] bEnabled=false [OnlineSubsystemGoogle.OnlineIdentityGoogle] LoginRedirectUrl="http://127.0.0.1" LoginDomains=.google.com RedirectPort=9001 [OnlineSubsystemFacebook] bEnabled=false APIVer=v2.12 [OnlineSubsystemFacebook.OnlineIdentityFacebook] LoginUrl="https://www.facebook.com/`ver/dialog/oauth" LoginRedirectUrl="https://www.facebook.com/connect/login_success.html" MeURL="https://graph.facebook.com/`ver/me?access_token=`token" LoginDomains=.facebook.com bUsePopup=false ProfileFields=locale ProfileFields=link ProfileFields=gender [OnlineSubsystemFacebook.OnlineSharingFacebook] PermissionsURL="https://graph.facebook.com/`ver/me/permissions?access_token=`token" [OnlineSubsystemFacebook.OnlineFriendsFacebook] FriendsUrl="https://graph.facebook.com/`ver/me/friends?fields=`fields&access_token=`token" FriendsFields=locale FriendsFields=link FriendsFields=gender [OnlineSubsystemSamsung] bEnabled=true [OnlineSubsystemSamsung.OnlinePurchaseSamsung] QueryReceiptsResumeFailDelaySeconds=2.0 CheckoutResumeFailDelaySeconds=2.0 bIncludeSamsungLocText=true [OnlineSubsystemApple] bEnabled=false [OnlineSubsystemNull] bEnabled=true bAutoLoginAtStartup=true bRequireLoginCredentials=false bAddUserNumToNullId=false bForceStableNullId=false bForceOfflineMode=false Achievement_0_Id=null-ach-0 Achievement_0_bIsHidden=false Achievement_0_Title=Achievement 0 Achievement_0_LockedDesc=Achieve achievement 0 Achievement_0_UnlockedDesc=Achievement 0 achieved Achievement_1_Id=null-ach-1 Achievement_1_bIsHidden=false Achievement_1_Title=Achievement 1 Achievement_1_LockedDesc=Achieve achievement 1 Achievement_1_UnlockedDesc=Achievement 1 achieved Achievement_2_Id=null-ach-2 Achievement_2_bIsHidden=false Achievement_2_Title=Achievement 2 Achievement_2_LockedDesc=Achieve achievement 2 Achievement_2_UnlockedDesc=Achievement 2 achieved Achievement_3_Id=null-ach-3 Achievement_3_bIsHidden=false Achievement_3_Title=Achievement 3 Achievement_3_LockedDesc=Achieve achievement 3 Achievement_3_UnlockedDesc=Achievement 3 achieved Achievement_4_Id=null-ach-4 Achievement_4_bIsHidden=false Achievement_4_Title=Achievement 4 Achievement_4_LockedDesc=Achieve achievement 4 Achievement_4_UnlockedDesc=Achievement 4 achieved Achievement_5_Id=null-ach-5 Achievement_5_bIsHidden=false Achievement_5_Title=Achievement 5 Achievement_5_LockedDesc=Achieve achievement 5 Achievement_5_UnlockedDesc=Achievement 5 achieved Achievement_6_Id=null-ach-6 Achievement_6_bIsHidden=false Achievement_6_Title=Achievement 6 Achievement_6_LockedDesc=Achieve achievement 6 Achievement_6_UnlockedDesc=Achievement 6 achieved Achievement_7_Id=null-ach-7 Achievement_7_bIsHidden=false Achievement_7_Title=Achievement 7 Achievement_7_LockedDesc=Achieve achievement 7 Achievement_7_UnlockedDesc=Achievement 7 achieved Achievement_8_Id=null-ach-8 Achievement_8_bIsHidden=false Achievement_8_Title=Achievement 8 Achievement_8_LockedDesc=Achieve achievement 8 Achievement_8_UnlockedDesc=Achievement 8 achieved Achievement_9_Id=null-ach-9 Achievement_9_bIsHidden=false Achievement_9_Title=Achievement 9 Achievement_9_LockedDesc=Achieve achievement 9 Achievement_9_UnlockedDesc=Achievement 9 achieved [/Script/OnlineSubsystemUtils.OnlineBeacon] BeaconConnectionInitialTimeout=5.0 BeaconConnectionTimeout=45.0 [/Script/OnlineSubsystemUtils.OnlineBeaconHost] ListenPort=15000 [/Script/OnlineSubsystemUtils.PartyBeaconHost] bLogoutOnSessionTimeout=true SessionTimeoutSecs=10 TravelSessionTimeoutSecs=45 [/Script/OnlineSubsystemUtils.SpectatorBeaconHost] bLogoutOnSessionTimeout=true SessionTimeoutSecs=10 TravelSessionTimeoutSecs=45 [/Script/Lobby.LobbyBeaconClient] BeaconConnectionInitialTimeout=90.0 BeaconConnectionTimeout=45.0 [OnlineServices.Lobbies] SchemaDescriptors=(Id="LobbyBase", CategoryIds=("Lobby", "LobbyMember")) SchemaCategoryDescriptors=(Id="Lobby", ServiceDescriptorId="Lobby") SchemaCategoryDescriptors=(Id="LobbyMember", ServiceDescriptorId="LobbyMember") SchemaCategoryAttributeDescriptors=(SchemaId="LobbyBase", CategoryId="Lobby", AttributeIds=("SchemaCompatibilityId")) SchemaCategoryAttributeDescriptors=(SchemaId="LobbyBase", CategoryId="LobbyMember") SchemaAttributeDescriptors=(Id="SchemaCompatibilityId", Type="Int64", Flags=("Public", "SchemaCompatibilityId")) [StaticMeshLODSettings] LevelArchitecture=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture")) SmallProp=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop")) LargeProp=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop")) Deco=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco")) Vista=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("VistaLOD","Vista")) Foliage=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("FoliageLOD","Foliage")) HighDetail=(NumLODs=6,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail")) [TextureTracking] [RuntimeAssetCache] BucketConfigs=(Name="DefaultBucket", Size=10000000) PathToRAC=RuntimeAssetCache [Zen] AutoLaunch=true [Zen.AutoLaunch] DataPath=%APPSETTINGSDIR%Zen/Data LocalDataCachePathEnvOverride=UE-LocalDataCachePath LocalDataCachePathEditorOverrideSetting=LocalDerivedDataCache ExtraArgs=--http asio --gc-cache-duration-seconds 2937600 --gc-interval-seconds 21600 [Zen.ConnectExisting] HostName=localhost Port=1337 [DerivedDataBackendGraph] Root=(Type=KeyLength, Length=120, Inner=AsyncPut) AsyncPut=(Type=AsyncPut, Inner=Hierarchy) Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Shared) Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, PromptIfMissing=true, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache, CommandLineOverride=LocalDataCachePath) Shared=(Type=FileSystem, UnusedFileAge=10, FoldersToClean=10, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") EnginePak=(Type=ReadPak, Filename="%ENGINEDIR%DerivedDataCache/DDC.ddp") [InstalledDerivedDataBackendGraph] Root=(Type=KeyLength, Length=120, Inner=AsyncPut) AsyncPut=(Type=AsyncPut, Inner=Hierarchy) Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=CompressedPak, Inner=EnginePak, Inner=EnterprisePak, Inner=Local, Inner=Shared) Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path="%ENGINEVERSIONAGNOSTICUSERDIR%DerivedDataCache", EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) Shared=(Type=FileSystem, UnusedFileAge=10, FoldersToClean=10, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") CompressedPak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true) EnterprisePak=(Type=ReadPak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true) [ZenOnlyDDC] Root=(Type=KeyLength, Length=120, Inner=AsyncPut) AsyncPut=(Type=AsyncPut, Inner=Zen) Zen=(Type=Zen, Namespace="ue4.ddc", StructuredNamespace="ue.ddc") [ZenDDC] Root=(Type=KeyLength, Length=120, Inner=AsyncPut) AsyncPut=(Type=AsyncPut, Inner=Hierarchy) Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=EnginePak, Inner=Zen, Inner=Shared) Zen=(Type=Zen, Namespace="ue4.ddc", StructuredNamespace="ue.ddc") Shared=(Type=FileSystem, UnusedFileAge=10, FoldersToClean=10, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") EnginePak=(Type=ReadPak, Filename="%ENGINEDIR%DerivedDataCache/DDC.ddp") [DerivedDataBackendGraph_Fill_Seattle] Root=(Type=KeyLength, Length=120, Inner=AsyncPut) AsyncPut=(Type=AsyncPut, Inner=Hierarchy) Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Seattle) Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) Seattle=(Type=FileSystem, UnusedFileAge=23, FoldersToClean=10, Path=?EpicSeaDDC, EnvPathOverride=UE-SharedDataCachePath_Seattle) Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") EnginePak=(Type=ReadPak, Filename="%ENGINEDIR%DerivedDataCache/DDC.ddp") [NoShared] Root=(Type=KeyLength, Length=120, Inner=AsyncPut) AsyncPut=(Type=AsyncPut, Inner=Hierarchy) Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=Local) Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") [Cold] Root=(Type=KeyLength, Length=120, Inner=AsyncPut) AsyncPut=(Type=AsyncPut, Inner=Hierarchy) Hierarchy=(Type=Hierarchical, Inner=Local) Local=(Type=FileSystem, Flush=true, PurgeTransient=true, UnusedFileAge=1, Path="%GAMEDIR%ColdDerivedDataCache") [Warm] Root=(Type=KeyLength, Length=120, Inner=AsyncPut) AsyncPut=(Type=AsyncPut, Inner=Hierarchy) Hierarchy=(Type=Hierarchical, Inner=Local) Local=(Type=FileSystem, Clean=true, PurgeTransient=true, UnusedFileAge=1, Path="%GAMEDIR%ColdDerivedDataCache") [CreatePak] Root=(Type=KeyLength, Length=120, Inner=AsyncPut) AsyncPut=(Type=AsyncPut, Inner=Hierarchy) Hierarchy=(Type=Hierarchical, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared) Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") [CreateInstalledProjectPak] Root=(Type=KeyLength, Length=120, Inner=AsyncPut) AsyncPut=(Type=AsyncPut, Inner=Hierarchy) Hierarchy=(Type=Hierarchical, Inner=EnginePak, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared) Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true) PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) [CreateInstalledEnginePak] Root=(Type=KeyLength, Length=120, Inner=AsyncPut) AsyncPut=(Type=AsyncPut, Inner=Hierarchy) Hierarchy=(Type=Hierarchical, Inner=PakWrite, Inner=Local, Inner=Shared) Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) PakWrite=(Type=WritePak, Filename="%ENGINEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) [CreateInstalledEnterprisePak] Root=(Type=KeyLength, Length=120, Inner=AsyncPut) AsyncPut=(Type=AsyncPut, Inner=Hierarchy) Hierarchy=(Type=Hierarchical, Inner=PakWrite, Inner=Local, Inner=Shared) Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) PakWrite=(Type=WritePak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true) [CreateProjectCache] Root=(Type=KeyLength, Length=120, Inner=AsyncPut) AsyncPut=(Type=AsyncPut, Inner=Hierarchy) Hierarchy=(Type=Hierarchical, Inner=Local, Inner=Project, Inner=Shared) Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) Project=(Type=FileSystem, Flush=true, PurgeTransient=true, UnusedFileAge=34, Path=%GAMEDIR%ProjectDerivedData) Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) [VirtualTextureChunkDDCCache] UnusedFileAge=34 MaxFileChecksPerSec=-1 ;no limit Path=%GAMEDIR%DerivedDataCache/VT [DDCCleanup] TimeToWaitAfterInit=120 MaxFileChecksPerSec=1000 [/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainXFOV [ContentComparisonReferenceTypes] Class=AnimSet Class=SkeletalMesh Class=SoundCue Class=StaticMesh Class=ParticleSystem Class=Texture2D [AssetRegistry] CookedTagsBlacklist=(Class=/Script/Engine.Blueprint,Tag=FiB) CookedTagsBlacklist=(Class=/Script/Engine.Blueprint,Tag=FiBData) CookedTagsBlacklist=(Class=*,Tag=AssetImportData) bUseAssetRegistryTagsWhitelistInsteadOfBlacklist=false CookedTagsWhitelist=(Class=/Script/Engine.Blueprint,Tag=ParentClass) CookedTagsWhitelist=(Class=/Script/Engine.Blueprint,Tag=GeneratedClass) CookedTagsWhitelist=(Class=/Script/Engine.Blueprint,Tag=GameplayCueName) CookedTagsWhitelist=(Class=*,Tag=AssetBundleData) CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetType) CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetName) CookedTagsWhitelist=(Class=/Script/Engine.World,Tag=Tests) CookedTagsWhitelist=(Class=/Script/Engine.World,Tag=TestNames) CookedTagsAsFName=PrimaryAssetType CookedTagsAsFName=PrimaryAssetName CookedTagsAsPathName=GeneratedClass CookedTagsAsPathName=ParentClass bSerializeAssetRegistry=true bSerializeDependencies=false bSerializeSearchableNameDependencies=false bSerializeManageDependencies=false bSerializePackageData=false bFilterAssetDataWithNoTags=false bFilterDependenciesWithNoTags=false bFilterSearchableNames=true [AutomationTesting] ImportTestPath=Content/EditorAutomation/ ImportTestPackagePath=/Engine/Content/EditorAutomation bForceSmokeTests=false [AutomationTesting.FbxImport] FbxImportTestPath=Content/FbxEditorAutomation/ FbxImportEditorTestPath=../../../Engine/Content/FbxEditorAutomation/ FbxImportTestPackagePath=/Engine/FbxEditorAutomationOut [AutomationTesting.Blueprint] TestAllBlueprints=false InstanceTestMaps=../../../Engine/Content/Maps/Automation/BlueprintInstanceTest.umap ReparentTest.ChildrenPackagePaths=/Game/ReparentingTestAssets/Children ReparentTest.ParentsPackagePaths=/Game/ReparentingTestAssets/Parents [/Script/Engine.AutomationTestSettings] EditorTestModules=StaticMeshEditor EditorTestModules=LandscapeEditor EditorTestModules=GameProjectGeneration EditorTestModules=Cascade TestLevelFolders=TestMaps MaterialEditorPromotionTest=(DefaultMaterialAsset=(FilePath="../../Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset"),DefaultDiffuseTexture=(FilePath="../../Content/EngineMaterials/DefaultDiffuse.uasset"),DefaultNormalTexture=(FilePath="../../Content/EngineMaterials/DefaultNormal.uasset")) [AutomationTesting.StaticMeshEditorTest] EditorViewButtons=Wireframe EditorViewButtons=Verts EditorViewButtons=Grid EditorViewButtons=Bounds EditorViewButtons=Collision EditorViewButtons=Show Pivot EditorViewButtons=Normals EditorViewButtons=Tangents EditorViewButtons=Binormals EditorViewButtons=UV EditorViewButtonsObject=EditorCylinder DefaultInteractiveFramerate=5 DefaultInteractiveFramerateWaitTime=600 DefaultInteractiveFramerateDuration=5 [/Script/NavigationSystem.NavigationSystemV1] bAutoCreateNavigationData=true bAddPlayersToGenerationSeeds=true [/Script/NavigationSystem.NavigationData] RuntimeGeneration=Static [/Script/NavigationSystem.RecastNavMesh] TileSetUpdateInterval=1.0 MaxTileGridWidth=256 MaxTileGridHeight=256 DefaultDrawDistance=5000.0 TileSizeUU=1000.f CellSize=19.f CellHeight=10.f AgentRadius=34.f AgentHeight=144.f AgentMaxHeight=160.f AgentMaxStepHeight=35.f AgentMaxSlope=44.f MinRegionArea=0.f MergeRegionSize=400.f bUseBetterOffsetsFromCorners=true [/Script/NavigationSystem.NavArea_Null] DrawColor=(R=38,G=38,B=38,A=64) [/Script/NavigationSystem.NavArea_Default] DrawColor=(R=140,G=255,B=0,A=164) [Trace.ChannelPresets] Rendering=gpu,cpu,frame,log,bookmark [RemoteConfiguration] Enabled=false ConfigPathPrefix=\\epicgames.net\root\Home ConfigPathSuffix=UECloud Timeout=1.0f IniToLoad=EditorPerProjectUserSettings IniToLoad=EditorKeyBindings [Engine.ErrorHandling] bPromptForRemoteDebugging=false bPromptForRemoteDebugOnEnsure=false [Niagara] EnableNiagara=false [/Script/Engine.Actor] DefaultUpdateOverlapsMethodDuringLevelStreaming=OnlyUpdateMovable [/Script/Engine.TriggerVolume] DefaultUpdateOverlapsMethodDuringLevelStreaming=AlwaysUpdate [/Script/Engine.CollisionProfile] Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False) Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False) Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False) Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False) Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False) Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False) Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False) Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False) Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False) Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False) Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False) Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False) Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False) Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False) Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False) Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) OldProfiles=(Name="BlockingVolume",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Visibility, Response=ECR_Ignore))) OldProfiles=(Name="InterpActor",CollisionEnabled=QueryOnly,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Pawn, Response=ECR_Ignore))) OldProfiles=(Name="StaticMeshComponent",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic) OldProfiles=(Name="SkeletalMeshActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName=PhysicsBody,CustomResponses=((Channel=Visibility, Response=ECR_Block))) OldProfiles=(Name="InvisibleActor", CollisionEnabled=QueryAndPhysics, ObjectTypeName=WorldDynamic, CustomResponses=((Channel=Visibility, Response=ECR_Ignore))) ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall") ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn") ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic") ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor") ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic") CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic") CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic") CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle") CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn") [Engine.BufferVisualizationMaterials] BaseColor=(Material="/Engine/BufferVisualization/BaseColor.BaseColor", Name=LOCTEXT("BaseColorMat", "Base Color")) CustomDepth=(Material="/Engine/BufferVisualization/CustomDepth.CustomDepth", Name=LOCTEXT("BaseCustomDepthMat", "Custom Depth")) CustomStencil=(Material="/Engine/BufferVisualization/CustomStencil.CustomStencil", Name=LOCTEXT("BaseCustomStencilMat", "Custom Stencil")) FinalImage=(Material="/Engine/BufferVisualization/FinalImage.FinalImage", Name=LOCTEXT("BaseFinalImageMat", "Final Image")) ShadingModel=(Material="/Engine/BufferVisualization/LightingModel.LightingModel", Name=LOCTEXT("BaseShadingModelMat", "Shading Model")) MaterialAO=(Material="/Engine/BufferVisualization/MaterialAO.MaterialAO", Name=LOCTEXT("BaseMaterialAOMat", "Material Ambient Occlusion")) Metallic=(Material="/Engine/BufferVisualization/Metallic.Metallic", Name=LOCTEXT("BaseMetallicMat", "Metallic")) Opacity=(Material="/Engine/BufferVisualization/Opacity.Opacity", Name=LOCTEXT("BaseOpacityMat", "Opacity")) Roughness=(Material="/Engine/BufferVisualization/Roughness.Roughness", Name=LOCTEXT("BaseRoughnessMat", "Roughness")) Anisotropy=(Material="/Engine/BufferVisualization/Anisotropy.Anisotropy", Name=LOCTEXT("BaseAnisotropyMat", "Anisotropy")) SceneColor=(Material="/Engine/BufferVisualization/SceneColor.SceneColor", Name=LOCTEXT("BaseSceneColorMat", "Scene Color")) SceneDepth=(Material="/Engine/BufferVisualization/SceneDepth.SceneDepth", Name=LOCTEXT("BaseSceneDepthMat", "Scene Depth")) SeparateTranslucencyRGB=(Material="/Engine/BufferVisualization/SeparateTranslucencyRGB.SeparateTranslucencyRGB", Name=LOCTEXT("BaseSeparateTranslucencyRGBMat", "Separate Translucency RGB")) SeparateTranslucencyA=(Material="/Engine/BufferVisualization/SeparateTranslucencyA.SeparateTranslucencyA", Name=LOCTEXT("BaseSeparateTranslucencyAMat", "Separate Translucency Alpha")) Specular=(Material="/Engine/BufferVisualization/Specular.Specular", Name=LOCTEXT("BaseSpecularMat", "Specular")) SubsurfaceColor=(Material="/Engine/BufferVisualization/SubsurfaceColor.SubsurfaceColor", Name=LOCTEXT("BaseSubsurfaceColorMat", "Subsurface Color")) WorldNormal=(Material="/Engine/BufferVisualization/WorldNormal.WorldNormal", Name=LOCTEXT("BaseWorldNormalMat", "World Normal")) WorldTangent=(Material="/Engine/BufferVisualization/WorldTangent.WorldTangent", Name=LOCTEXT("BaseWorldTangentMat", "World Tangent")) AmbientOcclusion=(Material="/Engine/BufferVisualization/AmbientOcclusion.AmbientOcclusion", Name=LOCTEXT("BaseAmbientOcclusionMat", "Ambient Occlusion")) CustomDepthWorldUnits=(Material="/Engine/BufferVisualization/CustomDepthWorldUnits.CustomDepthWorldUnits", Name=LOCTEXT("BaseCustomDepthWorldUnitsMat", "Custom Depth World Units")) SceneDepthWorldUnits=(Material="/Engine/BufferVisualization/SceneDepthWorldUnits.SceneDepthWorldUnits", Name=LOCTEXT("BaseSceneDepthWorldUnitsMat", "Scene Depth World Units")) Velocity=(Material="/Engine/BufferVisualization/Velocity.Velocity", Name=LOCTEXT("Velocity", "Velocity")) PreTonemapHDRColor=(Material="/Engine/BufferVisualization/PreTonemapHDRColor.PreTonemapHDRColor", Name=LOCTEXT("PreTonemapHDRColor", "Pre Tonemap HDR Color")) PostTonemapHDRColor=(Material="/Engine/BufferVisualization/PostTonemapHDRColor.PostTonemapHDRColor", Name=LOCTEXT("PostTonemapHDRColor", "Post Tonemap HDR Color")) [DeviceProfileManager] DeviceProfileSelectionModule=WindowsDeviceProfileSelector [SlateRenderer] TextureAtlasSize=1024 GrayscaleFontAtlasSize=1024 ColorFontAtlasSize=512 NumPreallocatedVertices=50000 [MobileSlateUI] bTouchFallbackToMouse=true [Pak] bDoUseOodleDespiteNoPluginCompression=true ExtensionsToNotUsePluginCompression=uplugin ExtensionsToNotUsePluginCompression=upluginmanifest ExtensionsToNotUsePluginCompression=uproject ExtensionsToNotUsePluginCompression=ini ExtensionsToNotUsePluginCompression=icu ExtensionsToNotUsePluginCompression=res FileNamesToNotUsePluginCompression=AssetRegistry.bin DirectoryIndexKeepFiles=*/Config/Tags/* DirectoryIndexKeepFiles=*/Content/Localization/* DirectoryIndexKeepFiles=*/Content/Internationalization/* DirectoryIndexKeepFiles=*/Content/Movies/* DirectoryIndexKeepFiles=*/Plugins/*.uplugin* DirectoryIndexKeepFiles=*/*.ini* DirectoryIndexKeepFiles=*/*.upipelinecache* DirectoryIndexKeepEmptyDirectories=*/Plugins/* DirectoryIndexKeepEmptyDirectories=*/PipelineCaches/* IndexValidationIgnore=*/Saved/Logs/* [/Script/GameplayDebugger.GameplayDebuggingReplicator] MaxEQSQueries=5 DebugComponentClassName=/Script/GameplayDebugger.GameplayDebuggingComponent DebugComponentHUDClassName=/Script/GameplayDebugger.GameplayDebuggingHUDComponent DebugComponentControllerClassName=/Script/GameplayDebugger.GameplayDebuggingControllerComponent [/Script/GameplayDebugger.GameplayDebuggingHUDComponent] MenuStartX=10.0 MenuStartY=10.0 DebugInfoStartX=20.0 DebugInfoStartY=60.0 [/Script/IOSRuntimeSettings.IOSRuntimeSettings] bEnableGameCenterSupport=False bSupportsPortraitOrientation=False bSupportsITunesFileSharing=False bSupportsUpsideDownOrientation=False bSupportsLandscapeLeftOrientation=True bSupportsLandscapeRightOrientation=True PreferredLandscapeOrientation=LandscapeLeft bSupportsMetal=True bSupportsMetalMRT=False bShipForBitcode=True bGameSupportsMultipleActiveControllers=False bAllowRemoteRotation=True bUseAbsoluteDpadValues=False bAllowControllers=True bBuildAsFramework=False bGenerateFrameworkWrapperProject=True bGeneratedSYMFile=False bDisableHTTPS=false bUseRSync=True BundleDisplayName=[PROJECT_NAME] BundleName=[PROJECT_NAME] BundleIdentifier=com.YourCompany.[PROJECT_NAME] DevCodeSigningIdentity=iPhone Developer:;Apple Development: DistroCodeSigningIdentity=iPhone Distribution:;Apple Distribution: VersionInfo=1.0 FrameRateLock=PUFRL_30 bEnableDynamicMaxFPS=False MinimumiOSVersion=IOS_15 bSupportsIPad=True bSupportsIPhone=True AdditionalPlistData= RemoteServerName= RemoteServerOverrideBuildPath= RSyncUsername= SSHPrivateKeyOverridePath= bEnableRemoteNotificationsSupport=False bEnableCloudKitSupport=False bRunAsCurrentUser=False IOSCloudKitSyncStrategy=None bGenerateCrashReportSymbols=false bAutomaticSigning=false UseFastIntrinsics=False ForceFloats=True EnableMathOptimisations=True MetalLanguageVersion=0 bDisableMotionData=False bEnableAdvertisingIdentifier=True [XcodeConfiguration] bUseModernXcode=false bUseModernCodeSigning=true ModernSigningTeam= ModernBundleIdentifier=com.YourCompany.[PROJECT_NAME] [/Script/AndroidRuntimeSettings.AndroidRuntimeSettings] SDKAPILevelOverride= NDKAPILevelOverride= BuildToolsOverride= bEnableGooglePlaySupport=false bSupportAdMob=true bBuildForArm64=true bBuildForX8664=false bBuildForES31=true bSupportsVulkan=true bSupportsVulkanSM5=false bDetectVulkanByDefault=true bSplitIntoSeparateApks=false bPackageDataInsideApk=false bUseExternalFilesDir=false bPublicLogFiles=true bCreateAllPlatformsInstall=false Orientation=SensorLandscape InstallLocation=InternalOnly DepthBufferPreference=Default PackageName=com.YourCompany.[PROJECT] StoreVersion=1 StoreVersionOffsetArmV7=0 StoreVersionOffsetArm64=0 StoreVersionOffsetX86=0 StoreVersionOffsetX8664=0 VersionDisplayName=1.0 MinSDKVersion=26 TargetSDKVersion=28 bEnableLint=false bShowLaunchImage=true bValidateTextureFormats=true bMultiTargetFormat_ETC2=true bMultiTargetFormat_DXT=true bMultiTargetFormat_ASTC=true TextureFormatPriority_ETC2=0.2 TextureFormatPriority_DXT=0.6 TextureFormatPriority_ASTC=0.9 bEnableNewKeyboard=True bAndroidVoiceEnabled=false bBuildWithHiddenSymbolVisibility=True bSaveSymbols=false bAllowControllers=True bAllowIMU=False bUseDisplayCutout=False bEnableSnapshots=False bRestoreNotificationsOnReboot=False bEnableBundle=False bEnableUniversalAPK=True bBundleABISplit=True bBundleLanguageSplit=True bBundleDensitySplit=True bFullScreen=True bStripShaderReflection=True bForceSmallOBBFiles=False bAllowLargeOBBFiles=False bAllowPatchOBBFile=False bAllowOverflowOBBFiles=False bExtractNativeLibs=true bEnableDomStorage=False bSkipLibCpp=False bDisableLibCppSharedDependencyValidation=False bDisableFunctionDataSections=False bEnableAdvancedBinaryCompression=False bDisableStackProtector=False [/Script/AndroidPlatformEditor.AndroidSDKSettings] SDKAPILevel=latest NDKAPILevel=android-26 [/Script/UnrealEd.CookerSettings] DefaultPVRTCQuality=1 DefaultASTCQualityBySpeed=1 DefaultASTCQualityBySize=3 ClassesExcludedOnDedicatedServer=WidgetBlueprint ClassesExcludedOnDedicatedServer=GroupActor ClassesExcludedOnDedicatedServer=MetaData ClassesExcludedOnDedicatedServer=ObjectRedirector ClassesExcludedOnDedicatedServer=NavMeshRenderingComponent ClassesExcludedOnDedicatedServer=ReflectionCaptureComponent ClassesExcludedOnDedicatedServer=TextRenderComponent ClassesExcludedOnDedicatedServer=Font ClassesExcludedOnDedicatedServer=InterpCurveEdSetup ClassesExcludedOnDedicatedServer=MaterialExpression ClassesExcludedOnDedicatedServer=NiagaraEmitter ClassesExcludedOnDedicatedServer=NiagaraScript ClassesExcludedOnDedicatedServer=ParticleEmitter ClassesExcludedOnDedicatedServer=ParticleLODLevel ClassesExcludedOnDedicatedServer=ParticleModule ClassesExcludedOnDedicatedServer=SubUVAnimation ClassesExcludedOnDedicatedServer=SoundNode ClassesExcludedOnDedicatedServer=GameplayEffectUIData ClassesExcludedOnDedicatedClient=WidgetBlueprint ClassesExcludedOnDedicatedClient=GroupActor ClassesExcludedOnDedicatedClient=MetaData ClassesExcludedOnDedicatedClient=ObjectRedirector ClassesExcludedOnDedicatedClient=InterpCurveEdSetup VersionedIntRValues=r.AllowStaticLighting VersionedIntRValues=r.GBuffer VersionedIntRValues=r.VelocityOutputPass VersionedIntRValues=r.SelectiveBasePassOutputs VersionedIntRValues=r.DBuffer VersionedIntRValues=r.Shaders.Symbols VersionedIntRValues=r.Shaders.GenerateSymbols VersionedIntRValues=r.Shaders.WriteSymbols VersionedIntRValues=r.Shaders.AllowUniqueSymbols VersionedIntRValues=r.Shaders.ExtraData VersionedIntRValues=r.Shaders.Optimize VersionedIntRValues=r.CompileShadersForDevelopment VersionedIntRValues=r.MobileHDR VersionedIntRValues=r.UsePreExposure [/Script/UnrealEd.ChunkDependencyInfo] [/Script/Engine.PhysicsSettings] DefaultGravityZ=-980.0 bEnable2DPhysics=false [/Script/WindowsTargetPlatform.WindowsTargetSettings] bEnableDistanceFields=true bEnableRayTracing=true bTarget32Bit=false DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 D3D12TargetedShaderFormats=PCD3D_SM6 D3D11TargetedShaderFormats=PCD3D_SM5 Compiler=Default AudioSampleRate=48000 AudioCallbackBufferFrameSize=1024 AudioNumBuffersToEnqueue=1 AudioMaxChannels=0 AudioNumSourceWorkers=4 SpatializationPlugin= SourceDataOverridePlugin= ReverbPlugin= OcclusionPlugin= CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0) CacheSizeKB=65536 MaxChunkSizeOverrideKB=0 bResampleForDevice=False MaxSampleRate=48000.000000 HighSampleRate=32000.000000 MedSampleRate=24000.000000 LowSampleRate=12000.000000 MinSampleRate=8000.000000 CompressionQualityModifier=1.000000 AutoStreamingThreshold=0.000000 SoundCueCookQualityIndex=-1 [/Script/LinuxTargetPlatform.LinuxTargetSettings] TargetedRHIs=SF_VULKAN_SM5 bEnableRayTracing=true [/Script/MacTargetPlatform.MacTargetSettings] MetalLanguageVersion=0 TargetedRHIs=SF_METAL_SM5 UseFastIntrinsics=False EnableMathOptimisations=True TargetArchitecture=MacTargetArchitectureUniversal EditorTargetArchitecture=MacTargetArchitectureUniversal [HMDPluginPriority] OculusHMD=40 SteamVR=30 OpenXRHMD=20 [/Script/OculusHMD.OculusHMDRuntimeSettings] XrApi=NativeOpenXR [/Script/Engine.AISystemBase] AISystemModuleName=AIModule AISystemClassName=/Script/AIModule.AISystem [/Script/AIModule.AISystem] PerceptionSystemClassName=/Script/AIModule.AIPerceptionSystem [AutomationController.History] bTrackHistory=false NumberOfHistoryItemsTracked=5 [VisualLogger] FrameCacheLenght=1.0f ;in seconds, to batch log data between file serializations UseCompression=false ;works only with binary files [GameplayDebuggerSettings] OverHead=True Basic=True BehaviorTree=False EQS=False EnableEQSOnHUD=true Perception=False GameView1=False GameView2=False GameView3=False GameView4=False GameView5=False NameForGameView1=GameView1 NameForGameView2=GameView2 NameForGameView3=GameView3 NameForGameView4=GameView4 NameForGameView5=GameView5 [Browser] bForceMessageLoop=true [PacketSimulationProfile.Off] PktLoss=0 PktIncomingLoss=0 PktLagMin=0 PktLagMax=0 PktIncomingLagMin=0 PktIncomingLagMax=0 [PacketSimulationProfile.Average] PktLoss=1 PktIncomingLoss=1 PktLagMin=30 PktLagMax=60 PktIncomingLagMin=30 PktIncomingLagMax=60 [PacketSimulationProfile.Bad] PktLoss=5 PktIncomingLoss=5 PktLagMin=100 PktLagMax=200 PktIncomingLagMin=100 PktIncomingLagMax=200 [/Script/Engine.NetworkSettings] NetworkEmulationProfiles=(ProfileName="Average",ToolTip="Simulates average internet conditions") NetworkEmulationProfiles=(ProfileName="Bad",ToolTip="Simulates laggy internet conditions") [PacketHandlerComponents] [/Script/GameplayDebugger.GameplayDebuggingControllerComponent] CategoryZeroBind=(Key=NumPadZero,bShift=False,bCtrl=False,bAlt=False,bCmd=False) CategoryOneBind=(Key=NumPadOne,bShift=False,bCtrl=False,bAlt=False,bCmd=False) CategoryTwoBind=(Key=NumPadTwo,bShift=False,bCtrl=False,bAlt=False,bCmd=False) CategoryThreeBind=(Key=NumPadThree,bShift=False,bCtrl=False,bAlt=False,bCmd=False) CategoryFourBind=(Key=NumPadFour,bShift=False,bCtrl=False,bAlt=False,bCmd=False) CategoryFiveBind=(Key=NumPadFive,bShift=False,bCtrl=False,bAlt=False,bCmd=False) CategorySixBind=(Key=NumPadSix,bShift=False,bCtrl=False,bAlt=False,bCmd=False) CategorySevenBind=(Key=NumPadSeven,bShift=False,bCtrl=False,bAlt=False,bCmd=False) CategoryEightBind=(Key=NumPadEight,bShift=False,bCtrl=False,bAlt=False,bCmd=False) CategoryNineBind=(Key=NumPadNine,bShift=False,bCtrl=False,bAlt=False,bCmd=False) CycleDetailsViewBind=(Key=Add,bShift=False,bCtrl=False,bAlt=False,bCmd=False) DebugCameraBind=(Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False) OnScreenDebugMessagesBind=(Key=Tab,bShift=False,bCtrl=True,bAlt=False,bCmd=False) GameHUDBind=(Key=Tilde,bShift=False,bCtrl=True,bAlt=False,bCmd=False) [/Script/Engine.SkeletalMeshLODSettings] LODGroups=(ScreenSize=(Default=1.0,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.5)) LODGroups=(ScreenSize=(Default=.3,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.25)) LODGroups=(ScreenSize=(Default=.15,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.125)) LODGroups=(ScreenSize=(Default=.1,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.06)) [/Script/Engine.PlayerCameraManager] ServerUpdateCameraTimeout=2.0 [/Script/CinematicCamera.CineCameraSettings] FilmbackPresets=(Name="16:9 Film",FilmbackSettings=(SensorWidth=24.00,SensorHeight=13.5)) FilmbackPresets=(Name="16:9 Digital Film",FilmbackSettings=(SensorWidth=23.76,SensorHeight=13.365)) FilmbackPresets=(Name="16:9 DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=20.25)) FilmbackPresets=(Name="Super 8mm",FilmbackSettings=(SensorWidth=5.79,SensorHeight=4.01)) FilmbackPresets=(Name="Super 16mm",FilmbackSettings=(SensorWidth=12.52,SensorHeight=7.58)) FilmbackPresets=(Name="Super 35mm",FilmbackSettings=(SensorWidth=24.89,SensorHeight=18.66)) FilmbackPresets=(Name="35mm Academy",FilmbackSettings=(SensorWidth=21.946,SensorHeight=16.002)) FilmbackPresets=(Name="35mm Full Aperture",FilmbackSettings=(SensorWidth=24.892,SensorHeight=18.9121)) FilmbackPresets=(Name="35mm VistaVision",FilmbackSettings=(SensorWidth=37.719,SensorHeight=25.146)) FilmbackPresets=(Name="IMAX 70mm",FilmbackSettings=(SensorWidth=70.41,SensorHeight=56.63)) FilmbackPresets=(Name="APS-C (Canon)",FilmbackSettings=(SensorWidth=22.2,SensorHeight=14.8)) FilmbackPresets=(Name="Full Frame DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=24)) FilmbackPresets=(Name="Micro Four Thirds",FilmbackSettings=(SensorWidth=17.3,SensorHeight=13)) DefaultFilmbackPreset=16:9 Digital Film LensPresets=(Name="12mm Prime f/2.8",LensSettings=(MinFocalLength=12,MaxFocalLength=12,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7)) LensPresets=(Name="30mm Prime f/1.4",LensSettings=(MinFocalLength=30,MaxFocalLength=30,MinFStop=1.4,MaxFStop=22,DiaphragmBladeCount=7)) LensPresets=(Name="50mm Prime f/1.8",LensSettings=(MinFocalLength=50,MaxFocalLength=50,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7)) LensPresets=(Name="85mm Prime f/1.8",LensSettings=(MinFocalLength=85,MaxFocalLength=85,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7)) LensPresets=(Name="105mm Prime f/2",LensSettings=(MinFocalLength=105,MaxFocalLength=105,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7)) LensPresets=(Name="200mm Prime f/2",LensSettings=(MinFocalLength=200,MaxFocalLength=200,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7)) LensPresets=(Name="24-70mm Zoom f/2.8",LensSettings=(MinFocalLength=24,MaxFocalLength=70,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7)) LensPresets=(Name="70-200mm Zoom f/2.8",LensSettings=(MinFocalLength=70,MaxFocalLength=200,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7)) LensPresets=(Name="Universal Zoom",LensSettings=(MinFocalLength=4,MaxFocalLength=1000,MinFStop=1.2,MaxFStop=22,DiaphragmBladeCount=7)) DefaultLensPresetName=Universal Zoom CropPresets=(Name="No Crop",CropSettings=(AspectRatio=0)) CropPresets=(Name="1.33 (4:3)",CropSettings=(AspectRatio=1.333333)) CropPresets=(Name="1.77 (16:9)",CropSettings=(AspectRatio=1.777778)) CropPresets=(Name="2.39",CropSettings=(AspectRatio=2.39)) DefaultCropPresetName=No Crop DefaultLensFocalLength=35 DefaultLensFStop=2.8 [/Script/TcpMessaging.TcpMessagingSettings] EnableTransport=True ListenEndpoint= ConnectionRetryDelay=2 [CrashReportClient] bHideLogFilesOption=false bIsAllowedToCloseWithoutSending=true CrashConfigPurgeDays=2 [SteamVR.Settings] HMDWornMovementThreshold=50.0 [/Script/Engine.AnimationSettings] bStripAnimationDataOnDedicatedServer=False BoneTimecodeCustomAttributeNameSettings=(HourAttributeName="TCHour",MinuteAttributeName="TCMinute",SecondAttributeName="TCSecond",FrameAttributeName="TCFrame",SubframeAttributeName="TCSubframe",RateAttributeName="TCRate",TakenameAttributeName="Takename") [Animation.DefaultObjectSettings] BoneCompressionSettings=/Engine/Animation/DefaultAnimBoneCompressionSettings AnimationRecorderBoneCompressionSettings=/Engine/Animation/DefaultRecorderBoneCompression CurveCompressionSettings=/Engine/Animation/DefaultAnimCurveCompressionSettings [/Script/Engine.MeshSimplificationSettings] r.MeshReductionModule=QuadricMeshReduction [/Script/ClassViewer.ClassViewerProjectSettings] InternalOnlyPaths=(Path="/Engine/VREditor") InternalOnlyPaths=(Path="/Engine/Sequencer") InternalOnlyPaths=(Path="/Engine/NotForLicensees") InternalOnlyClasses=/Script/VREditor.VREditorBaseUserWidget InternalOnlyClasses=/Script/LevelSequence.LevelSequenceBurnIn [/Script/ClassViewer.StructViewerProjectSettings] InternalOnlyPaths=(Path="/Engine/VREditor") InternalOnlyPaths=(Path="/Engine/Sequencer") InternalOnlyPaths=(Path="/Engine/NotForLicensees") [/Script/LevelSequence.LevelSequence] DefaultCompletionMode=RestoreState [/Script/TemplateSequence.TemplateSequence] DefaultCompletionMode=RestoreState [PlatformCrypto] PlatformRequiresDataCrypto=True PakSigningRequired=True PakEncryptionRequired=True [/Script/AppleARKit.AppleARKitSettings] bEnableLiveLinkForFaceTracking=true LiveLinkPublishingPort=11111 bRequireDeviceSupportsARKit=true [Messaging] bAllowDelayedMessaging=false [/Script/ChaosSolverEngine.ChaosSolverSettings] DefaultChaosSolverActorClass=/Script/ChaosSolverEngine.ChaosSolverActor [/Script/Engine.VirtualTexturePoolConfig] Pools=(SizeInMegabyte=64, bAllowSizeScale=False, bEnableResidencyMipMapBias=True) [PlatformPaths] UnrealBuildTool=Engine/Build/BatchFiles/Build.bat [AlternateTextureCompression] TextureCompressionFormat=TextureFormatOodle [TextureFormatOodleSettings] bForceAllBC23ToBC7=False bDebugColor=False DebugDumpFilter= LogVerbosity=0 GlobalLambdaMultiplier=1.000000 [/Script/Engine.TextureEncodingProjectSettings] bFinalUsesRDO=false FinalRDOLambda=30 FinalEffortLevel=Normal FinalUniversalTiling=Disabled bFastUsesRDO=false FastRDOLambda=30 FastEffortLevel=Normal FastUniversalTiling=Disabled CookUsesSpeed=Final EditorUsesSpeed=FinalIfAvailable [OodleDataCompressionFormat] PreallocatedBufferCount=2 [Plugins] ConfigFilesPluginsCannotOverride=EditorPerProjectUserSettings [ClothSettings] EnvironmentCollisionPadding=2.f EnvironmentCollisionThickness=2.f EnvironmentCollisionMaxShapes=32 [/Script/InterchangeEngine.InterchangeProjectSettings] FilePickerClass=/Script/InterchangeEditorUtilities.InterchangeFilePickerGeneric bStaticMeshUseSmoothEdgesIfSmoothingInformationIsMissing=True ContentImportSettings=(DefaultPipelineStackOverride=((Materials, "Materials"),(Textures, "Textures")),ShowPipelineStacksConfigurationDialogOverride=((Textures, False)),PipelineStacks=(("Assets", (Pipelines=("/Interchange/Pipelines/DefaultAssetsPipeline.DefaultAssetsPipeline"))),("Materials", (Pipelines=("/Interchange/Pipelines/DefaultMaterialPipeline.DefaultMaterialPipeline"))),("Textures", (Pipelines=("/Interchange/Pipelines/DefaultTexturePipeline.DefaultTexturePipeline")))),DefaultPipelineStack="Assets",PipelineConfigurationDialogClass="/Script/InterchangeEditorPipelines.InterchangePipelineConfigurationGeneric",bShowPipelineStacksConfigurationDialog=True) SceneImportSettings=(PipelineStacks=(("Scene", (Pipelines=("/Interchange/Pipelines/DefaultSceneAssetsPipeline.DefaultSceneAssetsPipeline","/Interchange/Pipelines/DefaultSceneLevelPipeline.DefaultSceneLevelPipeline")))),DefaultPipelineStack="Scene",PipelineConfigurationDialogClass="/Script/InterchangeEditorPipelines.InterchangePipelineConfigurationGeneric",bShowPipelineStacksConfigurationDialog=True) GenericPipelineClass=/Script/InterchangePipelines.InterchangeGenericAssetsPipeline [InstalledPlatforms] HasInstalledPlatformInfo=true InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Editor", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="DebugGame", PlatformType="Editor", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UnrealGame-Win64-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UnrealGame-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UnrealGame-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UnrealGame-IOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UnrealGame-TVOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="DebugGame", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="Development", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="Shipping", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UnrealGame-Linux-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="LinuxArm64", Configuration="DebugGame", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxArm64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="LinuxArm64", Configuration="Development", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxArm64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="LinuxArm64", Configuration="Shipping", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxArm64\UnrealGame-LinuxArm64-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="DebugGame", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Developmentx64.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="DebugGame", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Developmentarm64.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Development", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Developmentx64.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Development", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Developmentarm64.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Shipping", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Shippingx64.target", ProjectType="Any", bCanBeDisplayed=False) InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Shipping", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Shippingarm64.target", ProjectType="Any", bCanBeDisplayed=False) [Analytics] UE4TypeOverride=Rocket [OnlineServices.EOS.Auth] DefaultExternalCredentialTypeStr=Steam [/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Maximum AppliedDefaultGraphicsPerformance=Maximum [/Script/WorldPartitionEditor.WorldPartitionEditorSettings] CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] bEnablePlugin=True bAllowNetworkConnection=True SecurityToken=18A123F8404E57ECCB47EDBC15327DC2 bIncludeInShipping=False bAllowExternalStartInShipping=False bCompileAFSProject=False bUseCompression=False bLogFiles=False bReportStats=False ConnectionType=USBOnly bUseManualIPAddress=False ManualIPAddress=